Player Matchup

Ah Puch
Ah Puch
FlexGodSippy
Ah Puch
Level 40
God Stats
218W - 175L
1,527 SR
Queue Stats
321W - 339L
1,438 Elo+
Solo
Hercules
Hercules
GreatValueDirk
Hercules
Level 153
God Stats
12W - 10L
1,470 SR
Queue Stats
644W - 612L
1,514 Elo+
Party 1
Shiva
Shiva
LimitedUses
Shiva
Level 44
God Stats
21W - 14L
1,733 SR
Queue Stats
417W - 413L
1,466 Elo+
Party 1
Skadi
Skadi
LvAidxn
Skadi
Level 70
God Stats
9W - 7L
1,526 SR
Queue Stats
437W - 451L
1,482 Elo+
Party 1
Cerberus
Cerberus
ThatboyyRome
Cerberus
Level 128
God Stats
2W - 2L
1,358 SR
Queue Stats
702W - 708L
1,541 Elo+
Party 1
Team Averages
Level 87
1,523 SR
1,488 Elo+

VS

Team Averages
Level 44
1,499 SR
1,390 Elo+
Hades
Hades
Igorsony
Hades
Level 40
God Stats
17W - 27L
1,606 SR
Queue Stats
23W - 44L
1,357 Elo+
Solo
Bacchus
Bacchus
SaucyWaffleStick
Bacchus
Level 40
God Stats
5W - 9L
1,431 SR
Queue Stats
72W - 98L
1,407 Elo+
Party 3
Maui
Maui
Wanted_Hivz
Maui
Level 88
God Stats
1W - 7L
1,206 SR
Queue Stats
389W - 452L
1,394 Elo+
Party 2
Thor
Thor
fabooo
Thor
Level 29
God Stats
2W - 5L
1,687 SR
Queue Stats
157W - 192L
1,413 Elo+
Party 2
Apollo
Apollo
iTz_AsianMexican
Apollo
Level 24
God Stats
7W - 13L
1,562 SR
Queue Stats
22W - 39L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FlexGodSippy
Ah Puch
18
3 / 5 / 3
11,711
532
13,179
15,173
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
20
12 / 2 / 4
13,009
591
21,441
19,011
9,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 7
10,917
496
7,009
15,679
10,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
LvAidxn
Skadi
19
3 / 3 / 3
12,189
554
8,073
12,476
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ThatboyyRome
Cerberus
15
5 / 4 / 6
11,122
506
7,848
19,500
25,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Igorsony
Hades
17
4 / 4 / 3
10,523
478
11,459
16,434
7,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 7 / 1
6,512
296
220
11,195
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 5 / 4
10,958
498
9,337
16,816
9,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
fabooo
Thor
16
8 / 11 / 3
11,140
506
13,456
26,649
10,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 1 / 0
6,167
280
439
2,132
497
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
27
Kills
16
16
Deaths
28
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FlexGodSippy
Ah Puch
3
5
3
0.9
W
Hercules
12
2
4
7
L
Hades
Igorsony
Hades
4
4
3
1.38
W
4
2
7
3.75
W
Skadi
LvAidxn
Skadi
3
3
3
1.5
L
0
7
1
0.07
W
Cerberus
ThatboyyRome
Cerberus
5
4
6
2
L
4
5
4
1.2
L
Thor
fabooo
Thor
8
11
3
0.86
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,550
Damage
34,911
81,839
Taken
73,226
57,491
Mitigated
32,290
19,422
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FlexGodSippy
Ah Puch
13,179
750
0
3,772
15,173
6,577
2,011
3,549
11,624
101,464
0
W
Hercules
21,441
9,636
0
8,131
19,011
9,896
0
5,029
13,982
44
125,751
L
Hades
Igorsony
Hades
11,459
756
339
4,602
16,434
7,991
0
3,463
12,971
72,214
0
W
7,009
1,770
3
4,320
15,679
10,319
489
5,332
10,347
71
59,134
W
Skadi
LvAidxn
Skadi
8,073
2,754
0
405
12,476
5,122
7,015
2,989
9,487
0
124,825
L
220
27
0
494
11,195
3,808
0
3,235
7,960
1,309
0
W
Cerberus
ThatboyyRome
Cerberus
7,848
947
165
2,626
19,500
25,577
341
3,514
15,986
32,329
2,186
L
9,337
1,917
0
1,199
16,816
9,456
135
5,634
11,182
58,656
5,987
L
Thor
fabooo
Thor
13,456
5,039
0
3,106
26,649
10,538
0
8,243
18,406
0
53,052
L
439
342
0
895
2,132
497
0
507
1,625
0
9,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,948
Gold Earned
45,300
695
Minions Killed
342
0
Camps Cleared
0
1,937,841
Distance Traveled
1,268,735
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,711
532
169
8
0
354,768
1
W
Hercules
13,009
591
175
8
0
450,072
2
L
Hades
10,523
478
129
6
0
355,916
5
W
Shiva
10,917
496
93
4
0
348,603
0
W
Skadi
12,189
554
183
8
0
420,465
0
L
Bacchus
6,512
296
3
0
0
132,786
4
W
Cerberus
11,122
506
75
3
0
363,933
0
L
Maui
10,958
498
123
6
0
351,536
1
L
Thor
11,140
506
73
3
0
358,670
3
L
Apollo
6,167
280
14
1
0
69,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role