Player Matchup

Ne Zha
Ne Zha
ChokeMeMulan
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,292 Elo+
Party 3
Sun Wukong
Sun Wukong
Christian4
Sun Wukong
Level 62
God Stats
1W - 3L
1,512 SR
Queue Stats
7W - 16L
1,269 Elo+
Solo
Cernunnos
Cernunnos
JohanJohansson
Cernunnos
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 38L
1,492 Elo+
Party 1
Nox
Nox
Kirito4play
Nox
Level 122
God Stats
1W - 4L
1,236 SR
Queue Stats
77W - 69L
1,455 Elo+
Party 3
Bakasura
Bakasura
Loafxdd
Bakasura
Level 35
God Stats
1W - 3L
1,413 SR
Queue Stats
27W - 35L
1,458 Elo+
Party 1
Team Averages
Level 54
1,432 SR
1,393 Elo+

VS

Team Averages
Level 59
1,538 SR
1,559 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bxsfahrer
Janus
Level 36
God Stats
5W - 2L
1,701 SR
Queue Stats
84W - 60L
1,584 Elo+
Party 2
Bellona
Bellona
SeroxSMT
Bellona
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 55L
1,636 Elo+
Party 2
Ares
Ares
zChxnky
Ares
Level 37
God Stats
3W - 1L
1,491 SR
Queue Stats
82W - 60L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 9 / 0
7,570
360
8,171
14,732
5,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Christian4
Sun Wukong
13
1 / 5 / 1
8,752
417
6,933
18,048
12,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
JohanJohansson
Cernunnos
18
0 / 2 / 0
10,597
505
3,761
16,327
7,421
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
0 / 5 / 1
8,112
386
5,427
11,458
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Loafxdd
Bakasura
13
1 / 9 / 1
8,907
424
6,387
22,748
8,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
7 / 1 / 10
13,321
634
14,779
9,897
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
 
Chang'e
18
3 / 2 / 7
12,435
592
8,582
11,113
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Bxsfahrer
Janus
19
1 / 0 / 13
12,952
617
6,951
9,011
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
SeroxSMT
Bellona
19
14 / 0 / 11
13,220
630
21,306
22,334
15,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
zChxnky
Ares
16
5 / 0 / 16
12,293
585
7,685
18,506
18,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
87
3
Kills
30
30
Deaths
3
3
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
10
12
W
Chang'e
 
Chang'e
3
2
7
3.25
W
Janus
Bxsfahrer
Janus
1
0
13
7.5
L
Ne Zha
1
9
0
0.11
L
Sun Wukong
Christian4
Sun Wukong
1
5
1
0.3
L
Cernunnos
JohanJohansson
Cernunnos
0
2
0
0
L
0
5
1
0.1
L
Bakasura
Loafxdd
Bakasura
1
9
1
0.17
W
Bellona
SeroxSMT
Bellona
14
0
11
19.5
W
Ares
zChxnky
Ares
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,679
Damage
59,303
83,313
Taken
70,861
38,202
Mitigated
47,829
13,695
Healing
31,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,779
8,057
0
6,038
9,897
4,824
8,362
1,151
8,606
0
124,798
W
Chang'e
 
Chang'e
8,582
326
3,593
6,157
11,113
4,434
4,188
1,150
9,953
74,111
0
W
Janus
Bxsfahrer
Janus
6,951
531
0
2,124
9,011
4,450
1,165
738
8,203
116,579
0
L
Ne Zha
8,171
1,561
0
2,085
14,732
5,138
0
4,681
9,941
0
39,227
L
Sun Wukong
Christian4
Sun Wukong
6,933
1,127
0
3,661
18,048
12,554
752
5,990
11,454
0
50,807
L
Cernunnos
JohanJohansson
Cernunnos
3,761
1,659
0
5,694
16,327
7,421
3,108
1,960
14,299
0
102,652
L
5,427
198
0
596
11,458
4,246
0
3,898
7,436
40,258
0
L
Bakasura
Loafxdd
Bakasura
6,387
4,404
0
1,659
22,748
8,843
796
5,432
17,128
0
54,382
W
Bellona
SeroxSMT
Bellona
21,306
9,926
0
2,149
22,334
15,988
2,117
2,413
18,755
0
147,605
W
Ares
zChxnky
Ares
7,685
94
3,989
7,378
18,506
18,133
1,327
2,032
16,404
26,662
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,938
Gold Earned
64,221
478
Minions Killed
715
0
Camps Cleared
0
1,808,955
Distance Traveled
2,149,105
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,321
634
189
9
0
379,914
6
W
Chang'e
12,435
592
139
7
0
421,667
6
W
Janus
12,952
617
191
9
0
413,656
1
L
Ne Zha
7,570
360
41
2
0
347,607
0
L
Sun Wukong
8,752
417
93
4
0
354,677
3
L
Cernunnos
10,597
505
148
7
0
363,748
0
L
Nox
8,112
386
81
4
0
327,050
2
L
Bakasura
8,907
424
115
5
0
415,873
1
W
Bellona
13,220
630
168
8
0
505,529
6
W
Ares
12,293
585
28
1
0
428,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role