Player Matchup

Shiva
Shiva
Blue1014_
Shiva
Level 153
God Stats
10W - 5L
1,730 SR
Queue Stats
251W - 240L
1,506 Elo+
Solo
Artio
Artio
CiciOhPlay
Artio
Level 88
God Stats
14W - 9L
1,579 SR
Queue Stats
138W - 132L
1,469 Elo+
Party 1
Thor
Thor
JarrenAMonke
Thor
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 202L
1,513 Elo+
Solo
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 108
God Stats
200W - 149L
1,524 SR
Queue Stats
298W - 264L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
stiki_white_stuf
Baba Yaga
Level 157
God Stats
11W - 4L
1,655 SR
Queue Stats
169W - 138L
1,533 Elo+
Party 1
Team Averages
Level 119
1,598 SR
1,494 Elo+

VS

Team Averages
Level 98
1,488 SR
1,427 Elo+
Ullr
Ullr
BraverISorry
Ullr
Level 125
God Stats
5W - 4L
1,513 SR
Queue Stats
210W - 238L
1,500 Elo+
Party 2
Poseidon
Poseidon
ItsDosant
Poseidon
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,267 Elo+
Solo
Atlas
Atlas
ItsJustFadon
Atlas
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 108L
1,480 Elo+
Party 2
Bakasura
Bakasura
Sirhoey
Bakasura
Level 153
God Stats
18W - 12L
1,589 SR
Queue Stats
126W - 150L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Type95 RULZ
Cthulhu
Level 78
God Stats
1W - 1L
1,341 SR
Queue Stats
34W - 41L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Blue1014_
Shiva
13
1 / 3 / 1
7,171
512
5,934
14,238
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
10
1 / 4 / 0
6,119
437
5,368
15,477
6,873
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 5 / 1
6,229
445
4,130
12,825
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
V2 SMG PLAYER
Danzaburou
11
1 / 4 / 1
7,004
500
6,875
12,223
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
13
1 / 1 / 0
7,464
533
7,782
5,855
4,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,842
560
8,447
10,377
3,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
ItsDosant
Poseidon
13
5 / 1 / 3
8,072
577
3,924
6,571
2,788
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 0 / 5
7,922
566
7,388
12,875
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
Sirhoey
Bakasura
14
2 / 1 / 1
7,829
559
3,783
12,221
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Type95 RULZ
Cthulhu
13
2 / 1 / 4
8,074
577
10,480
12,687
9,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
Blue1014_
Shiva
1
3
1
0.5
W
4
2
2
2.5
L
Artio
1
4
0
0.25
W
Poseidon
ItsDosant
Poseidon
5
1
3
6.5
W
4
0
5
6.5
L
1
5
1
0.3
W
Bakasura
Sirhoey
Bakasura
2
1
1
2.5
W
Cthulhu
Type95 RULZ
Cthulhu
2
1
4
4
L
Danzaburou
V2 SMG PLAYER
Danzaburou
1
4
1
0.38
L
Baba Yaga
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
34,022
60,618
Taken
54,731
26,894
Mitigated
33,160
19,291
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Blue1014_
Shiva
5,934
1,434
0
4,036
14,238
6,815
0
7,954
5,704
0
47,887
W
8,447
5,356
0
1,365
10,377
3,856
1,350
2,588
7,789
0
53,826
L
Artio
5,368
591
621
4,532
15,477
6,873
0
4,435
10,902
28,531
0
W
Poseidon
ItsDosant
Poseidon
3,924
1,041
0
1,034
6,571
2,788
0
3,016
3,555
46,792
0
W
7,388
3,560
0
3,378
12,875
11,273
0
5,601
7,274
28,561
0
L
4,130
1,469
0
4,622
12,825
4,926
0
4,828
7,666
0
28,833
W
Bakasura
Sirhoey
Bakasura
3,783
2,473
0
4,651
12,221
5,514
0
1,212
10,790
0
60,548
W
Cthulhu
Type95 RULZ
Cthulhu
10,480
977
0
3,880
12,687
9,729
0
733
11,954
45,568
0
L
Danzaburou
V2 SMG PLAYER
Danzaburou
6,875
2,333
0
3,556
12,223
4,117
0
1,170
10,733
0
48,224
L
Baba Yaga
7,782
478
0
1,924
5,855
4,163
0
2,653
3,116
66,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,987
Gold Earned
39,739
357
Minions Killed
445
0
Camps Cleared
0
1,341,894
Distance Traveled
1,455,860
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,171
512
85
6
0
265,920
1
W
Ullr
7,842
560
91
7
0
255,137
1
L
Artio
6,119
437
35
3
0
269,637
2
W
Poseidon
8,072
577
85
6
0
284,204
3
W
Atlas
7,922
566
28
2
0
273,292
3
L
Thor
6,229
445
50
4
0
257,699
0
W
Bakasura
7,829
559
124
9
0
341,182
4
W
Cthulhu
8,074
577
117
8
0
302,045
4
L
Danzaburou
7,004
500
81
6
0
262,946
4
L
Baba Yaga
7,464
533
106
8
0
285,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role