Player Matchup

Cthulhu
Cthulhu
Silver V
Bigjewekz
Cthulhu
Silver V
Level 67
God Stats
12W - 25L
1,309 SR
Queue Stats
177W - 189L
631 MMR
Solo
Ganesha
Ganesha
Silver V
Rynosirouss
Ganesha
Silver V
Level 93
God Stats
2W - 4L
1,353 SR
Queue Stats
48W - 63L
633 MMR
Solo
Da Ji
Da Ji
Silver V
SupremeJ777
Da Ji
Silver V
Level 106
God Stats
10W - 12L
1,487 SR
Queue Stats
179W - 208L
640 MMR
Solo
Kukulkan
Kukulkan
Silver V
cbi_cranky
Kukulkan
Silver V
Level 68
God Stats
2W - 1L
1,407 SR
Queue Stats
81W - 87L
555 MMR
Party 2
Apollo
Apollo
Silver IV
cbi_czar
Apollo
Silver IV
Level 90
God Stats
2W - 1L
1,387 SR
Queue Stats
56W - 67L
714 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,389 SR
635 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,553 SR
643 MMR
Morgan Le Fay
Morgan Le Fay
Bronze II
BlackStormLightn
Morgan Le Fay
Bronze II
Level 120
God Stats
0W - 1L
1,524 SR
Queue Stats
21W - 42L
705 MMR
Solo
Tiamat
Tiamat
Silver V
DocBully
Tiamat
Silver V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 123L
593 MMR
Party 1
Vamana
Vamana
Bronze III
GoBakToSeaWorld
Vamana
Bronze III
Level 69
God Stats
3W - 6L
1,478 SR
Queue Stats
18W - 46L
557 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Gpan Velocity
Sylvanus
Silver IV
Level 133
God Stats
5W - 3L
1,639 SR
Queue Stats
63W - 92L
670 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
gatosan26
Cabrakan
Silver IV
Level 122
God Stats
9W - 11L
1,625 SR
Queue Stats
254W - 276L
691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigjewekz
Cthulhu
20
11 / 3 / 10
16,795
525
27,990
31,163
37,049
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Rynosirouss
Ganesha
20
0 / 6 / 26
15,369
480
14,682
33,261
55,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
9 / 7 / 6
15,392
481
20,555
28,480
14,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
cbi_cranky
Kukulkan
20
16 / 4 / 12
17,151
536
57,344
24,840
12,496
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
cbi_czar
Apollo
20
7 / 3 / 6
15,656
489
15,098
27,338
13,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ChernobogZhong KuiBaron SamediAnubis

VS

Bans
CharybdisArachneKing ArthurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackStormLightn
Morgan Le Fay
19
7 / 10 / 4
13,879
434
26,796
30,157
13,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
DocBully
Tiamat
20
3 / 5 / 6
13,507
422
8,743
31,924
21,104
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 6 / 4
13,999
437
16,965
40,818
37,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Gpan Velocity
Sylvanus
20
7 / 9 / 5
14,199
444
20,565
36,485
24,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
gatosan26
Cabrakan
17
3 / 13 / 4
12,755
399
17,441
34,244
37,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
43
Kills
21
23
Deaths
43
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigjewekz
Cthulhu
11
3
10
5.33
L
Morgan Le Fay
BlackStormLightn
Morgan Le Fay
7
10
4
0.9
L
Tiamat
DocBully
Tiamat
3
5
6
1.2
L
1
6
4
0.5
L
Sylvanus
Gpan Velocity
Sylvanus
7
9
5
1.06
W
Ganesha
Rynosirouss
Ganesha
0
6
26
2.17
W
9
7
6
1.71
W
Kukulkan
cbi_cranky
Kukulkan
16
4
12
5.5
W
Apollo
cbi_czar
Apollo
7
3
6
3.33
L
Cabrakan
gatosan26
Cabrakan
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,669
Damage
90,510
145,082
Taken
173,628
133,247
Mitigated
133,224
28,408
Healing
31,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigjewekz
Cthulhu
27,990
4,379
1,763
4,652
31,163
37,049
2,026
10,059
20,804
116,475
0
L
Morgan Le Fay
BlackStormLightn
Morgan Le Fay
26,796
354
0
2,798
30,157
13,110
409
20,829
9,328
89,645
0
L
Tiamat
DocBully
Tiamat
8,743
439
130
6,558
31,924
21,104
78
11,355
20,569
92,385
0
L
16,965
9,038
0
6,397
40,818
37,059
767
25,550
15,268
0
129,281
L
Sylvanus
Gpan Velocity
Sylvanus
20,565
5,050
1,045
10,463
36,485
24,221
0
22,208
14,277
63,543
12,495
W
Ganesha
Rynosirouss
Ganesha
14,682
1,669
0
4,671
33,261
55,572
563
15,131
17,687
71,277
0
W
20,555
5,388
0
5,777
28,480
14,464
316
13,256
14,956
0
105,742
W
Kukulkan
cbi_cranky
Kukulkan
57,344
4,284
0
3,134
24,840
12,496
1,748
18,071
6,246
166,709
0
W
Apollo
cbi_czar
Apollo
15,098
9,891
0
8,411
27,338
13,666
8,339
14,175
13,035
0
148,534
L
Cabrakan
gatosan26
Cabrakan
17,441
2,725
0
3,719
34,244
37,730
0
20,074
14,170
80,573
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,363
Gold Earned
68,339
716
Minions Killed
649
0
Camps Cleared
0
2,883,054
Distance Traveled
2,526,561
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,795
525
194
6
0
545,455
3
L
Morgan Le Fay
13,879
434
119
4
0
521,171
10
L
Tiamat
13,507
422
121
4
0
569,135
0
L
Vamana
13,999
437
200
6
0
514,404
0
L
Sylvanus
14,199
444
107
3
0
497,447
0
W
Ganesha
15,369
480
37
1
0
607,188
1
W
Da Ji
15,392
481
99
3
0
534,967
1
W
Kukulkan
17,151
536
189
6
0
608,510
3
W
Apollo
15,656
489
197
6
0
586,934
11
L
Cabrakan
12,755
399
102
3
0
424,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role