Player Matchup

Freya
Freya
AbsurdLemons
Freya
Level 28
God Stats
4W - 3L
1,576 SR
Queue Stats
10W - 20L
1,383 Elo+
Party 2
Pele
Pele
DamagedReplicant
Pele
Level 45
God Stats
7W - 6L
1,506 SR
Queue Stats
43W - 54L
1,406 Elo+
Party 2
Hun Batz
Hun Batz
Divectrix
Hun Batz
Level 143
God Stats
4W - 6L
1,424 SR
Queue Stats
100W - 66L
1,610 Elo+
Party 3
Fafnir
Fafnir
Semyrr
Fafnir
Level 34
God Stats
2W - 0L
1,753 SR
Queue Stats
11W - 10L
1,595 Elo+
Solo
Maui
Maui
Wortoxonly
Maui
Level 8
God Stats
2W - 1L
1,329 SR
Queue Stats
29W - 16L
1,710 Elo+
Party 3
Team Averages
Level 52
1,518 SR
1,541 Elo+

VS

Team Averages
Level 59
1,486 SR
1,389 Elo+
Kukulkan
Kukulkan
CharlieDashOne
Kukulkan
Level 62
God Stats
2W - 5L
1,413 SR
Queue Stats
254W - 320L
1,363 Elo+
Party 1
Cerberus
Cerberus
MadTofu22
Cerberus
Level 45
God Stats
2W - 5L
1,607 SR
Queue Stats
94W - 131L
1,400 Elo+
Party 1
Da Ji
Da Ji
Nemîsîs
Da Ji
Level 102
God Stats
21W - 26L
1,492 SR
Queue Stats
446W - 498L
1,424 Elo+
Party 1
Bellona
Bellona
TangoDashOne
Bellona
Level 46
God Stats
58W - 44L
1,511 SR
Queue Stats
573W - 632L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
ZuluDashOne
Danzaburou
Level 38
God Stats
20W - 30L
1,404 SR
Queue Stats
136W - 153L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 2
8,625
616
16,731
10,267
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 0
7,657
547
6,924
11,130
4,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Divectrix
Hun Batz
13
3 / 0 / 3
7,838
560
5,422
8,682
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Semyrr
Fafnir
11
1 / 2 / 7
7,628
545
4,199
8,077
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 3
7,643
546
7,307
11,266
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 9 / 1
6,316
451
2,578
11,445
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
MadTofu22
Cerberus
10
0 / 2 / 1
6,187
442
2,248
13,009
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Nemîsîs
Da Ji
12
3 / 4 / 1
7,281
520
6,155
13,702
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
TangoDashOne
Bellona
13
1 / 0 / 1
8,305
593
8,197
11,775
11,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ZuluDashOne
Danzaburou
11
0 / 3 / 2
6,334
452
4,676
8,864
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
4
4
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
Kukulkan
0
9
1
0.06
W
0
2
0
0
W
Hun Batz
Divectrix
Hun Batz
3
0
3
4.5
L
Cerberus
MadTofu22
Cerberus
0
2
1
0.25
L
Da Ji
Nemîsîs
Da Ji
3
4
1
0.88
W
Fafnir
Semyrr
Fafnir
1
2
7
2.25
L
Bellona
TangoDashOne
Bellona
1
0
1
1.5
W
4
0
3
5.5
L
Danzaburou
ZuluDashOne
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,583
Damage
23,854
49,422
Taken
58,795
26,591
Mitigated
36,982
23,250
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,731
6,023
0
6,936
10,267
4,156
1,310
1,669
8,598
59,975
0
L
Kukulkan
2,578
415
0
149
11,445
5,102
486
7,094
4,351
41,001
0
W
6,924
1,755
0
3,397
11,130
4,690
0
0
11,130
0
68,144
W
Hun Batz
Divectrix
Hun Batz
5,422
2,133
0
4,262
8,682
3,310
0
471
8,211
0
59,470
L
Cerberus
MadTofu22
Cerberus
2,248
413
271
4,252
13,009
10,828
0
9,488
3,521
12,739
0
L
Da Ji
Nemîsîs
Da Ji
6,155
1,084
0
4,387
13,702
6,358
0
5,368
8,334
0
45,949
W
Fafnir
Semyrr
Fafnir
4,199
1,033
0
1,962
8,077
9,011
26
1,763
6,314
14,837
5,083
L
Bellona
TangoDashOne
Bellona
8,197
4,488
0
6,850
11,775
11,218
0
0
11,775
0
72,644
W
7,307
3,106
0
6,693
11,266
5,424
898
923
10,343
61,612
0
L
Danzaburou
ZuluDashOne
Danzaburou
4,676
2,658
0
2,877
8,864
3,476
0
5,641
3,223
0
38,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
34,423
462
Minions Killed
402
0
Camps Cleared
0
1,345,657
Distance Traveled
1,273,441
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,625
616
101
7
0
282,299
1
L
Kukulkan
6,316
451
86
6
0
240,171
0
W
Pele
7,657
547
123
9
0
252,767
4
W
Hun Batz
7,838
560
103
7
0
292,874
3
L
Cerberus
6,187
442
29
2
0
273,774
3
L
Da Ji
7,281
520
83
6
0
255,718
0
W
Fafnir
7,628
545
33
2
0
257,756
4
L
Bellona
8,305
593
145
10
0
256,067
2
W
Maui
7,643
546
102
7
0
259,961
2
L
Danzaburou
6,334
452
59
4
0
247,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role