Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Lazy Lucifer270
Shiva
Level 153
God Stats
2W - 2L
1,414 SR
Queue Stats
142W - 136L
1,483 Elo+
Solo
Awilix
Awilix
RyanTheGreat694
Awilix
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 275L
1,554 Elo+
Solo
Vamana
Vamana
TheBlackCompany
Vamana
Level 128
God Stats
2W - 4L
1,281 SR
Queue Stats
286W - 290L
1,478 Elo+
Solo
Nox
Nox
Wreckedhail257
Nox
Level 90
God Stats
1W - 1L
1,708 SR
Queue Stats
11W - 9L
1,546 Elo+
Solo
Team Averages
Level 126
1,481 SR
1,512 Elo+

VS

Team Averages
Level 110
1,331 SR
1,473 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Eblackulation
Raijin
Level 50
God Stats
1W - 2L
1,197 SR
Queue Stats
88W - 90L
1,460 Elo+
Party 1
Anubis
Anubis
NarkNation
Anubis
Level 54
God Stats
1W - 4L
1,212 SR
Queue Stats
85W - 88L
1,449 Elo+
Party 1
Cupid
Cupid
PhantomUmbrella
Cupid
Level 128
God Stats
1W - 5L
1,066 SR
Queue Stats
276W - 313L
1,478 Elo+
Solo
Nu Wa
Nu Wa
shaka-59
Nu Wa
Level 160
God Stats
9W - 5L
1,681 SR
Queue Stats
554W - 587L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 2 / 8
7,802
557
1,942
5,593
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 7 / 7
10,407
743
13,770
22,667
25,916
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 6
8,421
602
7,333
16,403
6,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 8 / 6
11,861
847
13,718
25,622
23,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 4 / 7
10,627
759
13,833
14,205
5,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
1 / 2 / 23
10,456
747
6,956
18,018
26,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 5 / 12
11,374
812
14,852
10,797
5,053
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
NarkNation
Anubis
18
6 / 4 / 17
11,267
805
13,300
11,131
7,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 4 / 16
10,870
776
14,413
12,904
7,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
shaka-59
Nu Wa
20
9 / 2 / 14
12,211
872
23,089
8,814
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
110
15
Kills
28
28
Deaths
17
34
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
8
2
W
Athena
 
Athena
1
2
23
6.25
W
7
5
12
2.6
L
3
7
7
0.93
W
Anubis
NarkNation
Anubis
6
4
17
3.63
W
5
4
16
3.25
L
1
7
6
0.57
L
6
8
6
1.13
L
5
4
7
2.13
W
Nu Wa
shaka-59
Nu Wa
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,596
Damage
72,610
84,490
Taken
61,664
62,940
Mitigated
51,240
19,817
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,942
624
137
708
5,593
2,243
0
3,813
1,505
0
9,424
W
Athena
 
Athena
6,956
1,907
3,063
4,211
18,018
26,059
461
3,439
14,579
9,638
0
W
14,852
1,003
1,706
1,053
10,797
5,053
947
3,393
7,404
28,445
0
L
13,770
1,277
2,456
4,979
22,667
25,916
0
15,007
6,870
0
35,446
W
Anubis
NarkNation
Anubis
13,300
1,440
1,501
1,225
11,131
7,786
588
3,816
7,315
36,565
0
W
14,413
7,149
3,366
2,565
12,904
7,662
2,514
2,970
9,934
0
31,991
L
7,333
1,680
626
1,858
16,403
6,010
196
9,218
6,692
0
13,810
L
13,718
5,968
1,418
3,887
25,622
23,147
0
16,492
8,470
2,274
30,594
L
13,833
957
561
3,187
14,205
5,624
910
10,984
2,646
35,269
0
W
Nu Wa
shaka-59
Nu Wa
23,089
5,634
939
2,179
8,814
4,680
3,291
1,555
7,259
39,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,118
Gold Earned
56,178
136
Minions Killed
155
0
Camps Cleared
0
949,061
Distance Traveled
1,243,013
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,802
557
8
1
0
67,051
0
W
Athena
10,456
747
1
0
0
250,384
1
W
Raijin
11,374
812
22
2
0
258,000
0
L
Shiva
10,407
743
31
2
0
215,448
1
W
Anubis
11,267
805
57
4
0
239,833
0
W
Cupid
10,870
776
37
3
0
253,393
1
L
Awilix
8,421
602
14
1
0
192,302
0
L
Vamana
11,861
847
33
2
0
226,496
2
L
Nox
10,627
759
50
4
0
247,764
1
W
Nu Wa
12,211
872
38
3
0
241,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role