Player Matchup

Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bobthelad
Izanami
Level 43
God Stats
3W - 1L
1,724 SR
Queue Stats
75W - 58L
1,535 Elo+
Party 2
Thor
Thor
Falscarz
Thor
Level 124
God Stats
3W - 5L
1,379 SR
Queue Stats
412W - 298L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
JackTheFlap
Baron Samedi
Level 43
God Stats
3W - 4L
1,310 SR
Queue Stats
195W - 140L
1,549 Elo+
Party 2
Maui
Maui
TheWackyDidum
Maui
Level 129
God Stats
1W - 2L
1,327 SR
Queue Stats
396W - 301L
1,503 Elo+
Party 2
Team Averages
Level 81
1,448 SR
1,517 Elo+

VS

Team Averages
Level 99
1,488 SR
1,508 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dadeel
Nu Wa
Level 11
God Stats
0W - 2L
1,616 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Horus
Horus
ThatAlmGuy
Horus
Level 104
God Stats
2W - 5L
1,505 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Maui
Maui
Viper41Ojk
Maui
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
149W - 141L
1,538 Elo+
Solo
Hun Batz
Hun Batz
ZhọngKui
Hun Batz
Level 88
God Stats
0W - 1L
1,321 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 1 / 9
10,733
767
18,079
7,334
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Bobthelad
Izanami
19
5 / 2 / 5
11,330
809
11,738
9,699
4,800
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
18
5 / 4 / 5
10,926
780
13,450
15,246
7,268
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JackTheFlap
Baron Samedi
18
3 / 5 / 3
10,345
739
7,340
13,224
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 11
10,010
715
7,689
17,680
20,612
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 4 / 5
10,797
771
22,649
13,775
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Dadeel
Nu Wa
16
2 / 4 / 5
9,700
693
5,248
9,877
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
16
3 / 1 / 5
9,762
697
9,496
17,085
17,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
0 / 3 / 9
10,129
724
5,257
17,858
17,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
ZhọngKui
Hun Batz
17
1 / 3 / 6
9,873
705
10,755
12,967
6,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
15
Kills
13
13
Deaths
15
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
9
6.5
L
Neith
 
Neith
7
4
5
2.38
W
Izanami
Bobthelad
Izanami
5
2
5
3.75
L
Nu Wa
Dadeel
Nu Wa
2
4
5
1.13
W
Thor
5
4
5
1.88
W
Baron Samedi
JackTheFlap
Baron Samedi
3
5
3
0.9
L
Horus
3
1
5
5.5
W
0
1
11
5.5
L
0
3
9
1.5
L
Hun Batz
ZhọngKui
Hun Batz
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,296
Damage
53,405
63,183
Taken
71,562
43,237
Mitigated
52,070
13,643
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,079
1,175
0
2,950
7,334
3,500
747
1,172
5,941
47,162
0
L
Neith
 
Neith
22,649
9,057
0
2,500
13,775
7,209
471
6,955
6,820
25
47,721
W
Izanami
Bobthelad
Izanami
11,738
7,570
0
2,110
9,699
4,800
2,835
1,705
7,945
0
56,269
L
Nu Wa
Dadeel
Nu Wa
5,248
1,222
0
149
9,877
3,991
27
4,739
5,138
19,784
0
W
Thor
13,450
2,790
0
1,889
15,246
7,268
356
1,693
13,182
0
40,465
W
Baron Samedi
JackTheFlap
Baron Samedi
7,340
1,402
1,348
2,187
13,224
7,057
629
2,523
10,582
31,824
0
L
Horus
9,496
2,726
2,637
8,363
17,085
17,019
0
8,578
8,507
224
20,055
W
7,689
1,572
299
2,860
17,680
20,612
60
3,661
13,723
17,339
0
L
5,257
1,123
0
2,140
17,858
17,557
75
10,142
7,716
28,540
0
L
Hun Batz
ZhọngKui
Hun Batz
10,755
3,049
0
750
12,967
6,294
0
2,694
10,273
0
48,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
50,261
304
Minions Killed
258
0
Camps Cleared
0
1,408,447
Distance Traveled
1,312,096
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,733
767
78
6
0
281,264
2
L
Neith
10,797
771
77
6
0
250,168
4
W
Izanami
11,330
809
83
6
0
275,575
0
L
Nu Wa
9,700
693
43
3
0
201,084
0
W
Thor
10,926
780
72
5
0
289,003
3
W
Baron Samedi
10,345
739
58
4
0
268,882
0
L
Horus
9,762
697
19
1
0
295,210
0
W
Maui
10,010
715
13
1
0
293,723
4
L
Maui
10,129
724
42
3
0
266,397
3
L
Hun Batz
9,873
705
77
6
0
299,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role