Player Matchup

Chang'e
Chang'e
Ayrcent
Chang'e
Level 94
God Stats
3W - 1L
1,886 SR
Queue Stats
9W - 7L
1,390 Elo+
Party 2
Anubis
Anubis
DrYeske
Anubis
Level 160
God Stats
111W - 88L
1,584 SR
Queue Stats
372W - 401L
1,385 Elo+
Solo
Sobek
Sobek
GODMIKEsan
Sobek
Level 59
God Stats
0W - 1L
1,247 SR
Queue Stats
14W - 22L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Vicgrim
Heimdallr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,390 Elo+
Party 2
Hou Yi
Hou Yi
Wumbojumbo81
Hou Yi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,567 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,425 Elo+

VS

Team Averages
Level 74
1,569 SR
1,479 Elo+
Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Raytheon2
Sobek
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 27L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
XJhonatanX
Sun Wukong
Level 38
God Stats
22W - 15L
1,633 SR
Queue Stats
215W - 212L
1,526 Elo+
Solo
Danzaburou
Danzaburou
ionicombustion
Danzaburou
Level 27
God Stats
2W - 0L
1,714 SR
Queue Stats
6W - 4L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayrcent
Chang'e
14
0 / 7 / 0
8,329
397
10,173
18,428
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
DrYeske
Anubis
14
2 / 3 / 4
8,925
425
8,115
12,954
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
0 / 6 / 3
7,296
347
6,004
23,491
22,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Vicgrim
Heimdallr
13
1 / 8 / 3
8,638
411
15,028
18,221
8,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
13
3 / 8 / 2
8,741
416
11,783
16,079
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
2 / 1 / 6
11,788
561
7,983
17,865
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
 
Hades
16
1 / 0 / 2
11,148
531
4,132
13,404
7,442
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sobek
Raytheon2
Sobek
15
0 / 4 / 16
11,117
529
8,242
32,127
29,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
XJhonatanX
Sun Wukong
20
12 / 0 / 9
14,877
708
25,333
23,845
19,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
ionicombustion
Danzaburou
19
16 / 2 / 3
13,827
658
20,659
19,864
8,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
6
Kills
31
32
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
6
5
W
Hades
 
Hades
1
0
2
2
L
Chang'e
Ayrcent
Chang'e
0
7
0
0
L
Anubis
DrYeske
Anubis
2
3
4
1.33
L
Sobek
0
6
3
0.25
W
Sobek
Raytheon2
Sobek
0
4
16
2
L
Heimdallr
Vicgrim
Heimdallr
1
8
3
0.31
L
Hou Yi
3
8
2
0.5
W
Sun Wukong
XJhonatanX
Sun Wukong
12
0
9
16.5
W
Danzaburou
ionicombustion
Danzaburou
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,103
Damage
66,349
89,173
Taken
107,105
49,514
Mitigated
73,371
19,853
Healing
54,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,983
3,308
0
8,934
17,865
7,895
2,277
3,334
14,475
0
107,615
W
Hades
 
Hades
4,132
176
33
5,352
13,404
7,442
1,126
3,186
10,218
67,917
0
L
Chang'e
Ayrcent
Chang'e
10,173
1,587
1,171
6,474
18,428
6,082
602
1,304
17,124
56,796
0
L
Anubis
DrYeske
Anubis
8,115
330
0
3,893
12,954
6,062
0
1,164
11,790
69,034
0
L
Sobek
6,004
824
640
4,217
23,491
22,932
50
2,902
20,589
28,096
0
W
Sobek
Raytheon2
Sobek
8,242
714
0
15,977
32,127
29,564
491
7,760
24,235
28,433
0
L
Heimdallr
Vicgrim
Heimdallr
15,028
9,287
0
1,583
18,221
8,068
652
5,183
13,038
0
53,595
L
Hou Yi
11,783
5,493
0
1,875
16,079
6,370
51
1,821
14,258
0
48,721
W
Sun Wukong
XJhonatanX
Sun Wukong
25,333
4,682
0
11,980
23,845
19,532
2,036
7,849
15,372
0
144,309
W
Danzaburou
ionicombustion
Danzaburou
20,659
8,952
0
12,097
19,864
8,938
6,095
4,749
15,107
0
121,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,929
Gold Earned
62,757
393
Minions Killed
621
0
Camps Cleared
0
1,777,928
Distance Traveled
2,027,798
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,788
561
140
7
0
413,646
1
W
Hades
11,148
531
111
5
0
368,701
0
L
Chang'e
8,329
397
93
4
0
346,838
3
L
Anubis
8,925
425
104
5
0
365,218
0
L
Sobek
7,296
347
45
2
0
352,275
6
W
Sobek
11,117
529
31
1
0
414,670
4
L
Heimdallr
8,638
411
90
4
0
355,537
6
L
Hou Yi
8,741
416
61
3
0
358,060
1
W
Sun Wukong
14,877
708
193
9
0
445,209
4
W
Danzaburou
13,827
658
146
7
0
385,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role