Player Matchup

Sylvanus
Sylvanus
Alexkachu
Sylvanus
Level 102
God Stats
6W - 4L
1,546 SR
Queue Stats
182W - 129L
1,596 Elo+
Party 3
Jormungandr
Jormungandr
Axelh1
Jormungandr
Level 99
God Stats
4W - 1L
1,560 SR
Queue Stats
156W - 119L
1,560 Elo+
Party 3
Arachne
Arachne
XxElCaNgg11
Arachne
Level 51
God Stats
1W - 1L
1,369 SR
Queue Stats
77W - 58L
1,593 Elo+
Party 3
Set
Set
mmaannuu7
Set
Level 109
God Stats
16W - 4L
1,816 SR
Queue Stats
222W - 159L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
srtovaillo2702
Nu Wa
Level 84
God Stats
30W - 12L
1,719 SR
Queue Stats
142W - 96L
1,580 Elo+
Party 3
Team Averages
Level 89
1,602 SR
1,578 Elo+

VS

Team Averages
Level 71
1,488 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BarracuddaBR
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 63L
1,614 Elo+
Party 1
Poseidon
Poseidon
NanoteX97
Poseidon
Level 99
God Stats
1W - 4L
1,378 SR
Queue Stats
224W - 240L
1,462 Elo+
Party 2
Izanami
Izanami
erpalaci0s
Izanami
Level 59
God Stats
9W - 9L
1,530 SR
Queue Stats
173W - 186L
1,428 Elo+
Party 2
Neith
Neith
pinypon28
Neith
Level 63
God Stats
14W - 12L
1,530 SR
Queue Stats
76W - 76L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alexkachu
Sylvanus
10
4 / 1 / 2
6,445
645
4,864
6,907
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Axelh1
Jormungandr
9
1 / 0 / 9
6,293
629
3,908
6,820
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
XxElCaNgg11
Arachne
10
2 / 0 / 3
5,989
599
3,092
8,444
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,547
655
5,731
7,292
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 2
6,292
629
3,116
3,199
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 0
5,332
533
1,576
7,149
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
10
1 / 3 / 0
5,472
547
4,458
10,059
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
NanoteX97
Poseidon
9
0 / 3 / 1
5,114
511
2,958
4,407
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
erpalaci0s
Izanami
8
0 / 3 / 1
4,680
468
846
5,863
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
pinypon28
Neith
10
1 / 1 / 0
5,564
556
3,318
4,238
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
W
Sylvanus
Alexkachu
Sylvanus
4
1
2
5
W
Jormungandr
Axelh1
Jormungandr
1
0
9
5.5
L
Vamana
1
3
0
0.33
L
Poseidon
NanoteX97
Poseidon
0
3
1
0.17
W
Arachne
XxElCaNgg11
Arachne
2
0
3
3.5
L
Izanami
erpalaci0s
Izanami
0
3
1
0.17
W
3
1
0
3
L
Neith
pinypon28
Neith
1
1
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
13,156
32,662
Taken
31,716
16,387
Mitigated
13,303
12,679
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,576
391
315
1,134
7,149
3,471
0
3,939
3,190
17,647
0
W
Sylvanus
Alexkachu
Sylvanus
4,864
2,345
524
3,501
6,907
2,885
0
970
5,891
30,861
1,344
W
Jormungandr
Axelh1
Jormungandr
3,908
1,296
0
1,547
6,820
5,440
0
1,147
5,657
17,360
0
L
Vamana
4,458
1,975
0
1,500
10,059
4,882
0
2,370
7,252
0
41,294
L
Poseidon
NanoteX97
Poseidon
2,958
519
0
487
4,407
1,386
0
1,638
2,691
30,068
0
W
Arachne
XxElCaNgg11
Arachne
3,092
2,093
0
3,278
8,444
3,055
181
695
7,683
0
39,242
L
Izanami
erpalaci0s
Izanami
846
651
0
1,094
5,863
1,898
0
3,265
2,578
0
23,343
W
5,731
1,161
0
3,329
7,292
3,849
1,043
0
7,292
0
37,668
L
Neith
pinypon28
Neith
3,318
1,480
0
1,797
4,238
1,666
0
240
3,520
0
34,827
W
3,116
552
0
500
3,199
1,158
0
1,390
1,605
37,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
26,162
331
Minions Killed
292
0
Camps Cleared
0
1,048,405
Distance Traveled
1,020,883
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,332
533
28
3
0
198,970
3
W
Sylvanus
6,445
645
79
8
0
146,355
0
W
Jormungandr
6,293
629
12
1
0
216,447
2
L
Vamana
5,472
547
82
8
0
225,777
1
L
Poseidon
5,114
511
69
7
0
210,926
1
W
Arachne
5,989
599
80
8
0
270,662
2
L
Izanami
4,680
468
47
5
0
199,243
0
W
Set
6,547
655
82
8
0
204,378
3
L
Neith
5,564
556
66
7
0
185,967
1
W
Nu Wa
6,292
629
78
8
0
210,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role