Player Matchup

Arachne
Arachne
Churrosaredumb
Arachne
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 11L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Crankychurro
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,506 Elo+
Party 1
Athena
Athena
o Zephyr
Athena
Level 144
God Stats
11W - 9L
1,324 SR
Queue Stats
159W - 151L
1,519 Elo+
Party 1
Ymir
Ymir
spamuel7
Ymir
Level 108
God Stats
35W - 33L
1,532 SR
Queue Stats
83W - 94L
1,431 Elo+
Party 1
Charybdis
Charybdis
whitey148
Charybdis
Level 157
God Stats
18W - 10L
1,735 SR
Queue Stats
272W - 267L
1,527 Elo+
Party 1
Team Averages
Level 87
1,518 SR
1,500 Elo+

VS

Team Averages
Level 62
1,496 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CheddarBob976108
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Duck_09709
Morgan Le Fay
Level 85
God Stats
5W - 8L
1,335 SR
Queue Stats
254W - 257L
1,529 Elo+
Solo
Sylvanus
Sylvanus
YAHYEETUS_RULEZ
Sylvanus
Level 38
God Stats
0W - 3L
1,271 SR
Queue Stats
15W - 31L
1,361 Elo+
Solo
Lancelot
Lancelot
luiswil24
Lancelot
Level 34
God Stats
4W - 2L
1,876 SR
Queue Stats
58W - 71L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,538
534
8,623
14,309
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Crankychurro
Morgan Le Fay
14
7 / 2 / 3
8,766
548
11,032
8,252
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
o Zephyr
Athena
12
1 / 3 / 7
7,736
484
7,604
14,307
8,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
12
3 / 0 / 10
8,260
516
6,398
11,571
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
whitey148
Charybdis
14
5 / 1 / 5
8,722
545
10,660
10,445
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 0
6,873
430
5,587
9,311
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
13
3 / 5 / 2
8,014
501
7,739
14,580
10,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Duck_09709
Morgan Le Fay
13
2 / 3 / 3
7,984
499
6,760
10,559
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
9
0 / 4 / 0
6,360
398
3,930
14,619
9,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
luiswil24
Lancelot
11
2 / 4 / 2
7,039
440
7,021
13,062
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
8
8
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
0
0.5
L
Zhong Kui
3
5
2
0.8
W
2
2
7
2.75
W
Morgan Le Fay
Crankychurro
Morgan Le Fay
7
2
3
4.25
L
Morgan Le Fay
Duck_09709
Morgan Le Fay
2
3
3
1.17
L
Sylvanus
0
4
0
0
L
Lancelot
luiswil24
Lancelot
2
4
2
0.75
W
Athena
o Zephyr
Athena
1
3
7
1.5
W
Ymir
3
0
10
8
W
Charybdis
whitey148
Charybdis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,317
Damage
31,037
58,884
Taken
62,131
33,520
Mitigated
31,215
14,173
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,587
2,062
0
2,863
9,311
2,782
828
1,755
7,464
0
46,121
L
Zhong Kui
7,739
1,098
0
3,648
14,580
10,030
108
9,512
5,036
55,581
0
W
8,623
5,880
0
2,686
14,309
6,029
0
2,828
11,481
0
77,220
W
Morgan Le Fay
Crankychurro
Morgan Le Fay
11,032
1,974
0
1,296
8,252
3,938
0
3,623
4,629
64,496
0
L
Morgan Le Fay
Duck_09709
Morgan Le Fay
6,760
1,219
0
2,258
10,559
4,360
0
3,884
6,523
51,525
0
L
Sylvanus
3,930
1,692
1,719
3,145
14,619
9,044
400
3,648
10,909
27,661
0
L
Lancelot
luiswil24
Lancelot
7,021
1,770
0
3,305
13,062
4,999
0
5,615
7,261
0
38,031
W
Athena
o Zephyr
Athena
7,604
2,944
0
1,375
14,307
8,049
62
6,821
7,486
47,760
0
W
Ymir
6,398
1,530
653
3,648
11,571
11,574
0
3,649
7,922
27,325
1,458
W
Charybdis
whitey148
Charybdis
10,660
5,544
0
4,515
10,445
3,930
27
2,145
8,300
0
69,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
36,270
455
Minions Killed
379
0
Camps Cleared
0
1,561,026
Distance Traveled
1,415,376
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,873
430
82
5
0
270,199
6
L
Zhong Kui
8,014
501
107
7
0
265,494
2
W
Arachne
8,538
534
127
8
0
358,411
1
W
Morgan Le Fay
8,766
548
91
6
0
280,362
5
L
Morgan Le Fay
7,984
499
96
6
0
289,747
1
L
Sylvanus
6,360
398
34
2
0
227,882
0
L
Lancelot
7,039
440
60
4
0
362,054
1
W
Athena
7,736
484
94
6
0
324,263
10
W
Ymir
8,260
516
31
2
0
303,066
2
W
Charybdis
8,722
545
112
7
0
294,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role