Player Matchup

Awilix
Awilix
FT_juanda
Awilix
Level 48
God Stats
8W - 6L
1,515 SR
Queue Stats
92W - 117L
1,360 Elo+
Party 1
Discordia
Discordia
FT_villagu
Discordia
Level 66
God Stats
3W - 2L
1,461 SR
Queue Stats
252W - 264L
1,442 Elo+
Party 1
Terra
Terra
Gunslingerx011
Terra
Level 103
God Stats
11W - 14L
1,450 SR
Queue Stats
169W - 194L
1,397 Elo+
Party 2
Rama
Rama
Lumivaa
Rama
Level 23
God Stats
22W - 19L
1,491 SR
Queue Stats
57W - 69L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
capten156
Cabrakan
Level 89
God Stats
116W - 127L
1,430 SR
Queue Stats
259W - 270L
1,389 Elo+
Party 2
Team Averages
Level 66
1,469 SR
1,402 Elo+

VS

Team Averages
Level 34
1,429 SR
1,312 Elo+
Bellona
Bellona
BucketManBrock
Bellona
Level 6
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 5L
1,102 Elo+
Party 3
Lancelot
Lancelot
BucketManMatt
Lancelot
Level 7
God Stats
1W - 2L
1,659 SR
Queue Stats
3W - 6L
1,322 Elo+
Party 3
Ishtar
Ishtar
LKWxTable
Ishtar
Level 7
God Stats
8W - 19L
1,182 SR
Queue Stats
97W - 101L
1,309 Elo+
Party 3
Cerberus
Cerberus
Rate Nose
Cerberus
Level 63
God Stats
1W - 6L
1,460 SR
Queue Stats
221W - 252L
1,407 Elo+
Party 3
Olorun
Olorun
UN MANCO 8v
Olorun
Level 88
God Stats
17W - 14L
1,611 SR
Queue Stats
543W - 611L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FT_juanda
Awilix
10
0 / 1 / 1
5,737
522
2,069
5,849
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
FT_villagu
Discordia
11
1 / 1 / 0
6,543
595
5,547
5,359
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 6
7,383
671
5,137
9,100
5,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Lumivaa
Rama
11
8 / 0 / 2
7,398
673
11,632
8,040
2,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
capten156
Cabrakan
12
3 / 1 / 0
7,228
657
5,623
7,516
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,020
547
3,046
9,060
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
BucketManMatt
Lancelot
9
0 / 2 / 1
5,286
481
1,871
8,570
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
LKWxTable
Ishtar
9
0 / 6 / 0
4,853
441
4,434
8,392
2,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Rate Nose
Cerberus
8
0 / 4 / 0
5,001
455
2,582
11,099
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
11
2 / 1 / 0
5,977
543
4,710
9,574
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
16
Kills
3
3
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Lancelot
BucketManMatt
Lancelot
0
2
1
0.25
W
Awilix
FT_juanda
Awilix
0
1
1
0.5
W
Discordia
FT_villagu
Discordia
1
1
0
1
W
4
0
6
7
L
Ishtar
LKWxTable
Ishtar
0
6
0
0
W
Rama
Lumivaa
Rama
8
0
2
9
L
Cerberus
Rate Nose
Cerberus
0
4
0
0
L
Olorun
2
1
0
2
W
Cabrakan
capten156
Cabrakan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
16,643
35,864
Taken
46,695
17,084
Mitigated
22,899
16,136
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,046
505
0
1,528
9,060
7,530
47
5,166
3,894
0
28,415
L
Lancelot
BucketManMatt
Lancelot
1,871
187
0
3,516
8,570
3,063
0
1,258
7,312
0
30,946
W
Awilix
FT_juanda
Awilix
2,069
666
0
2,043
5,849
2,260
285
1,293
4,556
0
32,336
W
Discordia
FT_villagu
Discordia
5,547
403
0
625
5,359
2,080
68
2,820
2,539
54,329
0
W
5,137
1,186
2,313
3,868
9,100
5,205
71
971
8,129
22,437
1,988
L
Ishtar
LKWxTable
Ishtar
4,434
2,629
0
1,355
8,392
2,340
0
1,936
6,456
0
32,075
W
Rama
Lumivaa
Rama
11,632
10,278
0
4,710
8,040
2,651
776
1,668
6,191
0
49,326
L
Cerberus
Rate Nose
Cerberus
2,582
337
129
2,885
11,099
6,125
0
1,943
9,156
14,671
0
L
Olorun
4,710
1,775
84
5,331
9,574
3,841
0
5,635
3,939
39,801
6,774
W
Cabrakan
capten156
Cabrakan
5,623
1,214
0
2,577
7,516
4,888
1,183
0
7,516
44,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
27,137
366
Minions Killed
277
0
Camps Cleared
0
1,118,130
Distance Traveled
1,065,145
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,020
547
56
5
0
233,453
0
L
Lancelot
5,286
481
54
5
0
251,743
0
W
Awilix
5,737
522
61
6
0
263,495
0
W
Discordia
6,543
595
98
9
0
223,679
5
W
Terra
7,383
671
29
3
0
237,710
2
L
Ishtar
4,853
441
59
5
0
179,269
0
W
Rama
7,398
673
89
8
0
212,259
1
L
Cerberus
5,001
455
30
3
0
230,031
1
L
Olorun
5,977
543
78
7
0
170,649
4
W
Cabrakan
7,228
657
89
8
0
180,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role