Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DragonFranchu
Maui
Level 67
God Stats
6W - 1L
1,747 SR
Queue Stats
158W - 178L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Okanava
Gilgamesh
Level 96
God Stats
1W - 4L
1,497 SR
Queue Stats
81W - 93L
1,522 Elo+
Party 1
Hel
Hel
Samalla
Hel
Level 89
God Stats
3W - 3L
1,545 SR
Queue Stats
40W - 46L
1,448 Elo+
Solo
Sol
Sol
hhulio
Sol
Level 116
God Stats
84W - 91L
1,579 SR
Queue Stats
112W - 130L
1,494 Elo+
Party 1
Team Averages
Level 98
1,574 SR
1,469 Elo+

VS

Team Averages
Level 110
1,479 SR
1,466 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chratrix
Sol
Level 98
God Stats
3W - 2L
1,604 SR
Queue Stats
84W - 83L
1,477 Elo+
Solo
Sylvanus
Sylvanus
MazeMachinima
Sylvanus
Level 144
God Stats
19W - 15L
1,490 SR
Queue Stats
220W - 232L
1,482 Elo+
Solo
Loki
Loki
Sou1Eat3r
Loki
Level 58
God Stats
4W - 2L
1,536 SR
Queue Stats
138W - 147L
1,422 Elo+
Party 2
Thor
Thor
UwUBlvckPhilip12
Thor
Level 106
God Stats
1W - 1L
1,264 SR
Queue Stats
228W - 201L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 3 / 0
6,978
436
4,818
15,656
12,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 2
6,122
383
1,900
12,438
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Okanava
Gilgamesh
12
4 / 3 / 0
7,825
489
9,348
16,374
10,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
12
0 / 6 / 1
7,264
454
5,407
12,763
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
hhulio
Sol
13
1 / 4 / 4
8,229
514
9,176
15,220
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
5 / 2 / 3
9,912
620
15,813
13,358
6,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 1 / 3
9,563
598
11,485
10,944
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
MazeMachinima
Sylvanus
13
3 / 1 / 7
8,412
526
8,830
14,946
14,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Loki
15
3 / 1 / 1
9,102
569
4,328
11,270
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 0 / 5
9,321
583
12,047
11,997
6,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
19
19
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
0
0
W
Xbalanque
 
Xbalanque
5
2
3
3.25
W
7
1
3
8.5
L
0
3
2
0.33
W
Sylvanus
MazeMachinima
Sylvanus
3
1
7
6.5
L
Gilgamesh
Okanava
Gilgamesh
4
3
0
1.33
L
Hel
0
6
1
0.08
W
Loki
3
1
1
3.5
W
1
0
5
3.5
L
Sol
hhulio
Sol
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,649
Damage
52,503
72,451
Taken
62,515
43,753
Mitigated
36,845
19,892
Healing
29,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,818
518
0
3,899
15,656
12,636
0
1,741
13,915
46,018
0
W
Xbalanque
 
Xbalanque
15,813
9,460
0
5,785
13,358
6,406
665
5,157
8,201
0
81,559
W
11,485
4,829
0
6,770
10,944
5,169
3,280
3,284
7,660
67,825
8,756
L
1,900
578
0
1,332
12,438
10,983
0
2,990
9,448
10,709
0
W
Sylvanus
MazeMachinima
Sylvanus
8,830
2,873
1,776
4,442
14,946
14,062
201
6,573
8,373
29,475
23,113
L
Gilgamesh
Okanava
Gilgamesh
9,348
3,631
0
2,634
16,374
10,652
0
4,535
11,839
0
44,512
L
Hel
5,407
225
1,669
4,204
12,763
5,194
0
5,340
7,423
55,950
0
W
Loki
4,328
1,149
0
6,284
11,270
4,647
0
1,759
9,511
0
74,867
W
12,047
3,392
0
4,571
11,997
6,561
0
5,153
6,844
0
75,289
L
Sol
hhulio
Sol
9,176
2,382
0
6,154
15,220
4,288
1,248
1,786
13,434
60,152
2,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
46,310
364
Minions Killed
572
0
Camps Cleared
0
1,487,276
Distance Traveled
1,574,255
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,978
436
79
5
0
298,265
2
W
Xbalanque
9,912
620
128
8
0
302,808
0
W
Sol
9,563
598
111
7
0
297,192
1
L
Maui
6,122
383
15
1
0
268,914
2
W
Sylvanus
8,412
526
68
4
0
307,509
2
L
Gilgamesh
7,825
489
70
4
0
340,149
0
L
Hel
7,264
454
100
6
0
299,069
1
W
Loki
9,102
569
131
8
0
346,508
6
W
Thor
9,321
583
134
8
0
320,238
1
L
Sol
8,229
514
100
6
0
280,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role