Player Matchup

Fenrir
Fenrir
Platinum I
Brehend
Fenrir
Platinum I
Level 160
God Stats
1W - 3L
1,370 SR
Queue Stats
320W - 307L
1,805 MMR
Solo
Apollo
Apollo
Platinum IV
JosuIBS
Apollo
Platinum IV
Level 136
God Stats
100W - 85L
1,669 SR
Queue Stats
160W - 161L
1,905 MMR
Solo
Ares
Ares
Platinum III
PapiCHhaxZ
Ares
Platinum III
Level 157
God Stats
7W - 10L
1,523 SR
Queue Stats
263W - 253L
1,808 MMR
Party 1
Camazotz
Camazotz
Platinum II
Zachavelli
Camazotz
Platinum II
Level 158
God Stats
3W - 3L
1,725 SR
Queue Stats
470W - 457L
1,838 MMR
Solo
Agni
Agni
Platinum I
iTzMaik
Agni
Platinum I
Level 118
God Stats
2W - 6L
1,501 SR
Queue Stats
212W - 197L
1,953 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,558 SR
1,862 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,687 SR
1,861 MMR
Vulcan
Vulcan
Platinum I
Pseudostate
Vulcan
Platinum I
Level 136
God Stats
10W - 4L
1,774 SR
Queue Stats
65W - 38L
1,966 MMR
Solo
Geb
Geb
Platinum I
RelverJC
Geb
Platinum I
Level 156
God Stats
8W - 9L
1,635 SR
Queue Stats
737W - 725L
1,818 MMR
Solo
Da Ji
Da Ji
Gold I
SuikodenII
Da Ji
Gold I
Level 35
God Stats
4W - 1L
1,784 SR
Queue Stats
30W - 11L
1,919 MMR
Solo
Cupid
Cupid
Gold III
TonyStranger
Cupid
Gold III
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 12L
1,738 MMR
Solo
Mercury
Mercury
Platinum I
bapbop
Mercury
Platinum I
Level 158
God Stats
11W - 6L
1,740 SR
Queue Stats
206W - 196L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brehend
Fenrir
18
4 / 6 / 1
10,690
509
8,539
23,746
12,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
JosuIBS
Apollo
15
2 / 9 / 3
9,959
474
7,816
21,950
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 3
10,434
497
6,408
17,676
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Zachavelli
Camazotz
17
0 / 4 / 3
10,515
501
9,999
20,036
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
iTzMaik
Agni
15
1 / 7 / 2
9,129
435
3,722
15,692
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
HadesSusanoKhepri

VS

Bans
LancelotAtlasNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
7 / 3 / 10
12,884
614
18,762
8,292
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 2 / 13
11,304
538
6,901
16,034
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
16
7 / 2 / 12
11,504
548
11,889
15,300
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
15 / 3 / 6
14,164
674
26,572
14,712
6,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
bapbop
Mercury
20
0 / 0 / 2
13,084
623
4,842
11,350
5,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
9
Kills
30
30
Deaths
10
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Brehend
Fenrir
4
6
1
0.75
L
Apollo
JosuIBS
Apollo
2
9
3
0.39
L
2
4
3
0.88
W
Vulcan
7
3
10
4
W
1
2
13
3.75
W
Da Ji
7
2
12
6.5
W
15
3
6
6
L
Camazotz
Zachavelli
Camazotz
0
4
3
0.38
W
Mercury
bapbop
Mercury
0
0
2
1
L
Agni
iTzMaik
Agni
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,484
Damage
68,966
99,100
Taken
65,688
63,624
Mitigated
39,820
20,478
Healing
21,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Brehend
Fenrir
8,539
2,932
0
5,286
23,746
12,618
0
5,871
17,875
0
116,783
L
Apollo
JosuIBS
Apollo
7,816
4,497
0
4,705
21,950
8,266
415
2,502
19,448
0
76,632
L
6,408
393
477
2,910
17,676
22,931
105
8,477
9,199
36,353
3,328
W
Vulcan
18,762
5,942
0
1,302
8,292
4,550
1,969
1,648
6,584
135,167
0
W
6,901
903
0
2,743
16,034
16,348
198
3,725
11,142
31,161
0
W
Da Ji
11,889
4,190
0
7,296
15,300
7,003
925
1,265
13,201
0
69,836
W
26,572
18,242
489
4,781
14,712
6,411
6,327
2,523
12,138
0
107,949
L
Camazotz
Zachavelli
Camazotz
9,999
1,501
0
6,474
20,036
14,537
586
4,021
16,015
0
83,441
W
Mercury
bapbop
Mercury
4,842
720
0
5,185
11,350
5,508
9,257
203
10,386
0
120,409
L
Agni
iTzMaik
Agni
3,722
246
0
626
15,692
5,272
0
4,792
10,900
66,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
62,940
617
Minions Killed
676
0
Camps Cleared
0
1,846,010
Distance Traveled
2,122,485
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,690
509
155
7
0
415,971
7
L
Apollo
9,959
474
131
6
0
345,293
3
L
Ares
10,434
497
46
2
0
365,252
4
W
Vulcan
12,884
614
219
10
0
416,109
2
W
Geb
11,304
538
21
1
0
420,609
4
W
Da Ji
11,504
548
81
4
0
360,538
4
W
Cupid
14,164
674
140
7
0
432,337
1
L
Camazotz
10,515
501
150
7
0
368,604
5
W
Mercury
13,084
623
215
10
0
492,892
9
L
Agni
9,129
435
135
6
0
350,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role