Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
dankestcow
Baron Samedi
Level 86
God Stats
4W - 6L
1,431 SR
Queue Stats
107W - 163L
1,384 Elo+
Party 1
Scylla
Scylla
kartzz
Scylla
Level 64
God Stats
56W - 60L
1,519 SR
Queue Stats
141W - 175L
1,463 Elo+
Solo
Team Averages
Level 93
1,484 SR
1,449 Elo+

VS

Team Averages
Level 74
1,577 SR
1,417 Elo+
Tyr
Tyr
CAP818
Tyr
Level 66
God Stats
22W - 20L
1,629 SR
Queue Stats
262W - 232L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
Ratz Dropped
Ah Puch
Level 109
God Stats
3W - 2L
1,527 SR
Queue Stats
81W - 99L
1,427 Elo+
Solo
Horus
Horus
m00nan8le
Horus
Level 46
God Stats
7W - 6L
1,574 SR
Queue Stats
116W - 142L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 4 / 2
8,007
728
9,766
12,685
4,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
dankestcow
Baron Samedi
12
1 / 3 / 4
7,258
660
7,454
8,756
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
kartzz
Scylla
11
1 / 6 / 2
7,314
665
6,765
9,264
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CAP818
Tyr
13
9 / 1 / 4
9,656
878
10,095
16,953
17,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Ratz Dropped
Ah Puch
12
3 / 2 / 7
7,975
725
10,957
6,583
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
m00nan8le
Horus
12
1 / 2 / 12
8,629
784
4,645
14,150
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
2
1
W
Tyr
CAP818
Tyr
9
1
4
11
W
Ah Puch
Ratz Dropped
Ah Puch
3
2
7
3.25
L
Baron Samedi
dankestcow
Baron Samedi
1
3
4
1
L
Scylla
kartzz
Scylla
1
6
2
0.33
W
Horus
m00nan8le
Horus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,985
Damage
25,697
30,705
Taken
37,686
12,640
Mitigated
30,431
7,653
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,766
2,128
0
3,140
12,685
4,961
0
4,901
7,784
0
27,937
W
Tyr
CAP818
Tyr
10,095
1,868
239
7,702
16,953
17,763
308
5,671
11,026
0
26,916
W
Ah Puch
Ratz Dropped
Ah Puch
10,957
122
0
1,186
6,583
2,801
492
2,958
3,489
32,333
0
L
Baron Samedi
dankestcow
Baron Samedi
7,454
655
756
2,365
8,756
4,430
697
3,830
4,926
19,353
0
L
Scylla
kartzz
Scylla
6,765
1,205
0
1,392
9,264
3,249
38
3,123
6,141
20,944
0
W
Horus
m00nan8le
Horus
4,645
1,503
1,190
6,254
14,150
9,867
423
5,947
8,038
977
11,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,579
Gold Earned
26,260
124
Minions Killed
86
6
Camps Cleared
2
601,581
Distance Traveled
609,697
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,007
728
33
3
2
230,299
5
W
Tyr
9,656
878
30
3
0
217,431
4
W
Ah Puch
7,975
725
50
5
2
197,927
4
L
Baron Samedi
7,258
660
42
4
2
188,449
1
L
Scylla
7,314
665
49
4
2
182,833
1
W
Horus
8,629
784
6
1
0
194,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role