Player Matchup

Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GlaciumVulpes
Bellona
Level 129
God Stats
3W - 6L
1,418 SR
Queue Stats
76W - 84L
1,477 Elo+
Party 2
Olorun
Olorun
IndiOhh
Olorun
Level 68
God Stats
2W - 1L
1,792 SR
Queue Stats
33W - 31L
1,494 Elo+
Party 2
Achilles
Achilles
JohnCrux
Achilles
Level 117
God Stats
1W - 3L
1,582 SR
Queue Stats
110W - 99L
1,585 Elo+
Solo
Terra
Terra
SirIonicus
Terra
Level 107
God Stats
1W - 0L
1,608 SR
Queue Stats
18W - 15L
1,627 Elo+
Party 2
Team Averages
Level 115
1,580 SR
1,537 Elo+

VS

Team Averages
Level 64
1,501 SR
1,550 Elo+
Thor
Thor
BigDongarooski
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
LxixSk
Sylvanus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,544 Elo+
Party 1
Discordia
Discordia
Pegglesauce
Discordia
Level 126
God Stats
52W - 75L
1,529 SR
Queue Stats
236W - 247L
1,588 Elo+
Solo
Danzaburou
Danzaburou
RestInChips
Danzaburou
Level 29
God Stats
2W - 5L
1,437 SR
Queue Stats
14W - 23L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
pedro44
Baron Samedi
Level 128
God Stats
12W - 15L
1,538 SR
Queue Stats
472W - 503L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
3 / 1 / 16
11,219
1,122
7,080
14,401
15,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
16
2 / 1 / 14
10,334
1,033
9,179
10,876
12,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
IndiOhh
Olorun
17
6 / 3 / 17
11,368
1,137
19,665
18,068
10,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
JohnCrux
Achilles
17
12 / 1 / 9
12,569
1,257
26,570
18,154
25,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
17
3 / 2 / 17
10,598
1,060
14,744
19,116
25,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

279

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
9,985
999
12,698
20,042
10,849
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
LxixSk
Sylvanus
15
0 / 6 / 7
10,400
1,040
9,321
23,744
28,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Pegglesauce
Discordia
15
1 / 2 / 4
9,717
972
19,391
8,183
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RestInChips
Danzaburou
15
1 / 4 / 6
9,691
969
16,900
13,636
7,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
pedro44
Baron Samedi
16
4 / 5 / 2
10,894
1,089
13,218
17,698
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
26
Kills
8
8
Deaths
26
73
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
16
11
L
2
9
6
0.56
W
Bellona
2
1
14
9
W
Olorun
IndiOhh
Olorun
6
3
17
4.83
W
Achilles
JohnCrux
Achilles
12
1
9
16.5
L
Sylvanus
LxixSk
Sylvanus
0
6
7
0.58
L
Discordia
Pegglesauce
Discordia
1
2
4
1.5
L
Danzaburou
RestInChips
Danzaburou
1
4
6
1
W
Terra
3
2
17
5.75
L
Baron Samedi
pedro44
Baron Samedi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,238
Damage
71,528
80,615
Taken
83,303
89,042
Mitigated
61,647
24,165
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,080
1,058
0
1,164
14,401
15,283
0
6,820
6,085
9,655
0
L
12,698
2,557
0
250
20,042
10,849
0
9,400
9,892
0
20,109
W
Bellona
9,179
2,965
0
1,891
10,876
12,073
0
4,919
5,957
0
26,860
W
Olorun
IndiOhh
Olorun
19,665
10,695
1,562
7,317
18,068
10,808
0
11,477
6,591
42,836
0
W
Achilles
JohnCrux
Achilles
26,570
4,349
401
4,644
18,154
25,820
0
7,796
10,358
937
42,258
L
Sylvanus
LxixSk
Sylvanus
9,321
829
2,177
4,587
23,744
28,002
0
14,956
7,892
12,064
0
L
Discordia
Pegglesauce
Discordia
19,391
756
0
418
8,183
3,973
0
2,731
5,220
40,874
0
L
Danzaburou
RestInChips
Danzaburou
16,900
6,574
0
1,799
13,636
7,267
0
5,764
7,560
0
33,521
W
Terra
14,744
2,213
4,108
3,078
19,116
25,058
0
10,918
8,198
23,215
0
L
Baron Samedi
pedro44
Baron Samedi
13,218
868
3,413
4,366
17,698
11,556
0
7,554
9,495
37,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,088
Gold Earned
50,687
180
Minions Killed
157
4
Camps Cleared
4
1,043,821
Distance Traveled
888,359
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,219
1,122
8
1
0
213,441
5
L
Thor
9,985
999
19
2
0
168,006
2
W
Bellona
10,334
1,033
56
6
3
202,137
0
W
Olorun
11,368
1,137
61
6
1
171,148
0
W
Achilles
12,569
1,257
35
4
0
245,205
1
L
Sylvanus
10,400
1,040
4
0
0
173,894
3
L
Discordia
9,717
972
45
5
1
217,376
0
L
Danzaburou
9,691
969
34
3
2
167,307
0
W
Terra
10,598
1,060
20
2
0
211,890
0
L
Baron Samedi
10,894
1,089
55
6
1
161,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role