Player Matchup

Maui
Maui
Heendriks
Maui
Level 145
God Stats
1W - 3L
1,592 SR
Queue Stats
133W - 75L
1,722 Elo+
Party 2
Guan Yu
Guan Yu
OlfNexusOP
Guan Yu
Level 106
God Stats
2W - 3L
1,615 SR
Queue Stats
139W - 126L
1,653 Elo+
Solo
Janus
Janus
SapopetaElBromas
Janus
Level 160
God Stats
9W - 5L
1,689 SR
Queue Stats
80W - 53L
1,669 Elo+
Party 2
Ravana
Ravana
ceesardm
Ravana
Level 155
God Stats
4W - 4L
1,593 SR
Queue Stats
87W - 51L
1,670 Elo+
Party 2
Cupid
Cupid
notmaxiii
Cupid
Level 126
God Stats
1W - 3L
1,654 SR
Queue Stats
147W - 112L
1,675 Elo+
Party 2
Team Averages
Level 138
1,628 SR
1,678 Elo+

VS

Team Averages
Level 127
1,609 SR
1,625 Elo+
Charybdis
Charybdis
GUNAARM01
Charybdis
Level 149
God Stats
28W - 14L
1,714 SR
Queue Stats
181W - 129L
1,674 Elo+
Party 3
Vulcan
Vulcan
Helemina
Vulcan
Level 69
God Stats
4W - 2L
1,528 SR
Queue Stats
177W - 162L
1,603 Elo+
Party 1
Mercury
Mercury
Silibrin
Mercury
Level 109
God Stats
21W - 10L
1,689 SR
Queue Stats
201W - 168L
1,611 Elo+
Party 1
Guan Yu
Guan Yu
margonpay
Guan Yu
Level 159
God Stats
19W - 18L
1,612 SR
Queue Stats
726W - 679L
1,571 Elo+
Party 3
Maui
Maui
nefox01
Maui
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 85L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
0 / 0 / 2
8,865
467
5,180
9,995
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
OlfNexusOP
Guan Yu
17
0 / 1 / 0
10,129
533
10,788
19,473
23,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 2 / 0
9,741
513
6,092
8,464
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
ceesardm
Ravana
14
2 / 2 / 1
8,607
453
6,527
11,460
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
notmaxiii
Cupid
16
2 / 3 / 1
9,770
514
13,819
20,569
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GUNAARM01
Charybdis
18
3 / 3 / 1
10,960
577
17,161
20,634
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
Helemina
Vulcan
16
0 / 1 / 3
9,914
522
6,057
5,762
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Silibrin
Mercury
18
2 / 0 / 3
11,160
587
4,326
13,337
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
margonpay
Guan Yu
17
0 / 0 / 2
11,242
592
13,833
14,100
13,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maui
nefox01
Maui
15
3 / 1 / 1
9,851
518
6,486
12,013
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
8
8
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GUNAARM01
Charybdis
3
3
1
1.17
L
Maui
0
0
2
1
W
Vulcan
Helemina
Vulcan
0
1
3
1.5
L
Guan Yu
OlfNexusOP
Guan Yu
0
1
0
0
L
1
2
0
0.5
W
Mercury
Silibrin
Mercury
2
0
3
3.5
L
Ravana
ceesardm
Ravana
2
2
1
1.25
W
Guan Yu
margonpay
Guan Yu
0
0
2
1
W
Maui
nefox01
Maui
3
1
1
3.5
L
Cupid
notmaxiii
Cupid
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
47,863
69,961
Taken
65,846
49,701
Mitigated
41,536
26,361
Healing
29,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GUNAARM01
Charybdis
17,161
9,820
0
14,399
20,634
6,952
1,398
2,636
17,998
0
109,355
L
Maui
5,180
1,837
0
3,539
9,995
8,795
0
2,701
7,294
32,784
2,563
W
Vulcan
Helemina
Vulcan
6,057
2,133
0
1,673
5,762
2,566
0
1,517
4,189
96,698
0
L
Guan Yu
OlfNexusOP
Guan Yu
10,788
1,616
301
9,443
19,473
23,238
0
1,925
17,548
0
97,466
L
6,092
687
0
1,258
8,464
3,721
0
3,973
4,491
106,791
0
W
Mercury
Silibrin
Mercury
4,326
2,005
0
605
13,337
5,699
0
2,106
11,231
0
128,619
L
Ravana
ceesardm
Ravana
6,527
1,473
0
1,541
11,460
5,705
0
1,850
9,610
18
78,450
W
Guan Yu
margonpay
Guan Yu
13,833
2,973
360
10,051
14,100
13,647
387
282
12,532
0
99,657
W
Maui
nefox01
Maui
6,486
1,634
0
2,847
12,013
12,672
0
5,108
6,849
23,712
2,245
L
Cupid
notmaxiii
Cupid
13,819
9,103
0
10,279
20,569
8,242
371
1,608
18,961
0
92,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,112
Gold Earned
53,127
675
Minions Killed
723
0
Camps Cleared
0
1,974,531
Distance Traveled
2,040,735
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,960
577
163
9
0
343,250
4
L
Maui
8,865
467
33
2
0
399,272
5
W
Vulcan
9,914
522
183
10
0
413,407
7
L
Guan Yu
10,129
533
177
9
0
403,087
5
L
Janus
9,741
513
209
11
0
397,476
5
W
Mercury
11,160
587
180
9
0
486,935
2
L
Ravana
8,607
453
102
5
0
433,710
6
W
Guan Yu
11,242
592
169
9
0
407,530
0
W
Maui
9,851
518
28
1
0
389,613
2
L
Cupid
9,770
514
154
8
0
340,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role