Player Matchup

Baron Samedi
Baron Samedi
BigC_El_Tanke
Baron Samedi
Level 154
God Stats
4W - 3L
1,626 SR
Queue Stats
277W - 243L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
DeathMoon_1975-
Danzaburou
Level 128
God Stats
0W - 1L
1,787 SR
Queue Stats
19W - 15L
1,570 Elo+
Party 2
Camazotz
Camazotz
Inestable_17
Camazotz
Level 158
God Stats
0W - 1L
1,651 SR
Queue Stats
8W - 5L
1,646 Elo+
Party 2
Thor
Thor
iFriendZone
Thor
Level 160
God Stats
12W - 16L
1,450 SR
Queue Stats
485W - 495L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
mauvascab
Ah Puch
Level 109
God Stats
5W - 4L
1,668 SR
Queue Stats
152W - 141L
1,565 Elo+
Solo
Team Averages
Level 142
1,636 SR
1,560 Elo+

VS

Team Averages
Level 127
1,594 SR
1,514 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
A Little Moist
Sol
Level 124
God Stats
1W - 0L
1,511 SR
Queue Stats
35W - 47L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
TEAREADY1307
Zhong Kui
Level 129
God Stats
5W - 3L
1,513 SR
Queue Stats
57W - 52L
1,543 Elo+
Solo
Hera
Hera
TheSinfulFather
Hera
Level 147
God Stats
4W - 1L
1,899 SR
Queue Stats
164W - 141L
1,535 Elo+
Solo
Vulcan
Vulcan
rT sLeeK
Vulcan
Level 146
God Stats
3W - 1L
1,547 SR
Queue Stats
155W - 123L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigC_El_Tanke
Baron Samedi
20
2 / 5 / 9
14,858
437
11,098
40,720
78,985
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
DeathMoon_1975-
Danzaburou
20
2 / 6 / 8
16,092
473
16,120
29,743
14,979
Camazotz
Inestable_17
Camazotz
20
11 / 8 / 5
17,367
511
32,848
54,746
55,727
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 8 / 6
15,143
445
19,319
33,681
15,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
mauvascab
Ah Puch
20
7 / 6 / 9
16,493
485
36,627
24,462
11,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
3 / 3 / 18
14,769
434
17,847
38,285
47,738
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 8
17,814
524
27,038
37,501
18,786
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TEAREADY1307
Zhong Kui
20
4 / 9 / 9
16,112
474
25,851
35,092
29,369
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
16 / 6 / 9
21,040
619
30,603
31,278
14,400
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
rT sLeeK
Vulcan
20
7 / 4 / 11
17,938
528
33,798
16,957
7,840
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
88
26
Kills
33
33
Deaths
26
37
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
18
4
W
3
4
8
1.75
L
Baron Samedi
BigC_El_Tanke
Baron Samedi
2
5
9
1.3
L
Danzaburou
DeathMoon_1975-
Danzaburou
2
6
8
1
L
Camazotz
Inestable_17
Camazotz
11
8
5
1.69
W
Zhong Kui
TEAREADY1307
Zhong Kui
4
9
9
0.94
W
16
6
9
3.42
L
4
8
6
0.88
L
Ah Puch
mauvascab
Ah Puch
7
6
9
1.92
W
Vulcan
rT sLeeK
Vulcan
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,012
Damage
135,137
183,352
Taken
159,113
177,290
Mitigated
118,133
57,775
Healing
47,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,847
2,704
1,167
4,619
38,285
47,738
56
13,846
23,543
0
57,019
W
27,038
10,321
0
24,689
37,501
18,786
4,840
6,431
30,586
189,445
3,714
L
Baron Samedi
BigC_El_Tanke
Baron Samedi
11,098
797
3,395
8,784
40,720
78,985
12
20,266
20,230
78,822
2,068
L
Danzaburou
DeathMoon_1975-
Danzaburou
16,120
9,883
0
7,791
29,743
14,979
1,669
16,450
13,055
0
158,008
L
Camazotz
Inestable_17
Camazotz
32,848
7,781
0
28,591
54,746
55,727
68
40,912
13,740
0
133,444
W
Zhong Kui
TEAREADY1307
Zhong Kui
25,851
3,768
0
11,005
35,092
29,369
456
12,042
21,692
108,905
0
W
30,603
10,052
0
5,037
31,278
14,400
31
9,919
20,506
192,830
1,350
L
19,319
1,037
0
1,000
33,681
15,939
999
20,505
13,044
0
160,361
L
Ah Puch
mauvascab
Ah Puch
36,627
1,856
0
8,214
24,462
11,660
738
18,283
6,149
174,719
0
W
Vulcan
rT sLeeK
Vulcan
33,798
11,815
0
774
16,957
7,840
1,282
6,067
10,336
170,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,953
Gold Earned
87,673
935
Minions Killed
971
0
Camps Cleared
0
2,891,213
Distance Traveled
3,249,211
24
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,769
434
65
2
0
671,366
4
W
Sol
17,814
524
260
8
0
628,091
12
L
Baron Samedi
14,858
437
94
3
0
550,915
3
L
Danzaburou
16,092
473
215
6
0
584,014
6
L
Camazotz
17,367
511
200
6
0
629,961
6
W
Zhong Kui
16,112
474
134
4
0
570,341
11
W
Hera
21,040
619
262
8
0
691,262
1
L
Thor
15,143
445
215
6
0
536,722
6
L
Ah Puch
16,493
485
211
6
0
589,601
3
W
Vulcan
17,938
528
250
7
0
688,151
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role