Player Matchup

Hun Batz
Hun Batz
Hylopath
Hun Batz
Level 157
God Stats
4W - 2L
1,492 SR
Queue Stats
131W - 116L
1,572 Elo+
Party 2
Hachiman
Hachiman
IN5TINCT2025
Hachiman
Level 144
God Stats
1W - 0L
1,809 SR
Queue Stats
14W - 12L
1,679 Elo+
Solo
Hades
Hades
InnerSquidward
Hades
Level 158
God Stats
14W - 14L
1,476 SR
Queue Stats
266W - 278L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
Nawdtx
Sun Wukong
Level 153
God Stats
3W - 0L
1,922 SR
Queue Stats
170W - 179L
1,564 Elo+
Party 2
Sylvanus
Sylvanus
iITweakyIi
Sylvanus
Level 122
God Stats
1W - 1L
1,566 SR
Queue Stats
25W - 24L
1,592 Elo+
Party 2
Team Averages
Level 147
1,653 SR
1,615 Elo+

VS

Team Averages
Level 122
1,520 SR
1,591 Elo+
Maui
Maui
OptimalAcorn922
Maui
Level 54
God Stats
0W - 2L
1,282 SR
Queue Stats
113W - 110L
1,487 Elo+
Solo
Shiva
Shiva
Scarycaramel
Shiva
Level 119
God Stats
8W - 6L
1,606 SR
Queue Stats
419W - 418L
1,632 Elo+
Solo
Athena
Athena
el_viejo_de_up
Athena
Level 144
God Stats
5W - 6L
1,434 SR
Queue Stats
224W - 220L
1,578 Elo+
Party 1
Poseidon
Poseidon
perunski4
Poseidon
Level 158
God Stats
262W - 188L
1,647 SR
Queue Stats
370W - 276L
1,609 Elo+
Party 1
Ullr
Ullr
waltzy1969
Ullr
Level 136
God Stats
2W - 2L
1,631 SR
Queue Stats
786W - 759L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hylopath
Hun Batz
20
11 / 5 / 17
16,330
605
30,683
32,451
16,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
IN5TINCT2025
Hachiman
20
8 / 1 / 11
15,832
586
27,580
26,523
12,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 7 / 13
14,386
533
31,586
34,147
23,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Nawdtx
Sun Wukong
20
8 / 1 / 10
16,278
603
30,596
37,354
34,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
iITweakyIi
Sylvanus
20
5 / 2 / 22
15,181
562
15,892
32,346
45,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 9
11,232
416
14,262
34,303
27,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 4 / 2
13,772
510
35,477
31,277
43,292
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 7 / 11
10,539
390
10,022
42,274
60,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
perunski4
Poseidon
20
7 / 8 / 2
14,154
524
24,665
27,918
12,918
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 9 / 7
12,241
453
19,382
29,301
15,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
47
38
Kills
16
16
Deaths
38
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Hylopath
Hun Batz
11
5
17
3.9
W
Hachiman
IN5TINCT2025
Hachiman
8
1
11
13.5
W
6
7
13
1.79
W
Sun Wukong
Nawdtx
Sun Wukong
8
1
10
13
L
1
10
9
0.55
L
3
4
2
1
L
0
7
11
0.79
W
Sylvanus
iITweakyIi
Sylvanus
5
2
22
8
L
Poseidon
perunski4
Poseidon
7
8
2
1
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,337
Damage
103,808
162,821
Taken
165,073
132,417
Mitigated
159,069
74,706
Healing
27,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Hylopath
Hun Batz
30,683
13,539
0
2,085
32,451
16,040
379
13,188
18,673
0
159,715
W
Hachiman
IN5TINCT2025
Hachiman
27,580
19,997
0
16,541
26,523
12,571
10,424
12,261
14,206
0
166,819
W
31,586
2,476
1,343
14,136
34,147
23,378
2,358
8,822
25,015
129,772
0
W
Sun Wukong
Nawdtx
Sun Wukong
30,596
5,312
0
18,236
37,354
34,665
956
6,897
28,365
223
145,207
L
14,262
4,000
0
4,815
34,303
27,395
0
9,970
24,333
64,924
29,415
L
35,477
4,052
414
14,376
31,277
43,292
828
6,174
25,103
2,055
136,156
L
10,022
2,578
0
2,492
42,274
60,374
0
12,937
29,337
29,969
0
W
Sylvanus
iITweakyIi
Sylvanus
15,892
3,309
9,450
12,915
32,346
45,763
375
11,546
20,145
37,469
1,633
L
Poseidon
perunski4
Poseidon
24,665
2,846
0
2,865
27,918
12,918
170
5,381
22,537
131,432
0
L
19,382
9,334
0
2,395
29,301
15,090
880
12,965
16,336
0
103,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,007
Gold Earned
61,938
778
Minions Killed
706
0
Camps Cleared
0
2,686,018
Distance Traveled
2,422,361
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,330
605
174
6
0
570,601
3
W
Hachiman
15,832
586
214
8
0
524,373
9
W
Hades
14,386
533
160
6
0
470,144
6
W
Sun Wukong
16,278
603
204
8
0
595,827
3
L
Maui
11,232
416
117
4
0
448,648
0
L
Shiva
13,772
510
216
8
0
530,152
3
L
Athena
10,539
390
40
1
0
505,824
2
W
Sylvanus
15,181
562
26
1
0
525,073
6
L
Poseidon
14,154
524
191
7
0
490,610
3
L
Ullr
12,241
453
142
5
0
447,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role