Player Matchup

Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Elena188
Zeus
Level 21
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 1
Tyr
Tyr
Incazz_Nero
Tyr
Level 69
God Stats
4W - 7L
1,284 SR
Queue Stats
222W - 249L
1,346 Elo+
Solo
Aphrodite
Aphrodite
NaivaMortis
Aphrodite
Level 80
God Stats
96W - 68L
1,504 SR
Queue Stats
276W - 273L
1,366 Elo+
Solo
Susano
Susano
ddanyeIl
Susano
Level 65
God Stats
3W - 2L
1,650 SR
Queue Stats
124W - 149L
1,330 Elo+
Solo
Team Averages
Level 59
1,451 SR
1,336 Elo+

VS

Team Averages
Level 102
1,429 SR
1,318 Elo+
Bakasura
Bakasura
DaffodilGem7386
Bakasura
Level 155
God Stats
5W - 7L
1,327 SR
Queue Stats
544W - 574L
1,292 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hurricane_Maine
Ah Muzen Cab
Level 86
God Stats
31W - 31L
1,452 SR
Queue Stats
194W - 204L
1,262 Elo+
Solo
Guan Yu
Guan Yu
IcyFury2012
Guan Yu
Level 42
God Stats
2W - 4L
1,330 SR
Queue Stats
164W - 189L
1,274 Elo+
Solo
Cthulhu
Cthulhu
Lille_Pyro
Cthulhu
Level 109
God Stats
2W - 1L
1,542 SR
Queue Stats
32W - 33L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Melo74141973
Baron Samedi
Level 118
God Stats
49W - 43L
1,494 SR
Queue Stats
707W - 712L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 1
6,406
427
7,531
14,168
6,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
11
0 / 3 / 1
6,105
407
2,314
5,572
1,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 2 / 0
7,501
500
6,002
13,392
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
NaivaMortis
Aphrodite
12
1 / 3 / 2
6,811
454
6,060
13,227
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
ddanyeIl
Susano
10
0 / 2 / 3
6,061
404
5,376
13,631
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
3 / 0 / 2
9,201
613
5,505
10,633
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Hurricane_Maine
Ah Muzen Cab
15
7 / 0 / 3
8,988
599
11,189
12,245
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
IcyFury2012
Guan Yu
11
1 / 3 / 5
7,163
478
6,589
12,211
10,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Lille_Pyro
Cthulhu
11
1 / 1 / 8
7,873
525
8,997
15,332
13,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Melo74141973
Baron Samedi
13
1 / 2 / 1
8,365
558
8,649
9,124
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
13
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
1
1.17
W
Bakasura
3
0
2
4
L
Zeus
0
3
1
0.17
W
Ah Muzen Cab
Hurricane_Maine
Ah Muzen Cab
7
0
3
8.5
W
Guan Yu
IcyFury2012
Guan Yu
1
3
5
1.17
L
2
2
0
1
W
Cthulhu
Lille_Pyro
Cthulhu
1
1
8
5
W
Baron Samedi
Melo74141973
Baron Samedi
1
2
1
0.75
L
Aphrodite
NaivaMortis
Aphrodite
1
3
2
0.67
L
Susano
ddanyeIl
Susano
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
40,929
59,990
Taken
59,545
27,142
Mitigated
39,782
23,166
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,531
2,196
0
2,183
14,168
6,461
292
4,884
9,144
0
23,265
W
Bakasura
5,505
3,483
0
2,856
10,633
5,054
561
356
10,109
0
62,414
L
Zeus
2,314
723
0
766
5,572
1,415
120
1,448
4,124
22,134
0
W
Ah Muzen Cab
Hurricane_Maine
Ah Muzen Cab
11,189
4,162
0
7,186
12,245
5,687
920
1,717
10,528
0
65,652
W
Guan Yu
IcyFury2012
Guan Yu
6,589
1,630
1,081
3,744
12,211
10,296
573
385
11,358
0
30,216
L
6,002
1,063
0
7,055
13,392
9,592
0
1,782
11,540
0
54,420
W
Cthulhu
Lille_Pyro
Cthulhu
8,997
686
813
3,650
15,332
13,280
0
2,704
12,366
36,659
0
W
Baron Samedi
Melo74141973
Baron Samedi
8,649
927
91
2,246
9,124
5,465
0
3,212
5,912
65,059
0
L
Aphrodite
NaivaMortis
Aphrodite
6,060
1,077
2,209
7,261
13,227
5,609
0
7,315
5,772
40,854
0
L
Susano
ddanyeIl
Susano
5,376
1,139
0
3,692
13,631
4,065
0
2,217
11,274
0
33,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
41,590
294
Minions Killed
455
0
Camps Cleared
0
1,425,242
Distance Traveled
1,485,142
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,406
427
38
3
0
321,165
0
W
Bakasura
9,201
613
150
10
0
350,978
1
L
Zeus
6,105
407
44
3
0
256,086
0
W
Ah Muzen Cab
8,988
599
99
7
0
304,013
2
W
Guan Yu
7,163
478
39
3
0
312,626
4
L
Tyr
7,501
500
90
6
0
297,462
3
W
Cthulhu
7,873
525
62
4
0
281,648
5
W
Baron Samedi
8,365
558
105
7
0
235,877
4
L
Aphrodite
6,811
454
75
5
0
249,625
5
L
Susano
6,061
404
47
3
0
300,904
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role