Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Diaz01
Fenrir
Level 158
God Stats
1W - 0L
1,499 SR
Queue Stats
26W - 32L
1,608 Elo+
Party 1
Thor
Thor
Sobuh
Thor
Level 158
God Stats
12W - 5L
1,655 SR
Queue Stats
51W - 28L
1,641 Elo+
Party 1
Ares
Ares
TheGigaChadLad
Ares
Level 125
God Stats
7W - 5L
1,741 SR
Queue Stats
116W - 85L
1,692 Elo+
Party 1
Ishtar
Ishtar
iKitsune
Ishtar
Level 160
God Stats
6W - 1L
1,729 SR
Queue Stats
99W - 49L
1,750 Elo+
Party 1
Team Averages
Level 152
1,625 SR
1,638 Elo+

VS

Team Averages
Level 111
1,542 SR
1,583 Elo+
Agni
Agni
Juan01Carlos
Agni
Level 158
God Stats
130W - 84L
1,713 SR
Queue Stats
297W - 195L
1,717 Elo+
Solo
Achilles
Achilles
Realityshifty
Achilles
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 117L
1,509 Elo+
Party 2
Athena
Athena
Septembyr
Athena
Level 55
God Stats
107W - 69L
1,600 SR
Queue Stats
165W - 126L
1,512 Elo+
Party 2
Ullr
Ullr
XWarmachine97X
Ullr
Level 160
God Stats
0W - 1L
1,220 SR
Queue Stats
19W - 21L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
supergiantsquid
Baron Samedi
Level 126
God Stats
36W - 28L
1,674 SR
Queue Stats
130W - 108L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 9
6,258
1,252
5,552
3,187
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Diaz01
Fenrir
11
4 / 1 / 5
6,908
1,382
6,432
4,637
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
Sobuh
Thor
12
2 / 0 / 9
6,847
1,369
9,282
4,289
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 0 / 9
6,615
1,323
4,468
4,881
4,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
iKitsune
Ishtar
12
3 / 0 / 9
6,612
1,322
6,370
4,912
2,476
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

397

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,922
1,184
5,148
1,536
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Realityshifty
Achilles
10
0 / 4 / 1
5,549
1,110
3,445
10,978
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Septembyr
Athena
11
0 / 4 / 1
6,132
1,226
4,014
12,433
13,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 1 / 0
5,294
1,059
1,920
3,335
1,215
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
supergiantsquid
Baron Samedi
10
0 / 3 / 1
5,675
1,135
3,864
6,530
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
12
Kills
1
1
Deaths
12
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
9
6.5
W
Fenrir
Diaz01
Fenrir
4
1
5
6.5
L
1
0
0
1
L
Achilles
Realityshifty
Achilles
0
4
1
0.13
L
Athena
Septembyr
Athena
0
4
1
0.13
W
Thor
Sobuh
Thor
2
0
9
6.5
W
1
0
9
5.5
L
0
1
0
0
W
Ishtar
iKitsune
Ishtar
3
0
9
7.5
L
Baron Samedi
supergiantsquid
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,104
Damage
18,391
21,906
Taken
34,812
14,603
Mitigated
28,688
6,873
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,552
1,059
0
580
3,187
2,644
0
1,350
1,742
10,644
0
W
Fenrir
Diaz01
Fenrir
6,432
2,168
0
1,408
4,637
2,722
0
2,530
1,889
0
12,124
L
5,148
464
0
105
1,536
585
0
453
1,083
15,670
0
L
Achilles
Realityshifty
Achilles
3,445
1,641
0
1,058
10,978
9,780
0
3,009
7,797
0
7,020
L
Athena
Septembyr
Athena
4,014
1,262
0
447
12,433
13,964
0
3,631
8,323
7,673
0
W
Thor
Sobuh
Thor
9,282
2,368
0
692
4,289
2,473
0
2,259
1,914
0
21,634
W
4,468
219
1,125
959
4,881
4,288
0
3,763
991
11,158
0
L
1,920
724
0
278
3,335
1,215
0
692
2,492
0
8,203
W
Ishtar
iKitsune
Ishtar
6,370
4,261
0
2,109
4,912
2,476
0
3,124
1,788
0
17,722
L
Baron Samedi
supergiantsquid
Baron Samedi
3,864
587
501
881
6,530
3,144
0
2,235
4,135
19,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
28,572
103
Minions Killed
98
9
Camps Cleared
3
539,938
Distance Traveled
427,660
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,258
1,252
9
2
0
110,725
0
W
Fenrir
6,908
1,382
13
3
1
107,958
0
L
Agni
5,922
1,184
26
5
1
100,667
3
L
Achilles
5,549
1,110
11
2
1
85,891
0
L
Athena
6,132
1,226
12
2
0
88,517
0
W
Thor
6,847
1,369
28
6
3
103,581
0
W
Ares
6,615
1,323
19
4
1
111,256
2
L
Ullr
5,294
1,059
9
2
1
55,855
0
W
Ishtar
6,612
1,322
34
7
4
106,418
0
L
Baron Samedi
5,675
1,135
40
8
0
96,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role