Player Matchup

Hou Yi
Hou Yi
Abiotic98
Hou Yi
Level 109
God Stats
1W - 1L
1,744 SR
Queue Stats
35W - 26L
1,484 Elo+
Party 1
Maui
Maui
CptBananarama
Maui
Level 145
God Stats
1W - 4L
1,521 SR
Queue Stats
42W - 56L
1,489 Elo+
Solo
Scylla
Scylla
GGFurda
Scylla
Level 19
God Stats
1W - 2L
1,314 SR
Queue Stats
12W - 9L
1,487 Elo+
Party 1
Team Averages
Level 91
1,526 SR
1,487 Elo+

VS

Team Averages
Level 59
1,379 SR
1,586 Elo+
Kali
Kali
Jerryman01
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,685 Elo+
Party 2
Chronos
Chronos
Sacubito99
Chronos
Level 105
God Stats
14W - 8L
1,452 SR
Queue Stats
234W - 199L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
Zapfan55
Erlang Shen
Level 65
God Stats
1W - 2L
1,185 SR
Queue Stats
7W - 5L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Abiotic98
Hou Yi
14
2 / 4 / 0
10,164
635
16,725
15,185
8,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 4
10,325
645
9,670
21,680
30,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
GGFurda
Scylla
14
2 / 4 / 1
9,484
593
8,402
12,685
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
10,856
679
9,439
15,105
7,298
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Sacubito99
Chronos
18
2 / 0 / 7
11,585
724
21,716
15,674
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Zapfan55
Erlang Shen
15
4 / 2 / 4
11,642
728
12,309
19,097
18,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
9
9
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Abiotic98
Hou Yi
2
4
0
0.5
L
0
1
4
2
L
Scylla
GGFurda
Scylla
2
4
1
0.63
W
3
2
6
3
W
Chronos
Sacubito99
Chronos
2
0
7
5.5
W
Erlang Shen
Zapfan55
Erlang Shen
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
43,464
49,550
Taken
49,876
45,269
Mitigated
32,962
2,857
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Abiotic98
Hou Yi
16,725
7,860
0
250
15,185
8,268
0
6,269
8,916
0
45,657
L
9,670
1,126
0
2,540
21,680
30,702
0
7,987
13,693
24,837
0
L
Scylla
GGFurda
Scylla
8,402
705
0
67
12,685
6,299
0
5,464
7,221
27,182
0
W
9,439
4,399
0
2,374
15,105
7,298
0
5,911
9,194
0
22,248
W
Chronos
Sacubito99
Chronos
21,716
8,725
0
8,888
15,674
7,650
1,943
6,901
8,773
90,315
6,132
W
Erlang Shen
Zapfan55
Erlang Shen
12,309
5,704
0
7,007
19,097
18,014
380
5,596
13,501
0
21,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
34,083
156
Minions Killed
189
4
Camps Cleared
10
816,747
Distance Traveled
948,630
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,164
635
66
4
3
248,140
1
L
Maui
10,325
645
36
2
0
299,547
4
L
Scylla
9,484
593
54
3
1
269,060
0
W
Kali
10,856
679
22
1
1
323,575
0
W
Chronos
11,585
724
149
9
8
311,919
4
W
Erlang Shen
11,642
728
18
1
1
313,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role