Player Matchup

Achilles
Achilles
IVIachina
Achilles
Level 107
God Stats
40W - 9L
1,906 SR
Queue Stats
1,090W - 374L
1,732 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jiggy9
Ah Muzen Cab
Level 127
God Stats
10W - 6L
1,630 SR
Queue Stats
171W - 175L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
JuggsJoyful
Zhong Kui
Level 109
God Stats
4W - 2L
1,562 SR
Queue Stats
122W - 132L
1,503 Elo+
Party 1
Team Averages
Level 114
1,699 SR
1,571 Elo+

VS

Team Averages
Level 34
1,495 SR
1,355 Elo+
Maui
Maui
UKZz T1NCHY x
Maui
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,360 Elo+
Party 2
Scylla
Scylla
bradeagle
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,349 Elo+
Party 2
Skadi
Skadi
vasilev_21
Skadi
Level 34
God Stats
6W - 9L
1,485 SR
Queue Stats
12W - 20L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IVIachina
Achilles
18
9 / 1 / 6
12,418
776
21,642
22,848
24,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
Jiggy9
Ah Muzen Cab
15
1 / 2 / 11
11,083
693
12,554
15,377
7,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
JuggsJoyful
Zhong Kui
18
5 / 0 / 7
12,062
754
14,282
11,653
9,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,921
558
3,325
20,296
19,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
bradeagle
Scylla
14
1 / 2 / 1
9,273
580
13,590
14,593
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
1 / 8 / 2
9,393
587
9,513
20,126
8,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
2
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
IVIachina
Achilles
9
1
6
12
W
Ah Muzen Cab
Jiggy9
Ah Muzen Cab
1
2
11
3.25
W
Zhong Kui
JuggsJoyful
Zhong Kui
5
0
7
8.5
L
0
5
3
0.3
L
Scylla
bradeagle
Scylla
1
2
1
0.75
L
Skadi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,478
Damage
26,428
49,878
Taken
55,015
41,840
Mitigated
33,850
23,826
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
IVIachina
Achilles
21,642
4,939
0
10,175
22,848
24,880
157
7,152
15,198
441
37,092
W
Ah Muzen Cab
Jiggy9
Ah Muzen Cab
12,554
4,268
0
6,624
15,377
7,035
1,462
4,258
10,873
0
66,612
W
Zhong Kui
JuggsJoyful
Zhong Kui
14,282
580
0
7,027
11,653
9,925
910
4,670
6,582
51,912
0
L
3,325
276
523
1,817
20,296
19,835
0
6,009
13,384
10,653
0
L
Scylla
bradeagle
Scylla
13,590
1,262
327
1,271
14,593
5,895
0
4,290
9,626
35,631
0
L
Skadi
9,513
4,303
244
1,559
20,126
8,120
260
3,971
15,298
0
32,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
27,587
206
Minions Killed
99
12
Camps Cleared
3
991,624
Distance Traveled
807,033
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,418
776
19
1
2
356,929
2
W
Ah Muzen Cab
11,083
693
89
6
2
324,969
1
W
Zhong Kui
12,062
754
98
6
8
309,726
0
L
Maui
8,921
558
8
1
0
262,963
1
L
Scylla
9,273
580
54
3
3
291,843
3
L
Skadi
9,393
587
37
2
0
252,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role