Player Matchup

Maui
Maui
Icyboltz
Maui
Level 101
God Stats
2W - 0L
1,815 SR
Queue Stats
30W - 11L
1,800 Elo+
Party 4
Bastet
Bastet
Maintainer5
Bastet
Level 31
God Stats
1W - 2L
1,215 SR
Queue Stats
22W - 34L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
Not_A_Cop_952
Baron Samedi
Level 119
God Stats
4W - 3L
1,521 SR
Queue Stats
139W - 137L
1,465 Elo+
Party 2
Sol
Sol
ShugahNips
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,810 Elo+
Party 4
Neith
Neith
isuhkoffguys
Neith
Level 5
God Stats
1W - 0L
1,708 SR
Queue Stats
9W - 3L
1,659 Elo+
Party 4
Team Averages
Level 68
1,552 SR
1,623 Elo+

VS

Team Averages
Level 62
1,457 SR
1,499 Elo+
Odin
Odin
 
Odin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
 
Yu Huang
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
DabMillenials
Anhur
Level 87
God Stats
8W - 8L
1,553 SR
Queue Stats
97W - 99L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
DeluxeStarLord
Ne Zha
Level 119
God Stats
4W - 6L
1,466 SR
Queue Stats
133W - 126L
1,496 Elo+
Party 1
Maui
Maui
SilentSword021
Maui
Level 46
God Stats
44W - 43L
1,268 SR
Queue Stats
452W - 445L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 2 / 11
8,671
482
5,103
12,257
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
15
5 / 3 / 6
9,459
526
7,933
15,591
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Not_A_Cop_952
Baron Samedi
15
6 / 1 / 7
9,872
548
13,956
11,281
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 2 / 2
8,512
473
6,698
12,835
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 1 / 3
11,252
625
15,962
10,963
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 6 / 0
8,728
485
6,749
15,347
8,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
 
Yu Huang
12
0 / 5 / 2
7,650
425
7,150
11,892
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 2
9,726
540
10,164
14,011
6,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 0
8,273
460
9,230
16,913
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 2
8,343
464
3,887
12,900
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
9
9
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
6
0
0.17
L
Yu Huang
 
Yu Huang
0
5
2
0.2
L
2
2
2
1.5
L
3
6
0
0.5
W
Maui
1
2
11
3.25
W
Bastet
5
3
6
2.67
W
Baron Samedi
Not_A_Cop_952
Baron Samedi
6
1
7
9.5
W
0
2
2
0.5
L
3
2
2
2
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,652
Damage
37,180
62,927
Taken
71,063
33,205
Mitigated
40,882
26,559
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,749
2,187
0
2,187
15,347
8,700
1,182
1,939
13,408
0
62,649
L
Yu Huang
 
Yu Huang
7,150
809
0
2,214
11,892
5,208
383
6,823
5,069
54,103
0
L
10,164
4,575
0
5,206
14,011
6,135
712
6,303
7,708
0
95,550
L
9,230
2,895
0
3,502
16,913
7,337
0
4,293
12,620
0
58,818
W
Maui
5,103
1,440
598
2,855
12,257
10,743
104
2,122
10,135
22,601
4,064
W
Bastet
7,933
2,518
0
6,738
15,591
7,170
0
1,647
13,944
35
60,510
W
Baron Samedi
Not_A_Cop_952
Baron Samedi
13,956
950
1,885
4,530
11,281
6,155
538
5,772
5,509
71,106
0
W
6,698
3,661
0
5,299
12,835
3,376
1,652
1,232
11,603
63,427
0
L
3,887
801
138
3,664
12,900
13,502
0
5,689
7,211
21,007
0
W
15,962
8,674
0
4,654
10,963
5,761
1,086
719
10,244
0
112,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
42,720
463
Minions Killed
488
0
Camps Cleared
0
1,710,582
Distance Traveled
1,681,844
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,728
485
122
7
0
331,194
7
L
Yu Huang
7,650
425
95
5
0
312,583
1
L
Anhur
9,726
540
156
9
0
319,893
2
L
Ne Zha
8,273
460
90
5
0
366,661
1
W
Maui
8,671
482
57
3
0
380,901
5
W
Bastet
9,459
526
81
5
0
353,216
3
W
Baron Samedi
9,872
548
97
5
0
323,979
4
W
Sol
8,512
473
102
6
0
326,329
4
L
Maui
8,343
464
25
1
0
351,513
2
W
Neith
11,252
625
126
7
0
326,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role