Player Matchup

Maui
Maui
Beniquee
Maui
Level 24
God Stats
0W - 2L
1,434 SR
Queue Stats
8W - 9L
1,475 Elo+
Party 1
Izanami
Izanami
EbolaBear
Izanami
Level 69
God Stats
2W - 1L
1,547 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Jamesus717
Amaterasu
Level 7
God Stats
0W - 2L
1,211 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Bakasura
Bakasura
WelfareMan
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,413 Elo+
Party 1
Anubis
Anubis
akim93
Anubis
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 1
Team Averages
Level 43
1,486 SR
1,428 Elo+

VS

Team Averages
Level 85
1,472 SR
1,491 Elo+
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alextl0o0lt
Ra
Level 68
God Stats
5W - 11L
1,474 SR
Queue Stats
197W - 171L
1,487 Elo+
Party 2
Arachne
Arachne
DaSodumizer
Arachne
Level 47
God Stats
3W - 3L
1,317 SR
Queue Stats
77W - 74L
1,487 Elo+
Party 2
Neith
Neith
Viper1577
Neith
Level 45
God Stats
18W - 15L
1,567 SR
Queue Stats
115W - 118L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
0 / 1 / 2
4,933
448
2,617
7,298
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
EbolaBear
Izanami
9
1 / 5 / 1
5,188
472
4,131
7,355
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Jamesus717
Amaterasu
8
0 / 5 / 0
4,763
433
2,060
8,721
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
WelfareMan
Bakasura
9
1 / 3 / 1
5,373
488
2,772
9,288
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
akim93
Anubis
9
0 / 4 / 0
5,517
502
1,641
7,537
3,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 0 / 0
7,796
709
5,892
5,165
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
 
Maui
9
1 / 1 / 4
5,752
523
2,640
7,507
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 0 / 3
6,999
636
3,725
4,684
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
DaSodumizer
Arachne
10
7 / 0 / 1
6,765
615
4,987
5,591
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Neith
Viper1577
Neith
10
4 / 1 / 3
6,376
580
6,250
4,955
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
18
18
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
0
5
W
Maui
 
Maui
1
1
4
3
W
1
0
3
2.5
L
Maui
0
1
2
1
W
Arachne
DaSodumizer
Arachne
7
0
1
7.5
L
Izanami
EbolaBear
Izanami
1
5
1
0.3
L
Amaterasu
Jamesus717
Amaterasu
0
5
0
0
W
Neith
Viper1577
Neith
4
1
3
5.5
L
Bakasura
WelfareMan
Bakasura
1
3
1
0.5
L
Anubis
akim93
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,221
Damage
23,494
40,199
Taken
27,902
18,724
Mitigated
13,360
7,110
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,892
1,233
0
650
5,165
2,732
648
0
5,083
47,162
0
W
Maui
 
Maui
2,640
641
0
953
7,507
5,149
330
1,598
5,829
16,932
5,377
W
3,725
265
133
1,712
4,684
1,557
304
1,440
3,244
48,392
0
L
Maui
2,617
908
0
1,245
7,298
4,874
0
823
6,475
11,306
0
W
Arachne
DaSodumizer
Arachne
4,987
3,675
0
1,983
5,591
1,919
936
956
4,635
0
32,223
L
Izanami
EbolaBear
Izanami
4,131
3,093
0
597
7,355
2,524
0
1,250
6,105
0
44,909
L
Amaterasu
Jamesus717
Amaterasu
2,060
311
0
1,603
8,721
3,869
0
5,312
3,082
0
19,764
W
Neith
Viper1577
Neith
6,250
2,562
0
945
4,955
2,003
1,001
1,066
3,889
0
30,915
L
Bakasura
WelfareMan
Bakasura
2,772
2,061
0
1,916
9,288
3,645
0
987
8,283
0
36,172
L
Anubis
akim93
Anubis
1,641
259
0
1,749
7,537
3,812
0
3,017
4,344
40,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
33,688
305
Minions Killed
349
0
Camps Cleared
0
1,050,654
Distance Traveled
1,075,204
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,796
709
100
9
0
177,720
2
W
Maui
5,752
523
46
4
0
221,199
3
W
Ra
6,999
636
102
9
0
227,363
6
L
Maui
4,933
448
26
2
0
220,183
3
W
Arachne
6,765
615
56
5
0
246,498
3
L
Izanami
5,188
472
83
8
0
191,423
4
L
Amaterasu
4,763
433
35
3
0
223,584
1
W
Neith
6,376
580
45
4
0
202,424
2
L
Bakasura
5,373
488
77
7
0
247,002
3
L
Anubis
5,517
502
84
8
0
168,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role