Player Matchup

Mulan
Mulan
Platinum I
Curel-NBTH
Mulan
Platinum I
Level 140
God Stats
14W - 14L
1,682 SR
Queue Stats
283W - 273L
1,969 MMR
Solo
Cerberus
Cerberus
Gold II
Leonardnor
Cerberus
Gold II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,804 MMR
Solo
Susano
Susano
Platinum V
Not-Charliiee
Susano
Platinum V
Level 154
God Stats
3W - 3L
1,662 SR
Queue Stats
70W - 44L
1,870 MMR
Solo
Janus
Janus
Platinum I
eligrut
Janus
Platinum I
Level 116
God Stats
2W - 1L
1,511 SR
Queue Stats
173W - 169L
1,864 MMR
Solo
Izanami
Izanami
Diamond IV
lamewing
Izanami
Diamond IV
Level 129
God Stats
24W - 15L
1,776 SR
Queue Stats
455W - 446L
2,020 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,626 SR
1,905 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,629 SR
1,908 MMR
Anubis
Anubis
Platinum II
LBz Rojila305
Anubis
Platinum II
Level 121
God Stats
70W - 44L
1,673 SR
Queue Stats
161W - 163L
2,014 MMR
Solo
Nemesis
Nemesis
Gold II
Skinfade96
Nemesis
Gold II
Level 137
God Stats
3W - 6L
1,728 SR
Queue Stats
102W - 94L
1,566 MMR
Party 1
Merlin
Merlin
Platinum I
ValliCloud
Merlin
Platinum I
Level 142
God Stats
7W - 9L
1,545 SR
Queue Stats
385W - 390L
1,935 MMR
Solo
Atlas
Atlas
Diamond V
YAMISMAGIC
Atlas
Diamond V
Level 157
God Stats
6W - 7L
1,649 SR
Queue Stats
81W - 74L
2,001 MMR
Solo
Charybdis
Charybdis
Platinum I
YempathTTV
Charybdis
Platinum I
Level 145
God Stats
6W - 8L
1,551 SR
Queue Stats
37W - 25L
2,026 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
1 / 0 / 13
12,637
602
11,102
20,914
22,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Leonardnor
Cerberus
17
4 / 4 / 15
12,355
588
10,861
24,393
19,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 3 / 8
12,775
608
21,678
17,765
7,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
eligrut
Janus
17
6 / 3 / 13
11,975
570
14,326
13,023
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
lamewing
Izanami
20
15 / 1 / 1
15,757
750
20,670
22,296
10,464
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HadesLokiKing Arthur

VS

Bans
KaliZhong KuiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,848
469
9,611
14,093
8,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Skinfade96
Nemesis
15
3 / 8 / 4
10,143
483
8,416
19,804
6,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ValliCloud
Merlin
13
2 / 8 / 1
8,778
418
7,475
15,861
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
13
3 / 5 / 3
8,945
426
10,890
29,087
16,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
YempathTTV
Charybdis
16
1 / 10 / 4
9,759
465
8,698
22,191
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
37
Kills
10
11
Deaths
37
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
0
13
7.5
L
1
6
1
0.25
W
Cerberus
Leonardnor
Cerberus
4
4
15
2.88
W
11
3
8
5
L
Nemesis
Skinfade96
Nemesis
3
8
4
0.63
L
Merlin
ValliCloud
Merlin
2
8
1
0.31
L
Atlas
3
5
3
0.9
L
Charybdis
YempathTTV
Charybdis
1
10
4
0.3
W
Janus
eligrut
Janus
6
3
13
4.17
W
Izanami
lamewing
Izanami
15
1
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,637
Damage
45,090
98,391
Taken
101,036
66,310
Mitigated
41,884
43,872
Healing
19,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
11,102
1,250
0
13,355
20,914
22,781
1,365
7,447
13,467
0
95,589
L
9,611
494
0
3,886
14,093
8,172
0
3,444
10,649
75,095
0
W
Cerberus
Leonardnor
Cerberus
10,861
1,842
552
11,965
24,393
19,941
1,365
8,060
16,333
65,932
2,423
W
21,678
5,289
0
2,533
17,765
7,763
456
4,982
12,783
0
91,220
L
Nemesis
Skinfade96
Nemesis
8,416
3,873
0
1,308
19,804
6,711
0
3,718
16,086
0
71,405
L
Merlin
ValliCloud
Merlin
7,475
442
0
1,959
15,861
4,067
0
3,265
12,596
56,976
0
L
Atlas
10,890
3,999
335
7,373
29,087
16,318
0
10,509
18,578
46,379
0
L
Charybdis
YempathTTV
Charybdis
8,698
4,188
0
4,695
22,191
6,616
0
3,177
19,014
0
75,819
W
Janus
eligrut
Janus
14,326
438
0
2,039
13,023
5,361
0
4,534
8,489
86,278
600
W
Izanami
lamewing
Izanami
20,670
16,437
0
13,428
22,296
10,464
9,723
5,192
17,104
0
184,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,499
Gold Earned
47,473
756
Minions Killed
526
0
Camps Cleared
0
2,143,647
Distance Traveled
1,826,065
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,637
602
171
8
0
423,010
5
L
Anubis
9,848
469
137
7
0
331,903
7
W
Cerberus
12,355
588
122
6
0
432,899
4
W
Susano
12,775
608
107
5
0
455,912
2
L
Nemesis
10,143
483
105
5
0
417,497
4
L
Merlin
8,778
418
99
5
0
336,472
7
L
Atlas
8,945
426
54
3
0
395,294
6
L
Charybdis
9,759
465
131
6
0
344,899
5
W
Janus
11,975
570
107
5
0
437,509
4
W
Izanami
15,757
750
249
12
0
394,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role