Player Matchup

Kukulkan
Kukulkan
Silver III
RatholeScraddie3
Kukulkan
Silver III
Level 55
God Stats
39W - 28L
1,532 SR
Queue Stats
136W - 148L
1,151 MMR
Solo
Ne Zha
Ne Zha
Silver II
ReportTheSupport
Ne Zha
Silver II
Level 159
God Stats
7W - 6L
1,506 SR
Queue Stats
378W - 389L
1,049 MMR
Solo
Scylla
Scylla
Bronze V
jaylfc001
Scylla
Bronze V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,180 MMR
Solo
Poseidon
Poseidon
Gold V
jonsnow_r6
Poseidon
Gold V
Level 123
God Stats
241W - 226L
1,515 SR
Queue Stats
340W - 373L
1,171 MMR
Solo
Fenrir
Fenrir
Silver II
swanbro
Fenrir
Silver II
Level 123
God Stats
14W - 20L
1,419 SR
Queue Stats
138W - 151L
1,045 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,494 SR
1,119 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,542 SR
1,119 MMR
Ymir
Ymir
Silver III
Crimex EU
Ymir
Silver III
Level 86
God Stats
8W - 8L
1,390 SR
Queue Stats
55W - 85L
1,058 MMR
Solo
Ravana
Ravana
Silver II
DystopianDevil
Ravana
Silver II
Level 158
God Stats
14W - 12L
1,490 SR
Queue Stats
693W - 703L
1,043 MMR
Solo
Chiron
Chiron
Silver II
Names zak
Chiron
Silver II
Level 105
God Stats
7W - 1L
1,642 SR
Queue Stats
286W - 301L
1,038 MMR
Solo
Bakasura
Bakasura
Gold V
RASSSTA48
Bakasura
Gold V
Level 144
God Stats
36W - 23L
1,634 SR
Queue Stats
285W - 300L
1,319 MMR
Solo
Hades
Hades
Silver I
SrTwo
Hades
Silver I
Level 89
God Stats
23W - 16L
1,557 SR
Queue Stats
72W - 82L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 6
13,301
532
30,746
16,582
8,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 6
9,633
385
9,399
19,862
19,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
jaylfc001
Scylla
14
0 / 4 / 3
8,792
352
4,382
13,852
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
jonsnow_r6
Poseidon
2
0 / 0 / 0
6,433
257
16
2,167
212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
swanbro
Fenrir
20
6 / 5 / 6
12,428
497
12,437
24,088
11,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LancelotAnubisLokiCabrakan

VS

Bans
ThanatosBastetMulanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 2 / 6
13,342
534
7,063
27,910
31,461
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 1 / 4
13,951
558
11,073
12,069
15,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Names zak
Chiron
20
7 / 3 / 2
14,155
566
18,025
22,143
9,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
RASSSTA48
Bakasura
20
3 / 4 / 5
13,346
534
9,219
24,823
11,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
SrTwo
Hades
17
2 / 6 / 5
11,671
467
11,807
22,148
10,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
16
Kills
16
16
Deaths
16
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
6
2
W
3
1
4
5
W
Chiron
Names zak
Chiron
7
3
2
2.67
W
Bakasura
RASSSTA48
Bakasura
3
4
5
1.38
L
8
4
6
2.75
L
2
3
6
1.67
W
Hades
SrTwo
Hades
2
6
5
0.75
L
Scylla
jaylfc001
Scylla
0
4
3
0.38
L
Poseidon
jonsnow_r6
Poseidon
0
0
0
0
L
Fenrir
swanbro
Fenrir
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,980
Damage
57,187
76,551
Taken
109,093
44,443
Mitigated
78,844
16,006
Healing
30,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,063
637
0
4,317
27,910
31,461
171
14,015
13,895
67,349
0
W
11,073
1,734
0
4,539
12,069
15,703
3,494
1,730
10,339
0
111,767
W
Chiron
Names zak
Chiron
18,025
4,988
786
7,194
22,143
9,133
5,084
7,848
14,295
0
102,419
W
Bakasura
RASSSTA48
Bakasura
9,219
6,383
0
6,853
24,823
11,933
1,811
2,543
22,280
0
120,602
L
30,746
323
359
3,162
16,582
8,256
0
2,724
13,624
130,521
0
L
9,399
755
0
5,329
19,862
19,453
0
4,627
15,095
454
49,733
W
Hades
SrTwo
Hades
11,807
676
757
6,046
22,148
10,614
947
9,527
12,621
61,552
0
L
Scylla
jaylfc001
Scylla
4,382
473
0
500
13,852
4,525
0
4,514
9,051
57,035
0
L
Poseidon
jonsnow_r6
Poseidon
16
0
0
750
2,167
212
0
0
2,167
5,826
0
L
Fenrir
swanbro
Fenrir
12,437
2,862
0
5,906
24,088
11,997
0
7,005
16,416
0
88,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,587
Gold Earned
66,465
487
Minions Killed
718
0
Camps Cleared
0
1,800,961
Distance Traveled
2,341,974
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,342
534
94
4
0
415,515
7
W
Ravana
13,951
558
186
7
0
528,286
0
W
Chiron
14,155
566
154
6
0
468,012
5
W
Bakasura
13,346
534
177
7
0
501,292
12
L
Kukulkan
13,301
532
181
7
0
462,571
3
L
Ne Zha
9,633
385
79
3
0
446,179
7
W
Hades
11,671
467
107
4
0
428,869
5
L
Scylla
8,792
352
81
3
0
378,826
3
L
Poseidon
6,433
257
11
0
0
37,914
1
L
Fenrir
12,428
497
135
5
0
475,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role