Player Matchup

Ullr
Ullr
Fillanegro
Ullr
Level 62
God Stats
2W - 0L
1,764 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MrMcKizzle_
Aphrodite
Level 29
God Stats
10W - 8L
1,500 SR
Queue Stats
139W - 156L
1,386 Elo+
Party 1
Awilix
Awilix
SithLordBraeden
Awilix
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 120L
1,398 Elo+
Party 1
Maui
Maui
TheSchlickster-
Maui
Level 101
God Stats
5W - 8L
1,224 SR
Queue Stats
192W - 241L
1,355 Elo+
Party 1
Bacchus
Bacchus
Wolfgod7777
Bacchus
Level 122
God Stats
14W - 22L
1,415 SR
Queue Stats
117W - 147L
1,356 Elo+
Solo
Team Averages
Level 80
1,481 SR
1,399 Elo+

VS

Team Averages
Level 101
1,514 SR
1,419 Elo+
Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Malditx2019
Anubis
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
407W - 439L
1,410 Elo+
Solo
Pele
Pele
Soul_Reaper-_-92
Pele
Level 64
God Stats
6W - 9L
1,394 SR
Queue Stats
118W - 138L
1,272 Elo+
Solo
Cerberus
Cerberus
jeri79
Cerberus
Level 104
God Stats
4W - 1L
1,869 SR
Queue Stats
247W - 267L
1,465 Elo+
Solo
Chaac
Chaac
mortalkombatcody
Chaac
Level 87
God Stats
1W - 6L
1,309 SR
Queue Stats
213W - 290L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 8
11,235
562
19,686
13,934
6,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
MrMcKizzle_
Aphrodite
14
2 / 3 / 7
8,929
446
10,343
13,961
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 2 / 11
10,825
541
15,893
16,227
7,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 7
9,705
485
12,207
17,442
21,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Wolfgod7777
Bacchus
13
4 / 2 / 7
9,627
481
12,847
14,201
17,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 5 / 2
9,759
488
6,800
12,686
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
13
1 / 7 / 4
8,725
436
8,120
16,349
8,537
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 7 / 1
9,299
465
7,336
21,635
8,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
jeri79
Cerberus
12
1 / 7 / 1
8,424
421
10,381
24,018
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 1
9,329
466
11,215
22,965
20,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
31
Kills
11
11
Deaths
31
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
2
0.8
W
11
2
8
7.5
L
Anubis
1
7
4
0.43
W
Aphrodite
MrMcKizzle_
Aphrodite
2
3
7
1.83
W
9
2
11
7.25
L
3
7
1
0.5
W
5
2
7
4.25
W
Bacchus
Wolfgod7777
Bacchus
4
2
7
3.75
L
Cerberus
jeri79
Cerberus
1
7
1
0.21
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,976
Damage
43,852
75,765
Taken
97,653
59,324
Mitigated
56,025
24,078
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,800
4,519
974
3,325
12,686
4,723
233
3,781
8,815
54,847
0
W
19,686
10,956
0
1,025
13,934
6,311
595
7,252
6,682
0
92,523
L
Anubis
8,120
313
113
5,790
16,349
8,537
591
6,237
10,026
56,297
0
W
Aphrodite
MrMcKizzle_
Aphrodite
10,343
1,972
3,265
8,368
13,961
6,614
1,409
4,713
9,248
63,425
0
W
15,893
7,442
0
1,994
16,227
7,107
713
4,234
11,993
62
73,554
L
7,336
2,491
0
2,487
21,635
8,737
0
6,557
14,884
0
72,860
W
12,207
3,521
0
4,950
17,442
21,517
756
3,756
13,686
44,411
0
W
Bacchus
Wolfgod7777
Bacchus
12,847
1,082
0
4,476
14,201
17,775
261
5,346
8,855
40,340
6,341
L
Cerberus
jeri79
Cerberus
10,381
519
343
5,439
24,018
13,926
0
6,478
17,401
48,637
0
L
11,215
3,638
0
9,023
22,965
20,102
697
9,745
11,833
0
61,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
45,536
429
Minions Killed
471
0
Camps Cleared
0
1,888,415
Distance Traveled
1,754,852
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,759
488
88
4
0
353,230
4
W
Ullr
11,235
562
126
6
0
380,952
2
L
Anubis
8,725
436
88
4
0
309,202
3
W
Aphrodite
8,929
446
100
5
0
347,697
0
W
Awilix
10,825
541
92
5
0
439,474
1
L
Pele
9,299
465
93
5
0
403,603
2
W
Maui
9,705
485
56
3
0
343,799
0
W
Bacchus
9,627
481
55
3
0
376,493
6
L
Cerberus
8,424
421
120
6
0
347,619
3
L
Chaac
9,329
466
82
4
0
341,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role