Player Matchup

Kumbhakarna
Kumbhakarna
Mufflefiler
Kumbhakarna
Level 69
God Stats
1W - 7L
1,155 SR
Queue Stats
8W - 33L
1,090 Elo+
Party 2
Janus
Janus
SCHMIIT
Janus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,130 Elo+
Party 2
Thanatos
Thanatos
TrogWart
Thanatos
Level 63
God Stats
4W - 2L
1,873 SR
Queue Stats
4W - 12L
1,209 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,143 Elo+

VS

Team Averages
Level 101
1,479 SR
1,481 Elo+
Merlin
Merlin
DarkEvilSaga
Merlin
Level 127
God Stats
3W - 0L
1,311 SR
Queue Stats
50W - 13L
1,818 Elo+
Solo
Shiva
Shiva
HAWKEY261
Shiva
Level 157
God Stats
1W - 1L
1,503 SR
Queue Stats
29W - 65L
1,308 Elo+
Party 1
Xbalanque
Xbalanque
Kemifav
Xbalanque
Level 18
God Stats
5W - 4L
1,622 SR
Queue Stats
23W - 50L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mufflefiler
Kumbhakarna
14
1 / 3 / 6
9,855
704
5,288
17,447
19,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
SCHMIIT
Janus
15
6 / 3 / 1
10,709
765
12,010
10,297
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
TrogWart
Thanatos
13
1 / 9 / 5
9,014
644
8,261
17,411
7,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 2 / 4
11,744
839
17,017
11,375
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
HAWKEY261
Shiva
15
4 / 2 / 9
11,161
797
9,051
15,986
17,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
Kemifav
Xbalanque
14
2 / 4 / 8
9,679
691
10,705
13,866
6,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
15
15
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
2
4
5.5
W
Shiva
HAWKEY261
Shiva
4
2
9
4.25
W
Xbalanque
Kemifav
Xbalanque
2
4
8
1.5
L
Kumbhakarna
Mufflefiler
Kumbhakarna
1
3
6
1.33
L
Janus
SCHMIIT
Janus
6
3
1
2.17
L
Thanatos
TrogWart
Thanatos
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
36,773
45,155
Taken
41,227
30,610
Mitigated
29,788
8,269
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,017
579
0
3,020
11,375
6,001
894
3,663
7,712
63,297
0
W
Shiva
HAWKEY261
Shiva
9,051
1,452
1,937
3,007
15,986
17,589
184
5,937
10,049
136
25,939
W
Xbalanque
Kemifav
Xbalanque
10,705
6,099
0
975
13,866
6,198
316
8,322
5,544
0
27,374
L
Kumbhakarna
Mufflefiler
Kumbhakarna
5,288
473
0
1,924
17,447
19,421
219
6,354
11,093
14,906
0
L
Janus
SCHMIIT
Janus
12,010
183
0
1,254
10,297
4,030
477
3,992
6,305
40,411
0
L
Thanatos
TrogWart
Thanatos
8,261
2,412
0
5,091
17,411
7,159
612
6,941
10,470
0
22,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
32,584
121
Minions Killed
164
2
Camps Cleared
11
709,411
Distance Traveled
755,280
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,744
839
83
6
6
253,727
1
W
Shiva
11,161
797
28
2
2
271,364
1
W
Xbalanque
9,679
691
53
4
3
230,189
0
L
Kumbhakarna
9,855
704
24
2
1
265,661
4
L
Janus
10,709
765
59
4
1
245,560
2
L
Thanatos
9,014
644
38
3
0
198,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role