Player Matchup

Artio
Artio
 
Artio
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
DrFry
Amaterasu
Level 46
God Stats
4W - 7L
1,603 SR
Queue Stats
90W - 88L
1,370 Elo+
Solo
Vulcan
Vulcan
Zeusish
Vulcan
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
3W - 8L
1,318 Elo+
Party 2
Izanami
Izanami
aBeingOfChaos
Izanami
Level 31
God Stats
2W - 5L
1,431 SR
Queue Stats
3W - 8L
1,318 Elo+
Party 2
Shiva
Shiva
dobesnacks
Shiva
Level 97
God Stats
48W - 82L
1,332 SR
Queue Stats
164W - 228L
1,350 Elo+
Party 3
Team Averages
Level 65
1,435 SR
1,371 Elo+

VS

Team Averages
Level 100
1,522 SR
1,457 Elo+
Maui
Maui
 
Maui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EinarTorbjorn
Pele
Level 128
God Stats
20W - 17L
1,482 SR
Queue Stats
235W - 229L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
Shazorock
Heimdallr
Level 90
God Stats
11W - 13L
1,447 SR
Queue Stats
490W - 529L
1,463 Elo+
Solo
Janus
Janus
Sniper109083
Janus
Level 109
God Stats
2W - 0L
1,681 SR
Queue Stats
225W - 233L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 1
5,592
430
3,072
13,576
6,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
DrFry
Amaterasu
13
2 / 1 / 1
7,368
567
7,941
11,864
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Zeusish
Vulcan
10
1 / 2 / 1
6,206
477
6,048
7,442
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
10
2 / 3 / 0
6,248
481
4,575
8,361
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
10
2 / 1 / 2
6,548
504
5,028
9,963
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 0 / 6
6,633
510
3,784
8,048
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
 
Kuzenbo
9
0 / 0 / 1
5,680
437
4,308
9,775
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,596
584
7,089
11,230
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
Shazorock
Heimdallr
10
5 / 2 / 0
6,676
514
10,564
7,454
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 0
7,055
543
5,343
7,885
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
9
9
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
W
Maui
 
Maui
0
0
6
3
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Amaterasu
DrFry
Amaterasu
2
1
1
2.5
W
2
3
0
0.67
W
Heimdallr
Shazorock
Heimdallr
5
2
0
2.5
W
2
2
0
1
L
Vulcan
Zeusish
Vulcan
1
2
1
0.75
L
Izanami
2
3
0
0.67
L
Shiva
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
31,088
51,206
Taken
44,392
25,281
Mitigated
25,052
13,686
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,072
639
1,714
4,548
13,576
6,972
0
2,832
9,951
11,978
0
W
Maui
 
Maui
3,784
1,283
438
3,226
8,048
6,175
195
1,498
6,550
17,538
6,217
W
Kuzenbo
 
Kuzenbo
4,308
1,629
0
4,414
9,775
6,136
0
2,923
6,852
28,511
0
L
Amaterasu
DrFry
Amaterasu
7,941
3,247
0
3,735
11,864
7,189
0
1,165
9,977
0
56,545
W
7,089
2,064
0
4,006
11,230
6,592
0
258
10,972
0
60,312
W
Heimdallr
Shazorock
Heimdallr
10,564
4,900
0
2,215
7,454
2,996
815
1,514
5,940
22
44,189
W
5,343
345
0
1,721
7,885
3,153
192
2,927
4,958
56,085
0
L
Vulcan
Zeusish
Vulcan
6,048
1,500
0
1,000
7,442
2,652
403
4,157
3,285
36,391
0
L
Izanami
4,575
3,077
0
889
8,361
2,564
0
2,146
6,215
0
37,784
L
Shiva
5,028
683
0
1,800
9,963
5,904
525
2,671
7,245
0
35,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
33,640
324
Minions Killed
363
0
Camps Cleared
0
1,318,612
Distance Traveled
1,211,691
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,592
430
19
1
0
298,249
2
W
Maui
6,633
510
33
3
0
250,543
0
W
Kuzenbo
5,680
437
50
4
0
262,215
1
L
Amaterasu
7,368
567
106
8
0
260,604
4
W
Pele
7,596
584
112
9
0
252,795
0
W
Heimdallr
6,676
514
70
5
0
212,887
2
W
Janus
7,055
543
98
8
0
233,251
4
L
Vulcan
6,206
477
68
5
0
238,954
0
L
Izanami
6,248
481
70
5
0
278,065
1
L
Shiva
6,548
504
61
5
0
242,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role