Player Matchup

Yemoja
Yemoja
Langdron
Yemoja
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 31L
1,455 Elo+
Party 2
Merlin
Merlin
Notsemofus
Merlin
Level 71
God Stats
6W - 3L
1,581 SR
Queue Stats
76W - 59L
1,546 Elo+
Party 1
Izanami
Izanami
TapoutQQ
Izanami
Level 149
God Stats
9W - 6L
1,804 SR
Queue Stats
59W - 46L
1,564 Elo+
Party 2
Bakasura
Bakasura
ahmed09
Bakasura
Level 134
God Stats
3W - 1L
1,311 SR
Queue Stats
83W - 75L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
xThieg
Sun Wukong
Level 30
God Stats
15W - 9L
1,570 SR
Queue Stats
64W - 48L
1,530 Elo+
Party 1
Team Averages
Level 85
1,553 SR
1,514 Elo+

VS

Team Averages
Level 42
1,500 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
Khaloodsh
Loki
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,551 Elo+
Party 3
Artemis
Artemis
MaxVamleon
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Maui
Maui
NthDragonixxd
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 4
Chaac
Chaac
SAQR0
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Langdron
Yemoja
13
2 / 0 / 2
8,192
512
1,828
7,958
5,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Notsemofus
Merlin
16
7 / 1 / 1
9,911
619
12,391
8,350
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TapoutQQ
Izanami
14
5 / 2 / 2
9,022
564
10,401
13,010
5,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
ahmed09
Bakasura
13
6 / 6 / 2
8,481
530
11,166
15,326
6,250
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xThieg
Sun Wukong
15
2 / 3 / 8
9,463
591
10,604
12,404
9,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 3 / 3
8,447
528
12,142
16,333
9,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
2 / 1 / 2
6,703
419
5,577
8,859
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
MaxVamleon
Artemis
8
0 / 11 / 2
5,538
346
4,099
12,084
3,413
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 2 / 4
7,029
439
5,251
15,813
14,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
SAQR0
Chaac
9
0 / 6 / 1
6,329
396
4,918
9,764
8,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
22
Kills
11
12
Deaths
23
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
3
3
2.83
L
Loki
2
1
2
3
W
Yemoja
Langdron
Yemoja
2
0
2
3
L
Artemis
MaxVamleon
Artemis
0
11
2
0.09
W
Merlin
Notsemofus
Merlin
7
1
1
7.5
L
2
2
4
2
L
Chaac
SAQR0
Chaac
0
6
1
0.08
W
Izanami
TapoutQQ
Izanami
5
2
2
3
W
Bakasura
ahmed09
Bakasura
6
6
2
1.17
W
Sun Wukong
xThieg
Sun Wukong
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,390
Damage
31,987
57,048
Taken
62,853
30,404
Mitigated
38,311
15,348
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,142
1,133
0
8,541
16,333
9,321
0
4,031
11,862
59,104
0
L
Loki
5,577
1,987
0
3,104
8,859
2,911
0
1,934
6,622
0
31,677
W
Yemoja
Langdron
Yemoja
1,828
829
3,619
2,068
7,958
5,722
96
3,596
4,362
12,169
0
L
Artemis
MaxVamleon
Artemis
4,099
1,978
0
896
12,084
3,413
0
4,427
7,217
0
17,328
W
Merlin
Notsemofus
Merlin
12,391
1,000
0
1,138
8,350
3,447
2,133
2,375
5,975
73,567
0
L
5,251
1,125
0
1,880
15,813
14,411
0
3,827
11,290
20,436
0
L
Chaac
SAQR0
Chaac
4,918
1,708
0
1,064
9,764
8,255
61
0
9,451
0
27,674
W
Izanami
TapoutQQ
Izanami
10,401
6,294
0
4,332
13,010
5,200
2,110
3,953
9,057
0
101,273
W
Bakasura
ahmed09
Bakasura
11,166
7,388
0
2,969
15,326
6,250
0
5,558
9,768
0
46,028
W
Sun Wukong
xThieg
Sun Wukong
10,604
3,481
0
1,222
12,404
9,785
1,173
2,623
9,781
0
59,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,069
Gold Earned
34,046
478
Minions Killed
247
0
Camps Cleared
0
1,429,941
Distance Traveled
1,273,410
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,447
528
108
7
0
276,647
6
L
Loki
6,703
419
55
3
0
268,782
5
W
Yemoja
8,192
512
17
1
0
286,322
9
L
Artemis
5,538
346
21
1
0
239,086
0
W
Merlin
9,911
619
116
7
0
296,586
3
L
Maui
7,029
439
22
1
0
310,338
1
L
Chaac
6,329
396
41
3
0
178,557
1
W
Izanami
9,022
564
154
10
0
250,617
5
W
Bakasura
8,481
530
82
5
0
318,894
0
W
Sun Wukong
9,463
591
109
7
0
277,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role