Player Matchup

Ymir
Ymir
AnIscariot
Ymir
Level 160
God Stats
9W - 5L
1,741 SR
Queue Stats
158W - 139L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
BloodyKashin
Cabrakan
Level 155
God Stats
1W - 1L
1,579 SR
Queue Stats
89W - 78L
1,586 Elo+
Party 2
Anubis
Anubis
CorpseDead
Anubis
Level 159
God Stats
4W - 3L
1,778 SR
Queue Stats
100W - 79L
1,596 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tiberio2
Ah Muzen Cab
Level 126
God Stats
39W - 33L
1,565 SR
Queue Stats
256W - 257L
1,464 Elo+
Solo
Thor
Thor
iBlaCkStaR6-KSA
Thor
Level 146
God Stats
1W - 0L
1,343 SR
Queue Stats
16W - 12L
1,611 Elo+
Solo
Team Averages
Level 149
1,601 SR
1,570 Elo+

VS

Team Averages
Level 124
1,515 SR
1,521 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GNS181
Ymir
Level 87
God Stats
10W - 7L
1,605 SR
Queue Stats
201W - 182L
1,564 Elo+
Party 3
Skadi
Skadi
TheNanu
Skadi
Level 157
God Stats
1W - 1L
1,471 SR
Queue Stats
34W - 40L
1,457 Elo+
Party 1
Hel
Hel
nookies
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 105L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 22
12,720
748
14,652
19,564
29,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
BloodyKashin
Cabrakan
19
4 / 5 / 15
12,141
714
9,467
23,086
37,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
CorpseDead
Anubis
20
13 / 0 / 15
14,987
882
28,917
19,600
14,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Tiberio2
Ah Muzen Cab
20
6 / 3 / 21
13,254
780
24,856
18,955
9,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 1 / 10
14,382
846
17,721
16,729
9,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 9 / 5
10,661
627
18,811
26,369
21,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
 
Discordia
16
0 / 8 / 4
10,318
607
12,220
16,783
5,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
GNS181
Ymir
18
0 / 8 / 10
11,407
671
10,177
28,386
33,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
TheNanu
Skadi
20
4 / 6 / 6
11,959
703
14,323
15,591
5,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
19
7 / 7 / 3
12,296
723
16,380
21,056
10,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
38
Kills
13
13
Deaths
38
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
9
5
0.5
L
Discordia
 
Discordia
0
8
4
0.25
W
5
4
22
4
W
Cabrakan
BloodyKashin
Cabrakan
4
5
15
2.3
W
Anubis
CorpseDead
Anubis
13
0
15
20.5
L
Ymir
GNS181
Ymir
0
8
10
0.63
L
Skadi
TheNanu
Skadi
4
6
6
1.17
W
Ah Muzen Cab
Tiberio2
Ah Muzen Cab
6
3
21
5.5
W
10
1
10
15
L
Hel
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,613
Damage
71,911
97,934
Taken
108,185
100,265
Mitigated
76,719
29,955
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
18,811
2,526
0
5,219
26,369
21,106
92
11,780
14,174
0
30,491
L
Discordia
 
Discordia
12,220
512
178
430
16,783
5,286
0
9,509
7,084
38,795
0
W
14,652
3,699
0
962
19,564
29,485
448
6,705
12,441
28,363
0
W
Cabrakan
BloodyKashin
Cabrakan
9,467
1,450
0
5,193
23,086
37,456
282
8,428
14,266
19,146
0
W
Anubis
CorpseDead
Anubis
28,917
1,343
0
12,355
19,600
14,354
1,602
6,809
12,519
93,759
0
L
Ymir
GNS181
Ymir
10,177
1,441
0
2,651
28,386
33,909
147
14,260
13,733
20,686
0
L
Skadi
TheNanu
Skadi
14,323
5,422
0
1,622
15,591
5,971
809
7,413
8,049
0
46,563
W
Ah Muzen Cab
Tiberio2
Ah Muzen Cab
24,856
15,448
0
8,538
18,955
9,621
5,587
10,018
8,806
0
74,210
W
17,721
3,096
0
2,907
16,729
9,349
1,415
6,817
9,721
0
63,574
L
Hel
16,380
1,113
2,954
7,193
21,056
10,447
585
8,802
12,109
53,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,484
Gold Earned
56,641
363
Minions Killed
263
0
Camps Cleared
0
1,681,179
Distance Traveled
1,544,871
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,661
627
29
2
0
308,907
1
L
Discordia
10,318
607
54
3
0
320,210
3
W
Ymir
12,720
748
36
2
0
330,089
4
W
Cabrakan
12,141
714
22
1
0
313,467
4
W
Anubis
14,987
882
119
7
0
316,396
2
L
Ymir
11,407
671
20
1
0
300,359
3
L
Skadi
11,959
703
81
5
0
308,254
3
W
Ah Muzen Cab
13,254
780
78
5
0
337,775
0
W
Thor
14,382
846
108
6
0
383,452
2
L
Hel
12,296
723
79
5
0
307,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role