Player Matchup

Janus
Janus
DjInsider
Janus
Level 157
God Stats
16W - 8L
1,710 SR
Queue Stats
237W - 128L
1,721 Elo+
Party 1
Cerberus
Cerberus
ElConcito
Cerberus
Level 105
God Stats
20W - 4L
1,817 SR
Queue Stats
42W - 17L
1,786 Elo+
Party 1
Thor
Thor
PanSD
Thor
Level 157
God Stats
7W - 6L
1,747 SR
Queue Stats
364W - 171L
1,727 Elo+
Party 1
Team Averages
Level 140
1,758 SR
1,745 Elo+

VS

Team Averages
Level 129
1,593 SR
1,594 Elo+
Achilles
Achilles
TAGDDDD
Achilles
Level 123
God Stats
27W - 11L
1,621 SR
Queue Stats
929W - 639L
1,677 Elo+
Solo
Hel
Hel
Wintley
Hel
Level 104
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Charybdis
Charybdis
Zhargorax
Charybdis
Level 159
God Stats
2W - 1L
1,802 SR
Queue Stats
52W - 27L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DjInsider
Janus
13
4 / 1 / 10
8,258
826
7,707
3,871
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
ElConcito
Cerberus
11
3 / 1 / 9
8,307
831
5,728
12,217
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
PanSD
Thor
13
10 / 2 / 6
8,702
870
15,154
8,677
3,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TAGDDDD
Achilles
11
2 / 8 / 1
8,043
804
5,403
14,468
10,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
10
0 / 4 / 2
6,494
649
2,752
8,119
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Zhargorax
Charybdis
10
2 / 5 / 0
6,742
674
5,837
11,565
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
4
4
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
DjInsider
Janus
4
1
10
9
W
Cerberus
ElConcito
Cerberus
3
1
9
7.5
W
Thor
PanSD
Thor
10
2
6
6.5
L
Achilles
TAGDDDD
Achilles
2
8
1
0.31
L
Hel
0
4
2
0.25
L
Charybdis
Zhargorax
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
13,992
24,765
Taken
34,152
15,562
Mitigated
16,673
4,615
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DjInsider
Janus
7,707
1,695
0
0
3,871
1,648
501
913
2,958
29,183
0
W
Cerberus
ElConcito
Cerberus
5,728
843
0
4,115
12,217
10,188
586
1,413
10,804
16,370
0
W
Thor
PanSD
Thor
15,154
4,678
0
500
8,677
3,726
164
746
7,931
0
28,632
L
Achilles
TAGDDDD
Achilles
5,403
1,808
0
1,037
14,468
10,172
0
5,998
8,201
0
11,794
L
Hel
2,752
273
1,000
1,465
8,119
2,517
0
2,527
5,512
16,804
0
L
Charybdis
Zhargorax
Charybdis
5,837
3,616
0
1,441
11,565
3,984
0
4,687
6,690
0
20,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
21,279
128
Minions Killed
77
5
Camps Cleared
4
534,060
Distance Traveled
415,301
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,258
826
63
6
2
168,645
4
W
Cerberus
8,307
831
31
3
1
190,982
3
W
Thor
8,702
870
34
3
2
174,433
1
L
Achilles
8,043
804
8
1
2
122,880
0
L
Hel
6,494
649
35
4
0
150,225
0
L
Charybdis
6,742
674
34
3
2
142,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role