Player Matchup

Ullr
Ullr
PurgeDie
Ullr
Level 97
God Stats
1W - 0L
1,615 SR
Queue Stats
60W - 74L
1,470 Elo+
Party 2
Ne Zha
Ne Zha
Tr3theVibe
Ne Zha
Level 115
God Stats
2W - 9L
1,156 SR
Queue Stats
113W - 96L
1,458 Elo+
Solo
Chang'e
Chang'e
julioj2391
Chang'e
Level 84
God Stats
23W - 29L
1,518 SR
Queue Stats
230W - 229L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
kevinchitho
Kuzenbo
Level 99
God Stats
4W - 2L
1,404 SR
Queue Stats
89W - 81L
1,479 Elo+
Solo
Khepri
Khepri
mOs_DatsJuju
Khepri
Level 139
God Stats
1W - 1L
1,214 SR
Queue Stats
96W - 105L
1,500 Elo+
Party 2
Team Averages
Level 107
1,381 SR
1,478 Elo+

VS

Team Averages
Level 92
1,519 SR
1,481 Elo+
Thor
Thor
Astranyx
Thor
Level 100
God Stats
1W - 5L
1,119 SR
Queue Stats
338W - 381L
1,440 Elo+
Party 1
Maui
Maui
Jeikz-gg
Maui
Level 107
God Stats
1W - 1L
1,893 SR
Queue Stats
95W - 86L
1,500 Elo+
Solo
Poseidon
Poseidon
Madara_uchihaXxl
Poseidon
Level 105
God Stats
3W - 2L
1,729 SR
Queue Stats
44W - 39L
1,451 Elo+
Solo
Tyr
Tyr
XYZDestroyer614
Tyr
Level 102
God Stats
2W - 4L
1,499 SR
Queue Stats
149W - 169L
1,549 Elo+
Party 1
Jing Wei
Jing Wei
dizzy-spiracle9
Jing Wei
Level 46
God Stats
4W - 9L
1,356 SR
Queue Stats
86W - 98L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 2 / 4
6,199
443
3,592
8,986
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Tr3theVibe
Ne Zha
11
4 / 0 / 6
6,956
497
5,004
8,841
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
julioj2391
Chang'e
13
6 / 0 / 5
7,722
552
10,500
9,943
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
kevinchitho
Kuzenbo
13
1 / 1 / 1
7,405
529
5,226
8,031
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
2 / 0 / 7
7,164
512
5,823
12,041
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 6 / 1
6,303
450
3,832
12,718
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
9
1 / 3 / 0
6,327
452
6,067
13,079
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
6,900
493
5,268
10,052
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 1
7,932
567
4,559
8,257
6,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
11
1 / 2 / 0
6,497
464
9,307
10,782
3,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
3
3
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
1
6
1
0.25
L
Maui
1
3
0
0.33
L
0
4
0
0
W
Ullr
1
2
4
1.5
W
Ne Zha
Tr3theVibe
Ne Zha
4
0
6
7
L
0
0
1
0.5
L
Jing Wei
1
2
0
0.5
W
Chang'e
julioj2391
Chang'e
6
0
5
8.5
W
Kuzenbo
kevinchitho
Kuzenbo
1
1
1
1.5
W
Khepri
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
29,033
47,842
Taken
54,888
29,455
Mitigated
30,095
17,067
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,832
1,244
0
3,847
12,718
5,072
0
3,466
9,174
0
38,343
L
Maui
6,067
1,958
154
2,681
13,079
10,357
0
5,350
7,717
22,942
2,137
L
5,268
1,000
0
1,415
10,052
4,385
975
6,394
3,612
52,542
0
W
Ullr
3,592
1,889
0
1,727
8,986
3,482
255
2,027
6,959
0
25,899
W
Ne Zha
Tr3theVibe
Ne Zha
5,004
1,425
0
4,419
8,841
3,608
0
1,020
7,785
0
30,590
L
4,559
481
0
4,519
8,257
6,462
0
3,491
4,430
0
62,320
L
Jing Wei
9,307
7,900
140
4,746
10,782
3,819
438
2,376
8,406
0
51,092
W
Chang'e
julioj2391
Chang'e
10,500
800
1,072
4,904
9,943
4,547
21
4,643
5,134
51,175
0
W
Kuzenbo
kevinchitho
Kuzenbo
5,226
1,210
0
1,425
8,031
5,937
0
0
8,031
44,280
0
W
Khepri
5,823
1,123
275
3,245
12,041
11,881
0
2,881
8,985
27,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
33,959
318
Minions Killed
419
0
Camps Cleared
0
1,418,875
Distance Traveled
1,270,539
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,303
450
73
5
0
235,081
1
L
Maui
6,327
452
29
2
0
246,383
0
L
Poseidon
6,900
493
107
8
0
248,053
4
W
Ullr
6,199
443
44
3
0
252,024
1
W
Ne Zha
6,956
497
68
5
0
306,989
0
L
Tyr
7,932
567
130
9
0
293,441
5
L
Jing Wei
6,497
464
80
6
0
247,581
3
W
Chang'e
7,722
552
79
6
0
282,566
4
W
Kuzenbo
7,405
529
104
7
0
281,656
6
W
Khepri
7,164
512
23
2
0
295,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role