Player Matchup

Ganesha
Ganesha
Diamond I
GorgePasLousse
Ganesha
Diamond I
Level 42
God Stats
8W - 2L
1,887 SR
Queue Stats
42W - 21L
2,538 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Qc-_Labelle
Ne Zha
Diamond II
Level 145
God Stats
53W - 14L
1,928 SR
Queue Stats
113W - 75L
2,539 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
SirLousse
Baron Samedi
Platinum III
Level 34
God Stats
12W - 2L
2,010 SR
Queue Stats
26W - 4L
2,166 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 74
1,942 SR
2,414 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 121
1,728 SR
2,865 MMR
Thoth
Thoth
Grandmaster
Christοpher
Thoth
Grandmaster
Level 160
God Stats
76W - 21L
1,896 SR
Queue Stats
133W - 47L
3,437 MMR
Party 2
Horus
Horus
Diamond II
PURPL3N0V4
Horus
Diamond II
Level 117
God Stats
15W - 9L
1,694 SR
Queue Stats
125W - 103L
2,396 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Ðaddý
Cu Chulainn
Masters
Level 87
God Stats
4W - 5L
1,593 SR
Queue Stats
353W - 431L
2,764 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 12
12,314
648
10,827
24,532
30,452
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
6 / 2 / 6
12,697
668
20,048
25,730
23,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SirLousse
Baron Samedi
18
6 / 1 / 6
13,294
700
28,628
16,507
9,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasAh Muzen CabBaba YagaAchillesShiva

VS

Bans
Guan YuFenrirHou YiAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
11,629
612
24,256
13,665
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
0 / 4 / 4
12,332
649
7,259
29,968
46,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
Ðaddý
Cu Chulainn
17
3 / 5 / 1
13,291
700
14,864
25,290
20,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
12
Kills
4
4
Deaths
12
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
0
1
12
6
L
Horus
0
4
4
0.5
W
Ne Zha
6
2
6
4.5
W
Baron Samedi
SirLousse
Baron Samedi
6
1
6
9
L
Cu Chulainn
Ðaddý
Cu Chulainn
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,503
Damage
46,379
66,769
Taken
68,923
62,576
Mitigated
73,287
29,491
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,256
1,095
0
750
13,665
6,670
2,124
7,112
6,553
86,061
0
W
10,827
1,471
2,016
4,883
24,532
30,452
680
7,140
17,392
40,200
0
L
Horus
7,259
3,034
1,648
10,876
29,968
46,304
371
17,811
12,157
291
17,839
W
Ne Zha
20,048
4,901
1,946
5,932
25,730
23,048
1,152
12,000
13,730
0
49,899
W
Baron Samedi
SirLousse
Baron Samedi
28,628
4,504
7,321
7,393
16,507
9,076
1,124
7,829
8,678
88,524
0
L
Cu Chulainn
Ðaddý
Cu Chulainn
14,864
2,304
2,532
3,800
25,290
20,313
452
15,034
10,256
4,718
34,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
37,252
222
Minions Killed
200
9
Camps Cleared
8
1,078,860
Distance Traveled
981,488
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,629
612
135
7
6
325,989
6
W
Ganesha
12,314
648
5
0
0
357,244
3
L
Horus
12,332
649
21
1
0
324,931
6
W
Ne Zha
12,697
668
63
3
4
399,313
3
W
Baron Samedi
13,294
700
154
8
5
322,303
7
L
Cu Chulainn
13,291
700
44
2
2
330,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role