Player Matchup

Anubis
Anubis
Cyber09Rs
Anubis
Level 153
God Stats
0W - 1L
1,261 SR
Queue Stats
13W - 22L
1,457 Elo+
Party 1
Maui
Maui
DeeVo BR
Maui
Level 160
God Stats
2W - 4L
1,794 SR
Queue Stats
109W - 116L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
FaqYuMing
Cthulhu
Level 23
God Stats
1W - 2L
1,851 SR
Queue Stats
108W - 25L
1,791 Elo+
Party 3
Apollo
Apollo
Rankball
Apollo
Level 41
God Stats
3W - 3L
1,640 SR
Queue Stats
53W - 44L
1,566 Elo+
Solo
Thanatos
Thanatos
uselessplayerz
Thanatos
Level 129
God Stats
9W - 4L
1,727 SR
Queue Stats
209W - 58L
1,744 Elo+
Party 3
Team Averages
Level 101
1,655 SR
1,601 Elo+

VS

Team Averages
Level 78
1,666 SR
1,683 Elo+
Ratatoskr
Ratatoskr
Balatsu
Ratatoskr
Level 146
God Stats
14W - 5L
1,705 SR
Queue Stats
284W - 144L
1,748 Elo+
Party 2
Horus
Horus
ChamoruPride
Horus
Level 36
God Stats
19W - 6L
1,831 SR
Queue Stats
77W - 33L
1,724 Elo+
Party 2
Thanatos
Thanatos
Chuukese1299
Thanatos
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 40L
1,731 Elo+
Party 2
Terra
Terra
CumAnhurLips
Terra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 70L
1,502 Elo+
Solo
Thor
Thor
vvgr
Thor
Level 129
God Stats
89W - 28L
1,793 SR
Queue Stats
425W - 213L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cyber09Rs
Anubis
14
1 / 7 / 4
8,716
436
10,963
10,679
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
13
1 / 2 / 2
8,308
415
3,075
13,087
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
FaqYuMing
Cthulhu
14
2 / 3 / 1
9,088
454
9,710
14,186
19,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
Rankball
Apollo
18
3 / 4 / 0
10,879
544
12,158
21,992
11,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
16
6 / 6 / 3
10,018
501
12,957
20,111
10,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Balatsu
Ratatoskr
18
6 / 3 / 3
11,342
567
15,635
17,349
6,745
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 3 / 8
9,992
500
8,640
14,408
12,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Chuukese1299
Thanatos
18
9 / 3 / 7
11,819
591
13,678
18,290
7,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 1 / 11
10,088
504
4,345
17,128
12,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
vvgr
Thor
17
4 / 3 / 10
10,368
518
11,544
13,204
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
22
22
Deaths
13
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Balatsu
Ratatoskr
6
3
3
2.5
W
2
3
8
2
W
Thanatos
Chuukese1299
Thanatos
9
3
7
4.17
W
1
1
11
6.5
L
Anubis
Cyber09Rs
Anubis
1
7
4
0.43
L
Maui
1
2
2
1
L
Cthulhu
FaqYuMing
Cthulhu
2
3
1
0.83
L
Apollo
Rankball
Apollo
3
4
0
0.75
L
Thanatos
6
6
3
1.25
W
Thor
vvgr
Thor
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,863
Damage
53,842
80,055
Taken
80,379
58,307
Mitigated
45,619
26,675
Healing
43,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Balatsu
Ratatoskr
15,635
7,275
0
3,104
17,349
6,745
1,766
2,068
15,239
0
117,049
W
8,640
3,481
798
3,841
14,408
12,794
80
7,416
6,876
0
59,876
W
Thanatos
Chuukese1299
Thanatos
13,678
4,165
0
21,184
18,290
7,540
0
3,255
14,839
0
95,399
W
4,345
950
6,008
6,725
17,128
12,978
0
5,269
11,487
27,135
2,143
L
Anubis
Cyber09Rs
Anubis
10,963
184
0
453
10,679
3,986
210
546
10,028
70,241
0
L
Maui
3,075
460
0
2,218
13,087
13,770
13
1,262
11,776
16,232
0
L
Cthulhu
FaqYuMing
Cthulhu
9,710
1,586
483
1,711
14,186
19,340
30
287
13,024
61,391
0
L
Apollo
Rankball
Apollo
12,158
7,942
0
10,223
21,992
11,030
0
1,142
20,801
0
105,791
L
Thanatos
12,957
4,887
0
11,587
20,111
10,181
306
618
19,442
0
78,643
W
Thor
vvgr
Thor
11,544
2,873
0
2,102
13,204
5,562
0
4,981
7,797
0
75,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,009
Gold Earned
53,609
529
Minions Killed
559
0
Camps Cleared
0
1,731,746
Distance Traveled
2,056,209
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,342
567
166
8
0
428,150
6
W
Horus
9,992
500
111
6
0
405,440
2
W
Thanatos
11,819
591
125
6
0
430,028
4
W
Terra
10,088
504
34
2
0
379,651
4
L
Anubis
8,716
436
99
5
0
312,879
5
L
Maui
8,308
415
18
1
0
362,781
3
L
Cthulhu
9,088
454
107
5
0
361,050
1
L
Apollo
10,879
544
189
9
0
328,511
4
L
Thanatos
10,018
501
116
6
0
366,525
2
W
Thor
10,368
518
123
6
0
412,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role