Player Matchup

Nox
Nox
Aries013
Nox
Level 160
God Stats
8W - 6L
1,674 SR
Queue Stats
550W - 550L
1,508 Elo+
Solo
King Arthur
King Arthur
Arrkkee
King Arthur
Level 124
God Stats
2W - 1L
1,702 SR
Queue Stats
61W - 19L
1,800 Elo+
Party 2
Shiva
Shiva
CatGirlsOwO
Shiva
Level 100
God Stats
0W - 1L
1,649 SR
Queue Stats
94W - 40L
1,738 Elo+
Party 2
Atlas
Atlas
TCLotsofnumbers
Atlas
Level 46
God Stats
0W - 1L
1,774 SR
Queue Stats
17W - 7L
1,671 Elo+
Party 2
Geb
Geb
ZingyCobra
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 8L
1,766 Elo+
Party 2
Team Averages
Level 98
1,660 SR
1,697 Elo+

VS

Team Averages
Level 136
1,419 SR
1,541 Elo+
Ah Puch
Ah Puch
Evilong
Ah Puch
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,563 Elo+
Party 1
Discordia
Discordia
Mesemir
Discordia
Level 145
God Stats
2W - 4L
1,092 SR
Queue Stats
187W - 219L
1,519 Elo+
Solo
Ares
Ares
ShikaATuaMae
Ares
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,606 Elo+
Party 1
Charybdis
Charybdis
bubloid
Charybdis
Level 156
God Stats
4W - 4L
1,504 SR
Queue Stats
400W - 404L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
vuldendamm
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 175L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
8,223
748
10,091
10,463
5,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Arrkkee
King Arthur
16
2 / 5 / 5
8,334
758
13,045
16,810
18,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 6 / 6
7,626
693
9,832
19,008
22,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 5 / 7
7,892
717
8,428
15,227
16,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 4
8,508
773
9,511
18,869
25,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Evilong
Ah Puch
15
1 / 2 / 16
8,728
793
16,563
9,512
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Mesemir
Discordia
17
8 / 2 / 11
9,665
879
17,077
9,906
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 12
9,565
870
9,134
20,786
26,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
bubloid
Charybdis
17
7 / 1 / 11
9,985
908
22,884
11,715
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
vuldendamm
Baron Samedi
14
3 / 4 / 13
8,913
810
7,618
15,588
17,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
11
Kills
23
24
Deaths
11
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
King Arthur
Arrkkee
King Arthur
2
5
5
0.9
L
2
6
6
0.83
W
Ah Puch
Evilong
Ah Puch
1
2
16
4.5
W
Discordia
Mesemir
Discordia
8
2
11
6.75
W
4
2
12
5
L
1
5
7
0.9
L
2
4
4
1
W
Charybdis
bubloid
Charybdis
7
1
11
12.5
W
Baron Samedi
vuldendamm
Baron Samedi
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,907
Damage
73,276
80,377
Taken
67,507
88,877
Mitigated
64,391
18,134
Healing
33,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,091
1,034
0
922
10,463
5,852
0
8,454
2,009
22,201
0
L
King Arthur
Arrkkee
King Arthur
13,045
1,135
1,059
2,378
16,810
18,345
0
8,832
7,919
0
23,006
L
9,832
1,125
2,047
3,460
19,008
22,484
26
11,371
7,637
0
13,951
W
Ah Puch
Evilong
Ah Puch
16,563
2,539
1,825
2,800
9,512
6,241
1,188
4,770
4,654
32,142
0
W
Discordia
Mesemir
Discordia
17,077
1,488
2,777
2,565
9,906
5,777
1,070
5,885
3,894
26,618
0
W
9,134
1,032
4,656
5,514
20,786
26,894
346
6,238
14,108
11,176
0
L
8,428
3,114
612
1,525
15,227
16,694
0
10,599
4,556
14,606
0
L
9,511
1,246
1,562
4,569
18,869
25,502
0
11,005
7,864
18,147
0
W
Charybdis
bubloid
Charybdis
22,884
9,920
0
3,081
11,715
7,786
1,745
5,227
6,353
0
40,308
W
Baron Samedi
vuldendamm
Baron Samedi
7,618
1,024
5,137
5,395
15,588
17,693
195
5,910
9,423
12,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
46,856
93
Minions Killed
112
0
Camps Cleared
0
1,020,805
Distance Traveled
998,551
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,223
748
38
3
0
193,445
3
L
King Arthur
8,334
758
18
2
0
198,747
4
L
Shiva
7,626
693
9
1
0
208,465
0
W
Ah Puch
8,728
793
35
3
0
181,890
0
W
Discordia
9,665
879
19
2
0
219,792
0
W
Ares
9,565
870
5
0
0
220,915
1
L
Atlas
7,892
717
16
1
0
197,631
0
L
Geb
8,508
773
12
1
0
222,517
1
W
Charybdis
9,985
908
43
4
0
187,539
2
W
Baron Samedi
8,913
810
10
1
0
188,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role