Player Matchup

Fafnir
Fafnir
Diamond IV
DThomas62
Fafnir
Diamond IV
Level 159
God Stats
4W - 2L
1,826 SR
Queue Stats
161W - 153L
2,140 MMR
Solo
Cernunnos
Cernunnos
Diamond V
PERFECMAN
Cernunnos
Diamond V
Level 157
God Stats
10W - 15L
1,539 SR
Queue Stats
697W - 704L
2,126 MMR
Solo
Kukulkan
Kukulkan
Diamond III
Stormagggedddon
Kukulkan
Diamond III
Level 159
God Stats
8W - 7L
1,668 SR
Queue Stats
129W - 118L
2,164 MMR
Solo
Awilix
Awilix
Diamond V
Swan
Awilix
Diamond V
Level 109
God Stats
19W - 7L
1,900 SR
Queue Stats
146W - 109L
2,022 MMR
Party 1
Bellona
Bellona
Diamond V
TheOTP
Bellona
Diamond V
Level 69
God Stats
55W - 46L
1,662 SR
Queue Stats
110W - 108L
2,108 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,719 SR
2,112 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,653 SR
2,002 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
BigShavocado
Fenrir
Platinum I
Level 158
God Stats
7W - 3L
1,771 SR
Queue Stats
345W - 342L
2,064 MMR
Solo
Osiris
Osiris
Diamond IV
Khaayz
Osiris
Diamond IV
Level 158
God Stats
4W - 5L
1,653 SR
Queue Stats
565W - 548L
2,094 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Valhalla831
Ne Zha
Diamond IV
Level 79
God Stats
20W - 6L
1,747 SR
Queue Stats
142W - 124L
2,178 MMR
Solo
Izanami
Izanami
Diamond III
ZouXavi
Izanami
Diamond III
Level 128
God Stats
15W - 13L
1,593 SR
Queue Stats
590W - 574L
2,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DThomas62
Fafnir
5
1 / 0 / 1
3,381
676
373
3,419
1,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
PERFECMAN
Cernunnos
1
0 / 0 / 0
2,466
493
0
143
33
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
6
2 / 0 / 0
3,697
739
2,219
1,809
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Swan
Awilix
6
2 / 1 / 3
3,818
764
3,450
2,959
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
TheOTP
Bellona
6
2 / 1 / 0
3,921
784
2,544
4,396
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SusanoYu HuangCabrakan

VS

Bans
KhepriThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
3,556
711
2,081
3,425
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
3
0 / 2 / 0
3,001
600
1,288
4,742
1,760
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Khaayz
Osiris
6
1 / 0 / 0
3,522
704
2,218
3,905
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
4
0 / 3 / 0
3,126
625
650
4,365
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ZouXavi
Izanami
6
0 / 1 / 0
3,676
735
931
3,955
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
0
0
W
Fenrir
0
2
0
0
L
Fafnir
DThomas62
Fafnir
1
0
1
1.5
W
Osiris
Khaayz
Osiris
1
0
0
1
L
Cernunnos
PERFECMAN
Cernunnos
0
0
0
0
L
Kukulkan
2
0
0
2
L
Awilix
Swan
Awilix
2
1
3
3.5
L
Bellona
TheOTP
Bellona
2
1
0
2
W
Ne Zha
0
3
0
0
W
Izanami
ZouXavi
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,586
Damage
7,168
12,726
Taken
20,392
5,920
Mitigated
6,763
4,067
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,081
1,037
0
1,959
3,425
777
1,104
310
3,115
19,673
1,369
W
Fenrir
1,288
698
0
706
4,742
1,760
0
373
4,369
0
5,213
L
Fafnir
DThomas62
Fafnir
373
210
234
1,110
3,419
1,910
0
1,775
1,644
6,248
0
W
Osiris
Khaayz
Osiris
2,218
946
0
2,592
3,905
1,770
0
0
3,905
0
10,651
L
Cernunnos
PERFECMAN
Cernunnos
0
0
0
0
143
33
0
0
143
0
309
L
Kukulkan
2,219
1,032
0
250
1,809
509
0
0
1,809
20,853
0
L
Awilix
Swan
Awilix
3,450
1,937
0
343
2,959
831
0
160
2,799
0
17,164
L
Bellona
TheOTP
Bellona
2,544
1,350
0
2,130
4,396
2,637
0
0
4,396
0
14,675
W
Ne Zha
650
200
0
1,343
4,365
1,113
0
464
3,901
0
8,851
W
Izanami
ZouXavi
Izanami
931
807
0
1,344
3,955
1,343
0
1,445
2,510
0
25,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,283
Gold Earned
16,881
105
Minions Killed
147
0
Camps Cleared
0
389,982
Distance Traveled
475,347
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,556
711
38
8
0
67,502
1
W
Fenrir
3,001
600
8
2
0
91,211
0
L
Fafnir
3,381
676
11
2
0
77,651
0
W
Osiris
3,522
704
22
4
0
122,096
0
L
Cernunnos
2,466
493
2
0
0
14,131
0
L
Kukulkan
3,697
739
36
7
0
89,729
2
L
Awilix
3,818
764
30
6
0
103,211
2
L
Bellona
3,921
784
26
5
0
105,260
0
W
Ne Zha
3,126
625
27
5
0
111,124
0
W
Izanami
3,676
735
52
10
0
83,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role