Player Matchup

Sylvanus
Sylvanus
ElmosHoles
Sylvanus
Level 17
God Stats
2W - 0L
1,771 SR
Queue Stats
24W - 17L
1,579 Elo+
Party 1
Terra
Terra
Ghost of Grief
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 203L
1,482 Elo+
Party 1
Discordia
Discordia
Pru p3
Discordia
Level 41
God Stats
48W - 51L
1,464 SR
Queue Stats
259W - 303L
1,407 Elo+
Solo
Neith
Neith
SnugTapestry613
Neith
Level 32
God Stats
141W - 163L
1,374 SR
Queue Stats
141W - 170L
1,286 Elo+
Solo
Loki
Loki
ThroatA9Inch
Loki
Level 14
God Stats
1W - 1L
1,300 SR
Queue Stats
19W - 11L
1,598 Elo+
Party 1
Team Averages
Level 42
1,482 SR
1,471 Elo+

VS

Team Averages
Level 48
1,458 SR
1,379 Elo+
Cthulhu
Cthulhu
HardToTheCore
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,283 Elo+
Solo
Khepri
Khepri
SUPERJEDI17
Khepri
Level 35
God Stats
2W - 4L
1,412 SR
Queue Stats
52W - 77L
1,330 Elo+
Solo
Anhur
Anhur
TobacoWenerstein
Anhur
Level 65
God Stats
7W - 12L
1,380 SR
Queue Stats
94W - 103L
1,456 Elo+
Party 2
Lancelot
Lancelot
XxMRpleasantxX
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,442 Elo+
Solo
Maui
Maui
akimboassassin7
Maui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElmosHoles
Sylvanus
13
1 / 0 / 9
7,187
1,198
6,122
4,313
2,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 8
6,679
1,113
3,199
3,715
1,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Pru p3
Discordia
12
0 / 0 / 4
6,292
1,049
2,611
636
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
7,250
1,208
1,639
2,435
987
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 0 / 2
8,403
1,401
10,213
3,432
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

388

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 2 / 0
6,164
1,027
5,759
5,604
3,816
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
11
0 / 2 / 0
6,895
1,149
408
5,716
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 0
6,333
1,056
409
1,902
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
11
0 / 4 / 0
5,933
989
1,983
5,797
2,243
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 0
6,465
1,078
1,895
8,305
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
11
Kills
0
0
Deaths
11
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ElmosHoles
Sylvanus
1
0
9
5.5
W
0
0
8
4
L
Cthulhu
0
2
0
0
W
Discordia
Pru p3
Discordia
0
0
4
2
L
Khepri
0
2
0
0
W
2
0
2
3
W
8
0
2
9
L
0
1
0
0
L
Lancelot
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,784
Damage
10,454
14,531
Taken
27,324
6,728
Mitigated
16,678
7,664
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ElmosHoles
Sylvanus
6,122
1,562
1,670
1,532
4,313
2,060
0
2,984
1,329
14,182
0
W
3,199
447
1,873
1,860
3,715
1,643
0
2,620
1,095
5,977
0
L
Cthulhu
5,759
185
450
0
5,604
3,816
0
2,838
2,766
17,490
0
W
Discordia
Pru p3
Discordia
2,611
365
0
0
636
281
0
341
295
6,878
0
L
Khepri
408
86
0
881
5,716
3,584
0
2,313
3,403
10,341
0
W
1,639
463
0
620
2,435
987
0
504
1,931
0
20,704
W
10,213
3,469
0
109
3,432
1,757
0
1,613
1,819
0
21,477
L
409
75
834
209
1,902
785
0
945
957
0
5,902
L
Lancelot
1,983
0
0
105
5,797
2,243
0
1,939
3,858
0
5,991
L
1,895
914
0
1,500
8,305
6,250
0
3,897
4,408
8,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
31,790
90
Minions Killed
94
9
Camps Cleared
3
571,188
Distance Traveled
503,450
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,187
1,198
9
2
1
101,863
0
W
Terra
6,679
1,113
14
2
1
114,450
0
L
Cthulhu
6,164
1,027
34
6
0
115,447
0
W
Discordia
6,292
1,049
12
2
0
107,518
3
L
Khepri
6,895
1,149
22
4
1
101,713
3
W
Neith
7,250
1,208
40
7
3
114,444
0
W
Loki
8,403
1,401
15
3
4
132,913
0
L
Anhur
6,333
1,056
12
2
1
69,679
0
L
Lancelot
5,933
989
6
1
0
114,785
0
L
Maui
6,465
1,078
20
3
1
101,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role