Player Matchup

Chaac
Chaac
Drabolosse
Chaac
Level 103
God Stats
9W - 6L
1,723 SR
Queue Stats
68W - 49L
1,567 Elo+
Party 2
Mercury
Mercury
Nocthurne
Mercury
Level 40
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 4L
1,480 Elo+
Solo
Cabrakan
Cabrakan
Salamerde
Cabrakan
Level 158
God Stats
4W - 2L
1,635 SR
Queue Stats
88W - 64L
1,582 Elo+
Party 2
Team Averages
Level 100
1,543 SR
1,543 Elo+

VS

Team Averages
Level 140
1,585 SR
1,493 Elo+
Yu Huang
Yu Huang
Rensam
Yu Huang
Level 157
God Stats
2W - 1L
1,539 SR
Queue Stats
19W - 22L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
SuxorYoda
Sylvanus
Level 115
God Stats
3W - 4L
1,450 SR
Queue Stats
39W - 65L
1,313 Elo+
Solo
Cliodhna
Cliodhna
pvTomato
Cliodhna
Level 148
God Stats
0W - 1L
1,765 SR
Queue Stats
14W - 16L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
4 / 1 / 13
13,560
714
18,507
23,934
34,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
Nocthurne
Mercury
16
4 / 6 / 9
12,443
655
11,194
19,239
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Salamerde
Cabrakan
20
11 / 4 / 7
14,857
782
23,724
22,956
12,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Rensam
Yu Huang
16
3 / 6 / 2
11,949
629
20,313
15,314
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
SuxorYoda
Sylvanus
17
0 / 4 / 9
12,956
682
8,823
21,903
28,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
pvTomato
Cliodhna
17
7 / 9 / 3
13,248
697
24,005
21,404
11,275
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
10
11
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
1
13
10.5
W
Mercury
Nocthurne
Mercury
4
6
9
1.42
L
Yu Huang
Rensam
Yu Huang
3
6
2
0.67
W
Cabrakan
Salamerde
Cabrakan
11
4
7
3.63
L
Sylvanus
SuxorYoda
Sylvanus
0
4
9
1.13
L
Cliodhna
pvTomato
Cliodhna
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,425
Damage
53,141
66,129
Taken
58,621
53,817
Mitigated
47,814
14,143
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,507
2,203
0
6,323
23,934
34,145
366
10,346
13,588
0
55,331
W
Mercury
Nocthurne
Mercury
11,194
6,551
0
1,356
19,239
7,462
982
6,649
12,590
0
38,043
L
Yu Huang
Rensam
Yu Huang
20,313
1,958
0
2,370
15,314
7,592
0
5,832
9,028
63,298
0
W
Cabrakan
Salamerde
Cabrakan
23,724
3,240
0
6,464
22,956
12,210
1,124
12,513
10,443
62,287
0
L
Sylvanus
SuxorYoda
Sylvanus
8,823
1,675
2,239
6,932
21,903
28,947
270
9,529
11,608
22,644
0
L
Cliodhna
pvTomato
Cliodhna
24,005
1,933
0
839
21,404
11,275
1,186
8,913
12,147
0
54,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
38,153
202
Minions Killed
196
8
Camps Cleared
9
1,065,818
Distance Traveled
948,319
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,560
714
60
3
2
367,315
2
W
Mercury
12,443
655
60
3
2
366,851
1
L
Yu Huang
11,949
629
92
5
3
311,312
6
W
Cabrakan
14,857
782
82
4
4
331,652
2
L
Sylvanus
12,956
682
28
1
3
299,212
6
L
Cliodhna
13,248
697
76
4
3
337,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role