Player Matchup

Cernunnos
Cernunnos
EliteBeast79
Cernunnos
Level 66
God Stats
1W - 1L
1,514 SR
Queue Stats
98W - 114L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
Sebby2Dope
Sylvanus
Level 151
God Stats
6W - 3L
1,613 SR
Queue Stats
79W - 69L
1,575 Elo+
Party 2
Chaac
Chaac
SneezyElephant1
Chaac
Level 102
God Stats
4W - 0L
1,815 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 2
Scylla
Scylla
TG Resort
Scylla
Level 16
God Stats
4W - 0L
1,639 SR
Queue Stats
4W - 0L
1,754 Elo+
Party 2
Artio
Artio
xb0xd0m1n4t0r
Artio
Level 160
God Stats
1W - 0L
1,310 SR
Queue Stats
118W - 92L
1,666 Elo+
Party 2
Team Averages
Level 99
1,578 SR
1,587 Elo+

VS

Team Averages
Level 78
1,578 SR
1,520 Elo+
Thor
Thor
AirAbsolut
Thor
Level 108
God Stats
8W - 3L
1,795 SR
Queue Stats
288W - 281L
1,588 Elo+
Party 3
Athena
Athena
DressiestMars19
Athena
Level 122
God Stats
8W - 18L
1,268 SR
Queue Stats
193W - 203L
1,436 Elo+
Party 1
Izanami
Izanami
Im_Pandaz
Izanami
Level 29
God Stats
3W - 3L
1,575 SR
Queue Stats
43W - 37L
1,575 Elo+
Party 3
Maui
Maui
MikelCheese
Maui
Level 86
God Stats
2W - 4L
1,530 SR
Queue Stats
164W - 178L
1,578 Elo+
Party 3
Bellona
Bellona
VoidB0rn4949
Bellona
Level 44
God Stats
4W - 3L
1,720 SR
Queue Stats
73W - 85L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EliteBeast79
Cernunnos
17
2 / 4 / 3
11,649
530
14,660
17,498
10,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Sebby2Dope
Sylvanus
20
8 / 1 / 2
13,646
620
18,039
22,181
17,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 3 / 2
11,929
542
3,622
16,651
13,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
TG Resort
Scylla
12
0 / 9 / 3
8,690
395
4,234
13,592
4,791
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 9
11,405
518
8,456
21,712
28,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 5 / 1
11,502
523
28,131
22,081
9,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
5,481
249
0
0
0
Izanami
Im_Pandaz
Izanami
17
1 / 4 / 2
10,252
466
11,002
18,814
11,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 8
9,294
422
12,569
24,926
25,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
VoidB0rn4949
Bellona
1
0 / 0 / 0
3,981
181
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
12
Kills
19
19
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
14
5
1
2.9
L
0
0
0
0
W
Cernunnos
EliteBeast79
Cernunnos
2
4
3
0.88
L
Izanami
Im_Pandaz
Izanami
1
4
2
0.5
L
4
3
8
2.67
W
Sylvanus
Sebby2Dope
Sylvanus
8
1
2
9
W
1
3
2
0.67
W
Scylla
TG Resort
Scylla
0
9
3
0.17
L
Bellona
VoidB0rn4949
Bellona
0
0
0
0
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,011
Damage
51,702
91,634
Taken
65,821
74,109
Mitigated
46,733
41,585
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,131
9,078
0
4,466
22,081
9,622
0
10,637
11,444
0
96,137
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
EliteBeast79
Cernunnos
14,660
8,908
0
6,391
17,498
10,319
2,989
1,332
16,166
0
106,402
L
Izanami
Im_Pandaz
Izanami
11,002
7,653
0
4,269
18,814
11,414
0
4,916
13,898
0
89,313
L
12,569
3,362
509
2,411
24,926
25,697
66
12,766
12,160
55,739
0
W
Sylvanus
Sebby2Dope
Sylvanus
18,039
7,026
5,559
14,262
22,181
17,132
2,145
4,209
17,972
92,505
26,402
W
3,622
443
0
6,083
16,651
13,670
6,396
252
16,399
0
89,229
W
Scylla
TG Resort
Scylla
4,234
1,687
0
434
13,592
4,791
656
3,662
9,930
31,520
0
L
Bellona
VoidB0rn4949
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
8,456
1,056
2,370
6,486
21,712
28,197
1,042
3,814
17,898
43,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,319
Gold Earned
40,510
584
Minions Killed
381
0
Camps Cleared
0
1,912,122
Distance Traveled
1,128,345
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,502
523
131
6
0
407,494
8
L
Athena
5,481
249
0
0
0
0
0
W
Cernunnos
11,649
530
151
7
0
353,146
0
L
Izanami
10,252
466
160
7
0
343,721
4
L
Maui
9,294
422
90
4
0
377,130
3
W
Sylvanus
13,646
620
188
9
0
405,883
3
W
Chaac
11,929
542
154
7
0
371,595
3
W
Scylla
8,690
395
38
2
0
358,831
1
L
Bellona
3,981
181
0
0
0
0
0
W
Artio
11,405
518
53
2
0
422,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role