Player Matchup

Tyr
Tyr
Bansato46
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,248 Elo+
Party 1
Hades
Hades
ESP-SEV-98
Hades
Level 87
God Stats
0W - 2L
1,371 SR
Queue Stats
3W - 9L
1,257 Elo+
Party 1
Susano
Susano
Losmazapanes2020
Susano
Level 61
God Stats
0W - 1L
1,385 SR
Queue Stats
5W - 11L
1,161 Elo+
Party 1
Team Averages
Level 79
1,419 SR
1,222 Elo+

VS

Team Averages
Level 75
1,373 SR
1,360 Elo+
Cerberus
Cerberus
EL_RonMcBong030
Cerberus
Level 160
God Stats
4W - 6L
1,582 SR
Queue Stats
1,024W - 1,073L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
Ouvinha
Ao Kuang
Level 49
God Stats
14W - 35L
1,347 SR
Queue Stats
14W - 36L
1,294 Elo+
Party 2
Mercury
Mercury
skyliber
Mercury
Level 16
God Stats
3W - 9L
1,191 SR
Queue Stats
7W - 18L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 10
13,986
666
17,252
25,093
17,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
19
4 / 5 / 11
13,826
658
22,864
25,099
13,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 7 / 8
14,020
668
15,697
23,605
10,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 1 / 10
15,971
761
21,132
26,286
33,907
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Ouvinha
Ao Kuang
19
9 / 5 / 5
14,989
714
27,303
21,634
10,647
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
skyliber
Mercury
17
2 / 9 / 9
13,507
643
11,323
18,985
7,301
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
15
Kills
17
17
Deaths
15
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
5
10
2
W
Cerberus
6
1
10
11
L
Hades
4
5
11
1.9
L
6
7
8
1.43
W
Ao Kuang
Ouvinha
Ao Kuang
9
5
5
2.3
W
Mercury
skyliber
Mercury
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,813
Damage
59,758
73,797
Taken
66,905
41,753
Mitigated
51,855
14,128
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,252
3,416
0
7,000
25,093
17,560
465
14,489
10,320
0
38,801
W
Cerberus
21,132
501
730
7,229
26,286
33,907
654
9,628
16,658
82,208
0
L
Hades
22,864
1,653
1,384
4,710
25,099
13,283
1,182
18,616
6,074
80,980
0
L
15,697
1,278
0
1,034
23,605
10,910
205
15,354
7,791
0
51,963
W
Ao Kuang
Ouvinha
Ao Kuang
27,303
3,202
632
5,665
21,634
10,647
1,469
7,323
14,311
55,494
0
W
Mercury
skyliber
Mercury
11,323
5,859
169
1,148
18,985
7,301
351
6,507
12,478
0
28,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
44,467
208
Minions Killed
283
8
Camps Cleared
10
1,059,498
Distance Traveled
1,164,831
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,986
666
39
2
2
376,449
2
W
Cerberus
15,971
761
185
9
6
414,078
4
L
Hades
13,826
658
108
5
3
335,887
0
L
Susano
14,020
668
61
3
3
347,162
0
W
Ao Kuang
14,989
714
58
3
3
372,073
4
W
Mercury
13,507
643
40
2
1
378,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role