Player Matchup

Anhur
Anhur
Fryclan
Anhur
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
193W - 196L
1,533 Elo+
Party 2
Maui
Maui
UnclaimedYeti
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,767 Elo+
Solo
Eset
Eset
hammersnarf
Eset
Level 94
God Stats
2W - 2L
1,581 SR
Queue Stats
293W - 248L
1,640 Elo+
Party 2
Team Averages
Level 96
1,527 SR
1,647 Elo+

VS

Team Averages
Level 97
1,648 SR
1,565 Elo+
Sol
Sol
Dirty3O
Sol
Level 80
God Stats
206W - 232L
1,547 SR
Queue Stats
342W - 404L
1,502 Elo+
Solo
Ymir
Ymir
Killerkanz
Ymir
Level 75
God Stats
21W - 17L
1,627 SR
Queue Stats
203W - 170L
1,570 Elo+
Party 1
Amaterasu
Amaterasu
imindecisive
Amaterasu
Level 136
God Stats
2W - 0L
1,770 SR
Queue Stats
209W - 171L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fryclan
Anhur
15
6 / 10 / 3
10,930
841
5,642
16,544
7,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 7
9,221
709
5,957
16,725
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 6 / 5
9,819
755
17,349
13,748
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
8 / 4 / 6
10,271
790
18,320
13,933
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 2 / 14
10,662
820
3,225
18,464
18,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
imindecisive
Amaterasu
16
9 / 3 / 10
11,121
855
20,192
18,470
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
9
Kills
19
19
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
8
4
6
2.75
L
Anhur
Fryclan
Anhur
6
10
3
0.75
W
2
2
14
4.5
L
0
3
7
1.17
L
3
6
5
0.92
W
Amaterasu
imindecisive
Amaterasu
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
41,737
47,017
Taken
50,867
31,724
Mitigated
33,246
5,388
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
18,320
6,866
0
5,560
13,933
5,143
1,427
8,164
5,769
42,371
5,889
L
Anhur
Fryclan
Anhur
5,642
3,488
0
1,383
16,544
7,516
0
6,241
9,921
0
18,543
W
3,225
676
2,866
5,143
18,464
18,072
324
6,764
11,700
17,765
0
L
5,957
1,571
0
1,734
16,725
17,684
0
5,583
10,724
10,407
0
L
17,349
2,547
1,184
1,087
13,748
6,524
0
7,402
6,068
49,335
0
W
Amaterasu
imindecisive
Amaterasu
20,192
11,925
0
7,515
18,470
10,031
1,228
9,186
9,284
0
54,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
32,054
100
Minions Killed
135
2
Camps Cleared
9
615,723
Distance Traveled
695,824
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,271
790
50
4
3
207,615
1
L
Anhur
10,930
841
45
3
2
185,139
2
W
Ymir
10,662
820
24
2
0
235,203
2
L
Maui
9,221
709
6
0
0
225,525
4
L
Eset
9,819
755
49
4
0
205,059
3
W
Amaterasu
11,121
855
61
5
6
253,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role