Player Matchup

Thor
Thor
Codename_Jinx
Thor
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 111L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Josh Zenpai
Morgan Le Fay
Level 155
God Stats
1W - 2L
1,247 SR
Queue Stats
15W - 24L
1,344 Elo+
Solo
Danzaburou
Danzaburou
Llamasauruzrex
Danzaburou
Level 129
God Stats
3W - 3L
1,671 SR
Queue Stats
160W - 149L
1,522 Elo+
Party 1
Maui
Maui
TubbisaurusRex
Maui
Level 145
God Stats
12W - 12L
1,554 SR
Queue Stats
334W - 310L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
pwnftw101
Cthulhu
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 187L
1,324 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,413 Elo+

VS

Team Averages
Level 110
1,441 SR
1,419 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BoLo-456-Fss-mp
Cthulhu
Level 160
God Stats
17W - 14L
1,512 SR
Queue Stats
110W - 126L
1,390 Elo+
Solo
Kali
Kali
McHuncho
Kali
Level 112
God Stats
9W - 6L
1,333 SR
Queue Stats
87W - 86L
1,462 Elo+
Solo
Izanami
Izanami
dajango
Izanami
Level 109
God Stats
46W - 40L
1,499 SR
Queue Stats
292W - 284L
1,364 Elo+
Solo
Kukulkan
Kukulkan
nicolas_3020Nico
Kukulkan
Level 82
God Stats
4W - 3L
1,361 SR
Queue Stats
178W - 181L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,386
548
1,947
3,908
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Josh Zenpai
Morgan Le Fay
5
1 / 0 / 0
4,033
504
326
669
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Llamasauruzrex
Danzaburou
8
2 / 1 / 0
4,899
612
4,299
2,911
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 2
4,914
614
2,612
6,879
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
pwnftw101
Cthulhu
6
0 / 2 / 0
3,951
494
2,450
6,609
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 0 / 1
5,067
633
3,988
5,960
2,903
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 1 / 0
4,089
511
1,896
5,973
3,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
8
3 / 1 / 0
5,052
632
1,592
7,256
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
dajango
Izanami
8
0 / 1 / 0
4,627
578
2,339
4,598
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 1 / 1
4,919
615
1,139
3,888
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
1
0.5
W
0
1
0
0
L
0
0
0
0
L
Morgan Le Fay
Josh Zenpai
Morgan Le Fay
1
0
0
1
L
Danzaburou
Llamasauruzrex
Danzaburou
2
1
0
2
W
Kali
3
1
0
3
L
0
0
2
1
W
Izanami
dajango
Izanami
0
1
0
0
W
0
1
1
0.5
L
Cthulhu
pwnftw101
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,634
Damage
10,954
20,976
Taken
27,675
9,247
Mitigated
11,686
7,709
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,988
817
0
1,674
5,960
2,903
0
1,850
3,764
0
30,516
W
1,896
128
108
1,998
5,973
3,098
78
941
5,032
15,117
0
L
1,947
668
0
2,043
3,908
1,214
0
237
3,671
0
21,591
L
Morgan Le Fay
Josh Zenpai
Morgan Le Fay
326
39
0
213
669
216
0
0
669
12,385
0
L
Danzaburou
Llamasauruzrex
Danzaburou
4,299
1,696
0
671
2,911
1,182
0
1,250
1,661
0
24,692
W
Kali
1,592
984
0
2,405
7,256
2,765
0
371
6,833
0
26,052
L
2,612
759
219
2,833
6,879
3,801
0
1,548
5,331
18,452
5,525
W
Izanami
dajango
Izanami
2,339
1,271
132
1,483
4,598
1,554
0
769
3,829
0
30,886
W
1,139
187
0
920
3,888
1,366
867
298
3,590
33,348
0
L
Cthulhu
pwnftw101
Cthulhu
2,450
634
0
1,730
6,609
2,834
0
0
6,609
15,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,183
Gold Earned
23,754
181
Minions Killed
251
0
Camps Cleared
0
720,414
Distance Traveled
788,108
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,067
633
59
7
0
157,135
1
W
Cthulhu
4,089
511
25
3
0
154,197
1
L
Thor
4,386
548
57
7
0
182,480
1
L
Morgan Le Fay
4,033
504
21
3
0
69,365
1
L
Danzaburou
4,899
612
43
5
0
146,615
4
W
Kali
5,052
632
46
6
0
187,664
2
L
Maui
4,914
614
36
5
0
169,767
1
W
Izanami
4,627
578
63
8
0
151,224
0
W
Kukulkan
4,919
615
58
7
0
137,888
3
L
Cthulhu
3,951
494
24
3
0
152,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role