Player Matchup

Maui
Maui
Femira
Maui
Level 76
God Stats
1W - 0L
1,706 SR
Queue Stats
18W - 20L
1,478 Elo+
Solo
Arachne
Arachne
Gishidoka
Arachne
Level 46
God Stats
24W - 20L
1,537 SR
Queue Stats
110W - 110L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
SunWukong55
Ne Zha
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 108L
1,431 Elo+
Party 1
Team Averages
Level 71
1,581 SR
1,446 Elo+

VS

Team Averages
Level 76
1,458 SR
1,098 Elo+
Scylla
Scylla
Mufflefiler
Scylla
Level 69
God Stats
4W - 5L
1,373 SR
Queue Stats
8W - 33L
1,064 Elo+
Party 2
Awilix
Awilix
SCHMIIT
Awilix
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 33L
1,102 Elo+
Party 2
Odin
Odin
TrogWart
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Femira
Maui
16
1 / 3 / 10
10,868
679
5,380
15,065
15,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Gishidoka
Arachne
17
9 / 5 / 4
12,530
783
17,241
18,114
11,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
16
3 / 2 / 8
11,341
709
22,654
18,897
10,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 3 / 6
11,407
713
13,571
13,771
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
SCHMIIT
Awilix
15
5 / 6 / 4
10,648
666
9,933
16,631
13,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
15
1 / 4 / 4
9,636
602
6,066
21,401
16,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
9
10
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maui
Femira
Maui
1
3
10
2
W
Arachne
Gishidoka
Arachne
9
5
4
2.2
L
Scylla
3
3
6
2
L
Awilix
SCHMIIT
Awilix
5
6
4
1.17
W
Ne Zha
3
2
8
3.5
L
Odin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,275
Damage
29,570
52,076
Taken
51,803
37,498
Mitigated
35,713
14,769
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Femira
Maui
5,380
1,087
0
1,936
15,065
15,907
0
5,420
9,201
30,118
0
W
Arachne
Gishidoka
Arachne
17,241
10,249
0
5,237
18,114
11,213
286
3,335
14,124
0
53,107
L
Scylla
13,571
1,253
0
1,141
13,771
5,152
258
2,128
11,643
39,132
0
L
Awilix
SCHMIIT
Awilix
9,933
4,030
0
780
16,631
13,632
0
1,391
15,240
0
30,875
W
Ne Zha
22,654
5,446
0
7,596
18,897
10,378
1,021
4,552
13,977
0
59,411
L
Odin
6,066
1,864
0
0
21,401
16,929
0
2,125
19,276
0
15,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
31,691
170
Minions Killed
160
9
Camps Cleared
5
925,130
Distance Traveled
764,117
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,868
679
39
2
0
311,837
5
W
Arachne
12,530
783
73
5
8
301,976
2
L
Scylla
11,407
713
86
5
1
269,885
3
L
Awilix
10,648
666
53
3
3
257,075
2
W
Ne Zha
11,341
709
58
4
1
311,317
0
L
Odin
9,636
602
21
1
1
237,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role