Player Matchup

Cthulhu
Cthulhu
AnacondaEars
Cthulhu
Level 8
God Stats
3W - 0L
1,677 SR
Queue Stats
46W - 11L
1,719 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CrackBoomurdead
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 46L
1,646 Elo+
Party 1
Chronos
Chronos
GreeneMachine00
Chronos
Level 96
God Stats
1W - 0L
1,738 SR
Queue Stats
304W - 216L
1,613 Elo+
Party 1
Team Averages
Level 58
1,638 SR
1,659 Elo+

VS

Team Averages
Level 108
1,475 SR
1,358 Elo+
Ah Puch
Ah Puch
LordPushead
Ah Puch
Level 143
God Stats
35W - 25L
1,546 SR
Queue Stats
925W - 1,246L
1,398 Elo+
Solo
Maui
Maui
Sage_Nine_
Maui
Level 82
God Stats
8W - 8L
1,566 SR
Queue Stats
146W - 255L
1,319 Elo+
Solo
Nemesis
Nemesis
o S a u c y x
Nemesis
Level 98
God Stats
1W - 1L
1,312 SR
Queue Stats
24W - 37L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnacondaEars
Cthulhu
12
1 / 0 / 6
7,972
797
6,206
7,139
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
CrackBoomurdead
Ah Muzen Cab
12
5 / 0 / 3
8,081
808
13,485
7,275
3,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 6
7,316
732
5,655
5,347
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LordPushead
Ah Puch
9
0 / 2 / 1
5,774
577
3,193
5,479
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
5,796
580
2,014
17,094
10,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
9
1 / 3 / 0
6,055
606
6,827
11,075
4,600
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AnacondaEars
Cthulhu
1
0
6
4
W
Ah Muzen Cab
CrackBoomurdead
Ah Muzen Cab
5
0
3
6.5
W
2
1
6
5
L
Ah Puch
LordPushead
Ah Puch
0
2
1
0.25
L
0
3
1
0.17
L
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
12,034
19,761
Taken
33,648
11,428
Mitigated
17,049
5,528
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AnacondaEars
Cthulhu
6,206
592
383
1,433
7,139
5,734
126
2,684
4,455
23,206
0
W
Ah Muzen Cab
CrackBoomurdead
Ah Muzen Cab
13,485
7,056
0
2,802
7,275
3,213
2,087
1,707
5,568
0
38,644
W
5,655
2,057
0
910
5,347
2,481
589
1,053
4,294
17,927
1,947
L
Ah Puch
LordPushead
Ah Puch
3,193
161
0
1,517
5,479
2,103
0
2,021
3,458
15,563
0
L
2,014
692
255
2,242
17,094
10,346
0
6,080
11,014
13,668
0
L
Nemesis
6,827
3,892
192
1,274
11,075
4,600
0
3,446
7,629
0
15,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
17,625
138
Minions Killed
84
7
Camps Cleared
2
582,122
Distance Traveled
474,268
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,972
797
40
4
0
211,623
2
W
Ah Muzen Cab
8,081
808
58
6
4
190,053
1
W
Chronos
7,316
732
40
4
3
180,446
1
L
Ah Puch
5,774
577
32
3
1
120,990
1
L
Maui
5,796
580
22
2
0
165,150
0
L
Nemesis
6,055
606
30
3
1
188,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role