Player Matchup

Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
AlxndrSC
Gilgamesh
Silver IV
Level 129
God Stats
2W - 2L
1,552 SR
Queue Stats
9W - 18L
1,424 MMR
Solo
Chronos
Chronos
Gold V
Power_Maschine08
Chronos
Gold V
Level 121
God Stats
92W - 63L
1,641 SR
Queue Stats
340W - 336L
1,294 MMR
Solo
Hera
Hera
Bronze IV
ST4R_G21
Hera
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,183 MMR
Solo
Nemesis
Nemesis
Silver IV
SabreBladez
Nemesis
Silver IV
Level 112
God Stats
4W - 7L
1,457 SR
Queue Stats
8W - 17L
1,206 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,530 SR
1,321 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,606 SR
1,293 MMR
Ares
Ares
Silver II
Crismada
Ares
Silver II
Level 88
God Stats
4W - 2L
1,704 SR
Queue Stats
267W - 290L
1,029 MMR
Solo
Lancelot
Lancelot
Gold I
Royali EU
Lancelot
Gold I
Level 109
God Stats
30W - 26L
1,595 SR
Queue Stats
288W - 283L
1,632 MMR
Party 1
Awilix
Awilix
Gold V
S3L4DIN-09
Awilix
Gold V
Level 129
God Stats
4W - 2L
1,561 SR
Queue Stats
241W - 245L
1,311 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
SatansThreat
Baba Yaga
Silver I
Level 122
God Stats
4W - 4L
1,565 SR
Queue Stats
188W - 202L
1,205 MMR
Solo
Heimdallr
Heimdallr
Gold V
iRyZeDrxP
Heimdallr
Gold V
Level 103
God Stats
9W - 4L
1,604 SR
Queue Stats
260W - 259L
1,287 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 2 / 4
10,211
408
7,111
24,691
36,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
AlxndrSC
Gilgamesh
17
1 / 7 / 0
10,563
423
9,137
23,452
20,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 5 / 1
11,510
460
14,884
25,415
11,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
16
3 / 5 / 1
10,587
423
10,865
15,894
7,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SabreBladez
Nemesis
17
2 / 5 / 4
10,650
426
13,947
30,128
15,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebYu HuangCernunnosMedusa

VS

Bans
SusanoKaliThorScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 1 / 15
13,385
535
14,703
21,089
29,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Royali EU
Lancelot
20
8 / 0 / 2
15,262
610
24,661
25,260
32,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
S3L4DIN-09
Awilix
20
9 / 5 / 6
14,381
575
19,760
23,732
13,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
SatansThreat
Baba Yaga
19
3 / 3 / 12
13,597
544
19,012
13,936
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
iRyZeDrxP
Heimdallr
20
2 / 1 / 9
13,085
523
15,568
20,315
11,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
9
Kills
24
24
Deaths
10
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
4
1
L
Gilgamesh
AlxndrSC
Gilgamesh
1
7
0
0.14
W
Ares
2
1
15
9.5
L
3
5
1
0.7
W
Lancelot
Royali EU
Lancelot
8
0
2
9
W
Awilix
S3L4DIN-09
Awilix
9
5
6
2.4
L
Hera
3
5
1
0.7
L
Nemesis
SabreBladez
Nemesis
2
5
4
0.8
W
Baba Yaga
SatansThreat
Baba Yaga
3
3
12
3
W
Heimdallr
iRyZeDrxP
Heimdallr
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,944
Damage
93,704
119,580
Taken
104,332
91,384
Mitigated
95,235
25,037
Healing
29,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,111
1,321
326
6,713
24,691
36,337
220
8,409
16,282
30,797
2,490
L
Gilgamesh
AlxndrSC
Gilgamesh
9,137
1,601
0
3,646
23,452
20,466
0
5,742
17,710
0
74,572
W
Ares
14,703
1,028
787
6,148
21,089
29,897
381
10,054
11,035
44,693
6,325
L
14,884
6,503
0
8,101
25,415
11,368
649
6,814
18,601
101,624
0
W
Lancelot
Royali EU
Lancelot
24,661
4,468
0
9,703
25,260
32,893
564
5,253
20,007
0
129,531
W
Awilix
S3L4DIN-09
Awilix
19,760
8,234
0
1,964
23,732
13,496
1,449
3,339
20,393
0
145,981
L
Hera
10,865
3,168
0
2,970
15,894
7,823
0
3,475
12,419
87,571
0
L
Nemesis
SabreBladez
Nemesis
13,947
6,423
0
3,281
30,128
15,390
0
8,704
21,424
0
106,936
W
Baba Yaga
SatansThreat
Baba Yaga
19,012
957
0
4,271
13,936
7,375
1,808
5,987
7,949
120,768
0
W
Heimdallr
iRyZeDrxP
Heimdallr
15,568
4,755
0
6,720
20,315
11,574
6,432
8,294
12,021
0
135,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,521
Gold Earned
69,710
634
Minions Killed
751
0
Camps Cleared
0
2,346,341
Distance Traveled
2,484,014
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,211
408
41
2
0
505,758
7
L
Gilgamesh
10,563
423
149
6
0
448,724
8
W
Ares
13,385
535
48
2
0
470,976
4
L
Chronos
11,510
460
162
6
0
445,430
3
W
Lancelot
15,262
610
211
8
0
517,647
0
W
Awilix
14,381
575
145
6
0
536,783
6
L
Hera
10,587
423
147
6
0
382,272
4
L
Nemesis
10,650
426
135
5
0
564,157
0
W
Baba Yaga
13,597
544
180
7
0
482,477
6
W
Heimdallr
13,085
523
167
7
0
476,131
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role