Player Matchup

Susano
Susano
 
Susano
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Cmjrd
Horus
Level 64
God Stats
7W - 2L
1,604 SR
Queue Stats
118W - 108L
1,557 Elo+
Party 1
Set
Set
Djyns
Set
Level 106
God Stats
17W - 13L
1,695 SR
Queue Stats
120W - 131L
1,519 Elo+
Party 1
Agni
Agni
OldKingBear
Agni
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,542 Elo+
Solo
Izanami
Izanami
StMarysK_
Izanami
Level 104
God Stats
23W - 16L
1,569 SR
Queue Stats
154W - 177L
1,450 Elo+
Solo
Team Averages
Level 99
1,574 SR
1,514 Elo+

VS

Team Averages
Level 111
1,452 SR
1,488 Elo+
Janus
Janus
AMLumber
Janus
Level 89
God Stats
4W - 10L
1,351 SR
Queue Stats
70W - 73L
1,482 Elo+
Solo
Maui
Maui
Angel-OfDeath96
Maui
Level 106
God Stats
1W - 1L
1,639 SR
Queue Stats
100W - 108L
1,462 Elo+
Solo
Serqet
Serqet
KingMeAsChampDad
Serqet
Level 145
God Stats
15W - 31L
1,425 SR
Queue Stats
346W - 362L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
SillyDevilzs
Gilgamesh
Level 108
God Stats
2W - 2L
1,580 SR
Queue Stats
11W - 12L
1,454 Elo+
Solo
Artemis
Artemis
ftmutt
Artemis
Level 107
God Stats
1W - 7L
1,268 SR
Queue Stats
80W - 66L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 1 / 8
9,096
569
9,403
13,159
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Cmjrd
Horus
11
1 / 3 / 7
7,546
472
5,563
14,606
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Set
Djyns
Set
15
12 / 3 / 4
9,874
617
15,412
17,533
13,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 4
7,522
470
4,725
8,259
3,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
StMarysK_
Izanami
13
1 / 3 / 3
7,957
497
7,220
13,107
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AMLumber
Janus
13
1 / 6 / 0
8,256
516
6,759
10,389
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 5
9,002
563
5,286
10,679
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 5 / 3
8,110
507
5,515
14,461
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
SillyDevilzs
Gilgamesh
10
0 / 6 / 2
6,586
412
4,589
12,317
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
ftmutt
Artemis
12
3 / 4 / 4
7,420
464
12,683
12,283
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
22
Kills
11
11
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
8
10
L
Janus
AMLumber
Janus
1
6
0
0.17
L
5
1
5
7.5
W
Horus
Cmjrd
Horus
1
3
7
1.5
W
Set
Djyns
Set
12
3
4
4.67
L
2
5
3
0.7
W
2
1
4
4
L
Gilgamesh
SillyDevilzs
Gilgamesh
0
6
2
0.17
W
Izanami
StMarysK_
Izanami
1
3
3
0.83
L
Artemis
ftmutt
Artemis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,323
Damage
34,832
66,664
Taken
60,129
37,966
Mitigated
36,362
23,852
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,403
2,497
0
6,862
13,159
5,777
84
1,242
11,833
0
71,176
L
Janus
AMLumber
Janus
6,759
422
0
1,144
10,389
4,180
135
4,146
6,243
50,987
0
L
5,286
1,174
374
3,255
10,679
10,659
0
182
10,497
24,617
3,206
W
Horus
Cmjrd
Horus
5,563
2,251
1,162
4,551
14,606
11,232
23
2,104
12,149
0
23,000
W
Set
Djyns
Set
15,412
6,911
0
4,784
17,533
13,371
143
1,366
14,630
33
68,017
L
5,515
1,261
0
4,802
14,461
5,911
0
397
14,064
0
45,450
W
4,725
127
0
1,818
8,259
3,326
480
4,551
3,178
49,426
0
L
Gilgamesh
SillyDevilzs
Gilgamesh
4,589
1,145
0
2,489
12,317
10,400
0
33
12,284
0
31,393
W
Izanami
StMarysK_
Izanami
7,220
4,053
0
4,675
13,107
4,260
284
1,737
11,370
0
69,241
L
Artemis
ftmutt
Artemis
12,683
7,755
0
4,440
12,283
5,212
0
0
12,283
0
57,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
39,374
457
Minions Killed
348
0
Camps Cleared
0
1,472,322
Distance Traveled
1,407,589
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,096
569
112
7
0
342,984
3
L
Janus
8,256
516
97
6
0
269,368
6
L
Maui
9,002
563
37
2
0
297,720
2
W
Horus
7,546
472
32
2
0
301,444
0
W
Set
9,874
617
114
7
0
282,747
1
L
Serqet
8,110
507
80
5
0
320,578
6
W
Agni
7,522
470
77
5
0
285,110
8
L
Gilgamesh
6,586
412
55
3
0
243,026
4
W
Izanami
7,957
497
122
8
0
260,037
4
L
Artemis
7,420
464
79
5
0
276,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role