Player Matchup

Zhong Kui
Zhong Kui
DaBioYeet
Zhong Kui
Level 66
God Stats
4W - 3L
1,560 SR
Queue Stats
51W - 63L
1,469 Elo+
Party 2
Tiamat
Tiamat
Drizzzzit
Tiamat
Level 85
God Stats
3W - 1L
1,401 SR
Queue Stats
111W - 126L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
KingTerrium
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,476 Elo+
Party 2
Team Averages
Level 59
1,487 SR
1,479 Elo+

VS

Team Averages
Level 130
1,169 SR
1,524 Elo+
Janus
Janus
ChrisMcNutty
Janus
Level 129
God Stats
1W - 2L
1,092 SR
Queue Stats
99W - 76L
1,657 Elo+
Party 1
Shiva
Shiva
Turtleurp Kilo
Shiva
Level 138
God Stats
7W - 7L
1,401 SR
Queue Stats
271W - 200L
1,575 Elo+
Party 1
Ishtar
Ishtar
blazey171
Ishtar
Level 123
God Stats
1W - 4L
1,014 SR
Queue Stats
52W - 104L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaBioYeet
Zhong Kui
11
2 / 5 / 2
7,839
653
9,061
14,387
10,745
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Drizzzzit
Tiamat
13
2 / 7 / 2
8,572
714
6,528
11,721
6,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
KingTerrium
Xbalanque
12
1 / 5 / 2
7,747
646
4,665
9,321
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 4
10,549
879
14,289
8,230
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 12
9,712
809
8,808
16,374
18,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
blazey171
Ishtar
12
2 / 4 / 10
8,671
723
7,008
12,866
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
17
17
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
L
Zhong Kui
DaBioYeet
Zhong Kui
2
5
2
0.6
L
Tiamat
Drizzzzit
Tiamat
2
7
2
0.43
L
Xbalanque
KingTerrium
Xbalanque
1
5
2
0.4
W
2
0
12
8
W
Ishtar
blazey171
Ishtar
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,254
Damage
30,105
35,429
Taken
37,470
21,753
Mitigated
28,842
4,803
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,289
973
0
750
8,230
4,002
995
3,917
4,125
42,894
0
L
Zhong Kui
DaBioYeet
Zhong Kui
9,061
1,243
0
2,647
14,387
10,745
0
6,610
7,461
32,144
0
L
Tiamat
Drizzzzit
Tiamat
6,528
783
0
1,656
11,721
6,752
0
3,189
8,350
23,639
0
L
Xbalanque
KingTerrium
Xbalanque
4,665
1,890
0
500
9,321
4,256
0
3,865
5,286
0
16,214
W
8,808
1,270
560
4,529
16,374
18,896
354
5,266
10,754
0
21,625
W
Ishtar
blazey171
Ishtar
7,008
4,240
0
1,975
12,866
5,944
1,618
5,949
6,549
0
29,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,158
Gold Earned
28,932
117
Minions Killed
150
3
Camps Cleared
8
623,005
Distance Traveled
699,753
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,549
879
72
6
6
236,907
1
L
Zhong Kui
7,839
653
47
4
1
213,479
4
L
Tiamat
8,572
714
36
3
2
205,385
4
L
Xbalanque
7,747
646
34
3
0
204,141
1
W
Shiva
9,712
809
24
2
2
259,220
1
W
Ishtar
8,671
723
54
5
0
203,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role