Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Fenix59
Ullr
Level 107
God Stats
2W - 0L
1,955 SR
Queue Stats
108W - 71L
1,696 Elo+
Party 1
Bellona
Bellona
IngridTheCreator
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Lightzoutgg
Chaac
Level 34
God Stats
1W - 0L
1,462 SR
Queue Stats
24W - 40L
1,396 Elo+
Solo
Kukulkan
Kukulkan
QbittoTres
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 59
1,583 SR
1,518 Elo+

VS

Team Averages
Level 50
1,472 SR
1,518 Elo+
Artemis
Artemis
Azulabelmont
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,851 Elo+
Solo
Yu Huang
Yu Huang
Hawk7770
Yu Huang
Level 122
God Stats
3W - 8L
1,261 SR
Queue Stats
144W - 142L
1,444 Elo+
Solo
Tyr
Tyr
Joss9688
Tyr
Level 34
God Stats
2W - 7L
1,559 SR
Queue Stats
32W - 28L
1,562 Elo+
Solo
Mercury
Mercury
PearlThower
Mercury
Level 38
God Stats
18W - 21L
1,469 SR
Queue Stats
121W - 119L
1,408 Elo+
Solo
Ymir
Ymir
TurtleManR
Ymir
Level 45
God Stats
1W - 2L
1,569 SR
Queue Stats
2W - 3L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
9 / 1 / 7
9,379
853
16,182
13,062
15,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Fenix59
Ullr
17
4 / 1 / 8
9,226
839
7,952
9,898
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 12
7,943
722
5,437
9,710
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 0 / 14
9,138
831
8,558
8,618
8,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kukulkan
QbittoTres
Kukulkan
16
7 / 0 / 10
9,652
877
10,945
5,274
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azulabelmont
Artemis
15
2 / 3 / 2
8,284
753
12,264
10,770
4,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Hawk7770
Yu Huang
14
1 / 4 / 2
7,867
715
5,038
7,942
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 0
7,222
657
3,790
13,345
12,379
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
PearlThower
Mercury
13
0 / 5 / 2
7,421
675
2,442
11,924
5,254
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 9 / 1
7,366
670
4,294
20,044
13,609
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
25
Kills
5
5
Deaths
25
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
1
7
12.5
L
Artemis
Azulabelmont
Artemis
2
3
2
1
W
Ullr
Fenix59
Ullr
4
1
8
8
L
Yu Huang
Hawk7770
Yu Huang
1
4
2
0.5
W
2
3
12
2.67
L
0
4
0
0
W
3
0
14
10
L
Mercury
PearlThower
Mercury
0
5
2
0.2
W
Kukulkan
QbittoTres
Kukulkan
7
0
10
12
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
27,828
46,562
Taken
64,025
39,200
Mitigated
42,202
8,366
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,182
4,300
0
2,376
13,062
15,034
0
1,997
11,065
100
34,360
L
Artemis
Azulabelmont
Artemis
12,264
5,508
0
3,000
10,770
4,955
0
1,336
9,298
0
36,456
W
Ullr
Fenix59
Ullr
7,952
2,062
0
1,371
9,898
4,793
740
971
8,927
0
37,680
L
Yu Huang
Hawk7770
Yu Huang
5,038
220
79
187
7,942
6,005
0
2,059
5,767
26,992
0
W
5,437
2,057
0
702
9,710
8,252
306
3,790
5,920
0
9,158
L
3,790
302
0
1,489
13,345
12,379
0
3,400
9,485
0
17,266
W
8,558
2,267
0
3,417
8,618
8,702
152
1,423
7,195
0
38,918
L
Mercury
PearlThower
Mercury
2,442
792
0
399
11,924
5,254
0
1,281
10,283
0
20,860
W
Kukulkan
QbittoTres
Kukulkan
10,945
1,051
0
500
5,274
2,419
507
1,151
4,123
44,266
0
L
4,294
735
0
0
20,044
13,609
0
2,969
16,849
11,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
38,160
263
Minions Killed
182
0
Camps Cleared
0
1,208,428
Distance Traveled
994,743
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,379
853
50
5
0
243,787
1
L
Artemis
8,284
753
46
4
0
210,765
1
W
Ullr
9,226
839
73
7
0
252,587
4
L
Yu Huang
7,867
715
54
5
0
183,756
0
W
Bellona
7,943
722
7
1
0
233,920
0
L
Tyr
7,222
657
34
3
0
219,771
1
W
Chaac
9,138
831
62
6
0
248,852
0
L
Mercury
7,421
675
43
4
0
230,749
1
W
Kukulkan
9,652
877
71
6
0
229,282
1
L
Ymir
7,366
670
5
0
0
149,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role