Player Matchup

Maui
Maui
AssassinCobalt
Maui
Level 123
God Stats
5W - 1L
1,711 SR
Queue Stats
91W - 104L
1,481 Elo+
Party 3
Cernunnos
Cernunnos
Dunck11
Cernunnos
Level 107
God Stats
5W - 4L
1,652 SR
Queue Stats
110W - 126L
1,470 Elo+
Party 3
Bellona
Bellona
Nadelwald
Bellona
Level 11
God Stats
3W - 4L
1,139 SR
Queue Stats
12W - 16L
1,101 Elo+
Party 1
Loki
Loki
derglattzieher
Loki
Level 28
God Stats
1W - 2L
1,218 SR
Queue Stats
52W - 56L
1,384 Elo+
Party 1
Sol
Sol
schwimmschwein
Sol
Level 47
God Stats
2W - 4L
1,286 SR
Queue Stats
62W - 67L
1,378 Elo+
Party 1
Team Averages
Level 63
1,401 SR
1,363 Elo+

VS

Team Averages
Level 85
1,436 SR
1,249 Elo+
Cu Chulainn
Cu Chulainn
GingeriousPrime
Cu Chulainn
Level 147
God Stats
3W - 1L
1,497 SR
Queue Stats
12W - 23L
1,197 Elo+
Party 2
Pele
Pele
Huddlestoned
Pele
Level 87
God Stats
8W - 4L
1,272 SR
Queue Stats
13W - 24L
1,237 Elo+
Party 2
Anubis
Anubis
Leroy27
Anubis
Level 100
God Stats
3W - 3L
1,451 SR
Queue Stats
4W - 13L
1,266 Elo+
Party 2
Cabrakan
Cabrakan
OokyBooky
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,184 Elo+
Party 2
Neith
Neith
Rubenlc95
Neith
Level 78
God Stats
91W - 114L
1,461 SR
Queue Stats
311W - 453L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
9,215
512
5,814
15,576
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Dunck11
Cernunnos
16
6 / 2 / 4
9,914
551
11,855
10,683
4,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Nadelwald
Bellona
15
2 / 3 / 7
9,572
532
7,553
16,189
14,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 4 / 5
8,465
470
3,936
15,275
5,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 2 / 6
9,954
553
18,490
11,491
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GingeriousPrime
Cu Chulainn
14
5 / 5 / 2
9,472
526
14,122
21,119
17,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 3 / 4
9,262
515
8,421
16,704
7,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Leroy27
Anubis
13
1 / 3 / 3
8,222
457
7,658
13,470
8,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
OokyBooky
Cabrakan
11
0 / 3 / 6
7,964
442
4,334
14,398
19,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Rubenlc95
Neith
13
2 / 4 / 1
8,314
462
5,690
12,778
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
17
Kills
10
11
Deaths
18
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Cernunnos
Dunck11
Cernunnos
6
2
4
4
L
Cu Chulainn
GingeriousPrime
Cu Chulainn
5
5
2
1.2
L
2
3
4
1.33
L
Anubis
Leroy27
Anubis
1
3
3
0.83
W
Bellona
Nadelwald
Bellona
2
3
7
1.83
L
Cabrakan
OokyBooky
Cabrakan
0
3
6
1
L
Neith
Rubenlc95
Neith
2
4
1
0.63
W
0
4
5
0.63
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,648
Damage
40,225
69,214
Taken
78,469
45,655
Mitigated
59,238
21,975
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,814
1,264
615
3,148
15,576
15,462
46
3,156
12,331
25,872
0
W
Cernunnos
Dunck11
Cernunnos
11,855
5,532
0
3,098
10,683
4,612
3,014
1,637
9,046
0
81,250
L
Cu Chulainn
GingeriousPrime
Cu Chulainn
14,122
2,606
0
6,452
21,119
17,152
165
6,275
14,844
0
63,234
L
8,421
1,670
0
4,787
16,704
7,298
0
3,777
12,927
30
71,978
L
Anubis
Leroy27
Anubis
7,658
380
0
5,325
13,470
8,853
352
7,058
6,412
63,552
0
W
Bellona
Nadelwald
Bellona
7,553
2,447
0
4,194
16,189
14,714
727
2,336
13,021
0
50,614
L
Cabrakan
OokyBooky
Cabrakan
4,334
876
0
1,491
14,398
19,734
208
7,300
7,098
18,862
0
L
Neith
Rubenlc95
Neith
5,690
1,710
454
3,901
12,778
6,201
1,320
5,092
7,686
0
57,726
W
3,936
1,728
0
4,627
15,275
5,848
0
2,640
12,298
0
64,344
W
18,490
6,130
0
6,293
11,491
5,019
153
3,007
8,299
65,029
7,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,120
Gold Earned
43,234
461
Minions Killed
394
0
Camps Cleared
0
1,750,509
Distance Traveled
1,627,306
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,215
512
35
2
0
339,045
8
W
Cernunnos
9,914
551
118
7
0
353,626
7
L
Cu Chulainn
9,472
526
101
6
0
333,071
8
L
Pele
9,262
515
99
6
0
387,961
1
L
Anubis
8,222
457
87
5
0
292,478
9
W
Bellona
9,572
532
101
6
0
353,146
1
L
Cabrakan
7,964
442
20
1
0
318,247
5
L
Neith
8,314
462
87
5
0
295,549
1
W
Loki
8,465
470
106
6
0
388,922
0
W
Sol
9,954
553
101
6
0
315,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role